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The focus of this paper is dynamic gesture recognition in the context of the interaction between humans and machines. We propose a model consisting of two sub-networks, a transformer and an ordered-neuron long-short-term-memory (ON-LSTM)…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Kenneth Lai , Svetlana Yanushkevich

Graph Convolutional Networks (GCNs) have been widely used to model the high-order dynamic dependencies for skeleton-based action recognition. Most existing approaches do not explicitly embed the high-order spatio-temporal importance to…

Computer Vision and Pattern Recognition · Computer Science 2022-02-07 Lipeng Ke , Kuan-Chuan Peng , Siwei Lyu

Deep Learning architectures, albeit successful in most computer vision tasks, were designed for data with an underlying Euclidean structure, which is not usually fulfilled since pre-processed data may lie on a non-linear space. In this…

Computer Vision and Pattern Recognition · Computer Science 2020-11-25 Racha Friji , Hassen Drira , Faten Chaieb , Sebastian Kurtek , Hamza Kchok

The long short-term memory (LSTM) neural network is capable of processing complex sequential information since it utilizes special gating schemes for learning representations from long input sequences. It has the potential to model any…

Computer Vision and Pattern Recognition · Computer Science 2015-04-28 Vivek Veeriah , Naifan Zhuang , Guo-Jun Qi

How humans understand and recognize the actions of others is a complex neuroscientific problem that involves a combination of cognitive mechanisms and neural networks. Research has shown that humans have brain areas that recognize actions…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Haojun Xu , Yan Gao , Zheng Hui , Jie Li , Xinbo Gao

Current state-of-the-art approaches for spatio-temporal action localization rely on detections at the frame level and model temporal context with 3D ConvNets. Here, we go one step further and model spatio-temporal relations to capture the…

Computer Vision and Pattern Recognition · Computer Science 2018-07-31 Chen Sun , Abhinav Shrivastava , Carl Vondrick , Kevin Murphy , Rahul Sukthankar , Cordelia Schmid

Recently, Long Short-Term Memory (LSTM) has become a popular choice to model individual dynamics for single-person action recognition due to its ability of modeling the temporal information in various ranges of dynamic contexts. However,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-26 Xiangbo Shu

Graph convolutional networks (GCNs), which generalize CNNs to more generic non-Euclidean structures, have achieved remarkable performance for skeleton-based action recognition. However, there still exist several issues in the previous…

Computer Vision and Pattern Recognition · Computer Science 2020-12-02 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

One-shot skeleton action recognition, which aims to learn a skeleton action recognition model with a single training sample, has attracted increasing interest due to the challenge of collecting and annotating large-scale skeleton action…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Siyuan Yang , Jun Liu , Shijian Lu , Er Meng Hwa , Alex C. Kot

This paper presents a new method for 3D action recognition with skeleton sequences (i.e., 3D trajectories of human skeleton joints). The proposed method first transforms each skeleton sequence into three clips each consisting of several…

Computer Vision and Pattern Recognition · Computer Science 2017-11-21 Qiuhong Ke , Mohammed Bennamoun , Senjian An , Ferdous Sohel , Farid Boussaid

Long Short-Term Memory (LSTM) Recurrent Neural networks (RNNs) rely on gating signals, each driven by a function of a weighted sum of at least 3 components: (i) one of an adaptive weight matrix multiplied by the incoming external input…

Neural and Evolutionary Computing · Computer Science 2019-01-01 Fathi M. Salem

The Long Short-Term Memory (LSTM) recurrent neural network is capable of processing complex sequential information since it utilizes special gating schemes for learning representations from long input sequences. It has the potential to…

Computer Vision and Pattern Recognition · Computer Science 2019-05-14 Naifan Zhuang , Guo-Jun Qi , The Duc Kieu , Kien A. Hua

This paper contributes to the challenge of skeleton-based human action recognition in videos. The key step is to develop a generic network architecture to extract discriminative features for the spatio-temporal skeleton data. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Shujian Liao , Terry Lyons , Weixin Yang , Kevin Schlegel , Hao Ni

Graph convolutional networks (GCNs) are widely adopted in skeleton-based action recognition due to their powerful ability to model data topology. We argue that the performance of recent proposed skeleton-based action recognition methods is…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Liyu Wu , Can Zhang , Yuexian Zou

Skeleton-based Temporal Action Segmentation (STAS) aims to segment and recognize various actions from long, untrimmed sequences of human skeletal movements. Current STAS methods typically employ spatio-temporal modeling to establish…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Haoyu Ji , Bowen Chen , Weihong Ren , Wenze Huang , Zhihao Yang , Zhiyong Wang , Honghai Liu

Human Interaction Recognition is the process of identifying interactive actions between multiple participants in a specific situation. The aim is to recognise the action interactions between multiple entities and their meaning. Many single…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Ruoqi Yin , Jianqin Yin

Bidirectional Long Short-Term Memory (LSTM) is a special kind of Recurrent Neural Network (RNN) architecture which is designed to model sequences and their long-range dependencies more precisely than RNNs. This paper proposes to use deep…

Machine Learning · Computer Science 2020-04-07 Neda Tavakoli

3D action recognition - analysis of human actions based on 3D skeleton data - becomes popular recently due to its succinctness, robustness, and view-invariant representation. Recent attempts on this problem suggested to develop RNN-based…

Computer Vision and Pattern Recognition · Computer Science 2016-07-27 Jun Liu , Amir Shahroudy , Dong Xu , Gang Wang

Fully convolutional neural networks (FCN) have been shown to achieve state-of-the-art performance on the task of classifying time series sequences. We propose the augmentation of fully convolutional networks with long short term memory…

Machine Learning · Computer Science 2018-03-20 Fazle Karim , Somshubra Majumdar , Houshang Darabi , Shun Chen

Spatiotemporal and motion features are two complementary and crucial information for video action recognition. Recent state-of-the-art methods adopt a 3D CNN stream to learn spatiotemporal features and another flow stream to learn motion…

Computer Vision and Pattern Recognition · Computer Science 2019-08-19 Boyuan Jiang , Mengmeng Wang , Weihao Gan , Wei Wu , Junjie Yan
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