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Fog computing is transforming the network edge into an intelligent platform by bringing storage, computing, control, and networking functions closer to end-users, things, and sensors. How to allocate multiple resource types (e.g., CPU,…

Computer Science and Game Theory · Computer Science 2019-04-17 Duong Tung Nguyen , Long Bao Le , Vijay Bhargava

Edge computing has been recently introduced as a way to bring computational capabilities closer to end users of modern network-based services, in order to support existent and future delay-sensitive applications by effectively addressing…

Networking and Internet Architecture · Computer Science 2021-07-02 Eugenio Moro , Ilario Filippini

The emerging edge computing paradigm promises to provide low latency and ubiquitous computation to numerous mobile and Internet of Things (IoT) devices at the network edge. How to efficiently allocate geographically distributed…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-02-16 Tarannum Nisha , Duong Tung Nguyen , Vijay K. Bhargava

Pricing is an important issue in mobile edge computing. How to appropriately determine the bid of end user (EU) is an incentive factor for edge cloud (EC) to offer service. In this letter, we propose an equilibrium pricing scheme based on…

Computer Science and Game Theory · Computer Science 2024-03-15 Hai Xue , Yun Xia , Di Zhang , Honghua Wei , Xiaolong Xu

This paper studies the joint optimization of edge node activation and resource pricing in edge computing, where an edge computing platform provides heterogeneous resources to accommodate multiple services with diverse preferences. We cast…

Optimization and Control · Mathematics 2025-07-15 Duong Thuy Anh Nguyen , Tarannum Nisha , Ni Trieu , Duong Tung Nguyen

Mobile edge computing seeks to provide resources to different delay-sensitive applications. However, allocating the limited edge resources to a number of applications is a challenging problem. To alleviate the resource scarcity problem, we…

Computer Science and Game Theory · Computer Science 2018-08-28 Faheem Zafari , Jian Li , Kin K Leung , Don Towsley , Ananthram Swami

Multi-access edge computing (MEC) is one of the enabling technologies for high-performance computing at the edge of the 6 G networks, supporting high data rates and ultra-low service latency. Although MEC is a remedy to meet the growing…

Computer Science and Game Theory · Computer Science 2024-02-08 Ummy Habiba , Setareh Maghsudi , Ekram Hossain

Hierarchical edge-cloud computing-aided Internet of Things (IoT) networks offer low-latency and cost-efficient services to a growing number of data-intensive IoT devices. However, optimizing service placement, which involves determining the…

Edge computing (EC) is a promising paradigm providing a distributed computing solution for users at the edge of the network. Preserving satisfactory quality of experience (QoE) for users when offloading their computation to EC is a…

Networking and Internet Architecture · Computer Science 2020-06-03 Weibin Ma , Lena Mashayekhy

Edge computing (EC), positioned near end devices, holds significant potential for delivering low-latency, energy-efficient, and secure services. This makes it a crucial component of the Internet of Things (IoT). However, the increasing…

Computer Science and Game Theory · Computer Science 2024-12-03 Yang Li , Xing Zhang , Bo Lei , Qianying Zhao , Min Wei , Zheyan Qu , Wenbo Wang

Mobile edge computing (MEC) is one of the promising solutions to process computational-intensive tasks within short latency for emerging Internet-of-Things (IoT) use cases, e.g., virtual reality (VR), augmented reality (AR), autonomous…

Networking and Internet Architecture · Computer Science 2020-02-13 Jianhui Liu , Qi Zhang

As the core issue of blockchain, the mining requires solving a proof-of-work puzzle, which is resource expensive to implement in mobile devices due to high computing power needed. Thus, the development of blockchain in mobile applications…

Computer Science and Game Theory · Computer Science 2018-11-20 Zehui Xiong , Shaohan Feng , Dusit Niyato , Ping Wang , Zhu Han

Mobile edge computing (MEC) is a promising technique for providing low-latency access to services at the network edge. The services are hosted at various types of edge nodes with both computation and communication capabilities. Due to the…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-06-18 Stephen Pasteris , Shiqiang Wang , Mark Herbster , Ting He

Attracted by the inherent security and privacy protection of the blockchain, incorporating blockchain into Internet of Things (IoT) has been widely studied in these years. However, the mining process requires high computational power, which…

Cryptography and Security · Computer Science 2020-08-25 Xingjian Ding , Jianxiong Guo , Deying Li , Weili Wu

In this paper, we study the problem of resource allocation as well as pricing in the context of Internet of things (IoT) networks. We provide a novel pricing model for IoT services where all the parties involved in the communication…

Information Theory · Computer Science 2019-03-08 Mohammad Moltafet , Atefeh Rezaei , Nader Mokari , Mohammad Reza Javan , Hamid Saeedi , Hossein Pishro Nik

Multi-access edge computing (MEC) technology is a promising solution to assist power-constrained IoT devices by providing additional computing resources for time-sensitive tasks. In this paper, we consider the problem of optimal task…

Information Theory · Computer Science 2025-02-03 Shubham Aggarwal , Muhammad Aneeq uz Zaman , Melih Bastopcu , Sennur Ulukus , Tamer Başar

The growing demand for edge computing resources, particularly due to increasing popularity of Internet of Things (IoT), and distributed machine/deep learning applications poses a significant challenge. On the one hand, certain edge service…

Computer Science and Game Theory · Computer Science 2024-10-30 Faheem Zafari , Prithwish Basu , Kin K. Leung , Jian Li , Ananthram Swami , Don Towsley

By executing offloaded tasks from mobile users, edge computing augments mobile user equipments (UEs) with computing/communications resources from edge nodes (ENs), enabling new services (e.g., real-time gaming). However, despite being more…

Networking and Internet Architecture · Computer Science 2023-09-12 Thai T. Vu , Dinh Thai Hoang , Khoa T. Phan , Diep N. Nguyen , Eryk Dutkiewicz

We study the problem of market equilibrium (ME) in future wireless networks, with multiple actors competing and negotiating for a pool of heterogeneous resources (communication and computing) while meeting constraints in terms of global…

Computer Science and Game Theory · Computer Science 2025-04-24 Mandar Datar , Mattia Merluzzi

By acquiring cloud-like capacities at the edge of a network, edge computing is expected to significantly improve user experience. In this paper, we formulate a hybrid edge-cloud computing system where an edge device with limited local…

Information Theory · Computer Science 2020-01-27 Thinh Quang Dinh , Ben Liang , Tony Q. S. Quek , Hyundong Shin
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