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High user interaction capability of mobile devices can help improve the accuracy of mobile visual search systems. At query time, it is possible to capture multiple views of an object from different viewing angles and at different scales…

Multimedia · Computer Science 2018-05-01 Fatih Calisir , Muhammet Bastan , Ozgur Ulusoy , Ugur Gudukbay

Wireless Virtual Reality (VR) and Augmented Reality (AR) will contribute to people increasingly working and socializing remotely. However, the VR/AR experience is very susceptible to various delays and timing discrepancies, which can lead…

Networking and Internet Architecture · Computer Science 2021-06-11 Federico Chiariotti , Beatriz Soret , Petar Popovski

In this paper, a general moving object trajectories framework is put forward to allow independent applications processing trajectories data benefit from a high level of interoperability, information sharing as well as an efficient answer…

Databases · Computer Science 2012-05-09 Azedine Boulmakoul , Lamia Karim , Ahmed Lbath

As shared, collaborative, networked, virtual environments become increasingly popular, various challenges arise regarding the efficient transmission of model and scene transformation data over the network. As user immersion and real-time…

This paper introduces a scheme for data stream processing which is robust to batch duration. Streaming frameworks process streams in batches retrieved at fixed time intervals. In a common setting a pattern recognition algorithm is applied…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-02-20 David Tolpin

Multimodality can make (especially mobile) device interaction more efficient. Sensors and communication capabilities of modern smartphones and tablets lay the technical basis for its implementation. Still, mobile platforms do not make…

Human-Computer Interaction · Computer Science 2014-06-13 Andreas Möller , Stefan Diewald , Luis Roalter , Matthias Kranz

Mobile edge clouds (MECs) bring the benefits of the cloud closer to the user, by installing small cloud infrastructures at the network edge. This enables a new breed of real-time applications, such as instantaneous object recognition and…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-09-25 Andrew Machen , Shiqiang Wang , Kin K. Leung , Bong Jun Ko , Theodoros Salonidis

In this paper, we present a novel content caching and delivery approach for mobile virtual reality (VR) video streaming. The proposed approach aims to maximize VR video streaming performance, i.e., minimizing video frame missing rate, by…

Signal Processing · Electrical Eng. & Systems 2023-11-20 Mushu Li , Jie Gao , Conghao Zhou , Xuemin Shen , Weihua Zhuang

Improving the interactivity and interconnectivity between people is one of the highlights of the Metaverse. The Metaverse relies on a core approach, digital twinning, which is a means to replicate physical world objects, people, actions and…

Networking and Internet Architecture · Computer Science 2022-09-28 Terence Jie Chua , Wenhan Yu , Jun Zhao

With the development of mobile technology, mobile virtual worlds have attracted massive users. To improve scalability, a peer-to-peer virtual world provides the solution to accommodate more users without increasing hardware investment. In…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-06-25 Bingqing Shen , Jingzhi Guo

We propose a new scheme for increasing the throughput of video files in cellular communications systems. This scheme exploits (i) the redundancy of user requests as well as (ii) the considerable storage capacity of smartphones and tablets.…

Networking and Internet Architecture · Computer Science 2013-04-30 Negin Golrezaei , Parisa Mansourifard , Andreas F. Molisch , Alexandros G. Dimakis

Time-critical cyber-physical applications demand the timely delivery of information. In this work, we employ a high-speed packet processing testbed to quantitatively analyze a packet forwarding application running on a shared memory…

Networking and Internet Architecture · Computer Science 2023-05-01 Vishakha Ramani , Jiachen Chen , Roy D. Yates

Caching at the wireless edge can be used to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end-user devices, requests can be served…

Information Theory · Computer Science 2019-12-03 Parisa Hassanzadeh , Antonia M. Tulino , Jaime Llorca , Elza Erkip

In recent years, there has been a growing interest in using machine learning to overcome the high cost of numerical simulation, with some learned models achieving impressive speed-ups over classical solvers whilst maintaining accuracy.…

Machine Learning · Computer Science 2022-10-04 Meire Fortunato , Tobias Pfaff , Peter Wirnsberger , Alexander Pritzel , Peter Battaglia

Pedestrian safety continues to be a significant concern in urban communities and pedestrian distraction is emerging as one of the main causes of grave and fatal accidents involving pedestrians. The advent of sophisticated mobile and…

Human-Computer Interaction · Computer Science 2017-10-12 Nisha Vinayaga-Sureshkanth , Anindya Maiti , Murtuza Jadliwala , Kirsten Crager , Jibo He , Heena Rathore

Virtual reality (VR) over wireless is expected to be one of the killer applications in next-generation communication networks. Nevertheless, the huge data volume along with stringent requirements on latency and reliability under limited…

Image and Video Processing · Electrical Eng. & Systems 2024-10-28 Le Xia , Yao Sun , Chengsi Liang , Daquan Feng , Runze Cheng , Yang Yang , Muhammad Ali Imran

Personal computers and handheld devices provide keyboard shortcuts and swipe gestures to enable users to efficiently switch between applications, whereas today's virtual reality (VR) systems do not. In this work, we present an exploratory…

Human-Computer Interaction · Computer Science 2026-03-02 Matt Gottsacker , Yahya Hmaiti , Mykola Maslych , Hiroshi Furuya , Jasmine Joyce DeGuzman , Gerd Bruder , Gregory F. Welch , Joseph J. LaViola

High Quality Mobile Virtual Reality (VR) is what the incoming graphics technology era demands: users around the world, regardless of their hardware and network conditions, can all enjoy the immersive virtual experience. However, the…

Hardware Architecture · Computer Science 2021-03-01 Chenhao Xie , Xie Li , Yang Hu , Huwan Peng , Michael Taylor , Shuaiwen Leon Song

With the increasing demands for new data and real-time services, wireless networks should support calls with different traffic characteristics and different Quality of Service (QoS)guarantees. In addition, various wireless technologies and…

Networking and Internet Architecture · Computer Science 2021-09-07 Jaydip Sen

The advancement of Virtual Reality (VR) technology is focused on improving its immersiveness, supporting multiuser Virtual Experiences (VEs), and enabling users to move freely within their VEs while remaining confined to specialized VR…

Networking and Internet Architecture · Computer Science 2023-05-30 Filip Lemic , Jakob Struye , Thomas Van Onsem , Jeroen Famaey , Xavier Costa Perez