Related papers: Virtual Reality Wireless Mobile Walkthrough Framew…
Mobile Graphical User Interface (GUI) World Models (WMs) offer a promising path for improving mobile GUI agent performance at train- and inference-time. However, current approaches face a critical trade-off: text-based WMs sacrifice visual…
Spin-Transfer Torque RAMs (STTRAMs) have been shown to offer much promise for implementing emerging cache architectures. This paper studies the viability of STTRAM caches for mobile workloads from the perspective of energy and latency.…
Recent progress in advanced driver assistance systems and the race towards autonomous vehicles is mainly driven by two factors: (1) increasingly sophisticated algorithms that interpret the environment around the vehicle and react…
We propose a deep learning based novel prediction framework for enhanced bandwidth reduction in motion transfer enabled video applications such as video conferencing, virtual reality gaming and privacy preservation for patient health…
Immersive virtual reality (VR) applications require ultra-high data rate and low-latency for smooth operation. Hence in this paper, aiming to improve VR experience in multi-user VR wireless video streaming, a deep-learning aided scheme for…
Offering of different attractive opportunities by different wireless technologies trends the convergence of heterogeneous networks for the future wireless communication system. To make a seamless handover among the heterogeneous networks,…
Video world models have attracted significant attention for their ability to produce high-fidelity future visual observations conditioned on past observations and navigation actions. Temporally- and spatially-consistent, long-term world…
We present a neural rendering framework that maps a voxelized scene into a high quality image. Highly-textured objects and scene element interactions are realistically rendered by our method, despite having a rough representation as an…
Multimodal referring segmentation aims to segment target objects in visual scenes, such as images, videos, and 3D scenes, based on referring expressions in text or audio format. This task plays a crucial role in practical applications…
Future Internet usage will be dominated by the consumption of a rich variety of online multimedia services accessed from an exponentially growing number of multimedia capable mobile devices. As such, future Internet designs will be…
Computation task service delivery in a computing-enabled and caching-aided multi-user mobile edge computing (MEC) system is studied in this paper, where a MEC server can deliver the input or output datas of tasks to mobile devices over a…
Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…
In recent years several wireless communication standards have been developed and more are expected, each with different scope in terms of spatial coverage, radio access capabilities, and mobility support. Heterogeneous networks combine…
Metaverse applications that incorporate Mobile Augmented Reality (MAR) provide mixed and immersive experiences by amalgamating the virtual with the physical world. Notably, due to their multi-modality such applications are demanding in…
Immersive viewing is emerging as the next interface evolution for human-computer interaction. A truly wireless immersive application necessitates immense data delivery with ultra-low latency, raising stringent requirements for…
Advances in computer networks and rendering systems facilitate the creation of distributed collaborative environments in which the distribution of information at remote locations allows efficient communication. One of the challenges in…
With the development of blockchain and communication techniques, the Metaverse is considered as a promising next-generation Internet paradigm, which enables the connection between reality and the virtual world. The key to rendering a…
Mesh processing pipelines are mature, but adapting them to newer non-mesh surface representations -- which enable fast rendering with compact file size -- requires costly meshing or transmitting bulky meshes, negating their core benefits…
Due to the problem of performance constraints of unsupervised video object detection, its large-scale application is limited. In response to this pain point, we propose another excellent method to solve this problematic point. By…
The overarching goals in image-based localization are scale, robustness and speed. In recent years, approaches based on local features and sparse 3D point-cloud models have both dominated the benchmarks and seen successful realworld…