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In the last few years, the deep learning technique in particular Convolutional Neural Networks (CNNs) is using massively in the field of computer vision and machine learning. This deep learning technique provides state-of-the-art accuracy…
In recent years, there has been increased interest in video summarization and automatic sports highlights generation. In this work, we introduce a new dataset, called SNOW, for umpire pose detection in the game of cricket. The proposed…
Images of handwritten digits are different from natural images as the orientation of a digit, as well as similarity of features of different digits, makes confusion. On the other hand, deep convolutional neural networks are achieving huge…
Automatic digitization of chess games using computer vision is a significant technological challenge. This problem is of much interest for tournament organizers and amateur or professional players to broadcast their over-the-board (OTB)…
This research project investigates the application of several computer vision techniques for playing card detection and recognition in the context of the popular casino game, blackjack. The primary objective is to develop a robust system…
Deep learning models, specifically convolutional neural networks, have transformed the landscape of image classification by autonomously extracting features directly from raw pixel data. This article introduces an innovative image…
Annually the gaming industry spends approximately $15 billion in marketing reinvestment. However, this amount is spent without any consideration for the skill and luck of the player. For a casino, an unskilled player could fetch ~4 times…
Action recognition has attracted increasing attention from RGB input in computer vision partially due to potential applications on somatic simulation and statistics of sport such as virtual tennis game and tennis techniques and tactics…
To classify images based on their content is one of the most studied topics in the field of computer vision. Nowadays, this problem can be addressed using modern techniques such as Convolutional Neural Networks (CNN), but over the years…
Recent advances of deep learning makes it possible to identify specific events in videos with greater precision. This has great relevance in sports like tennis in order to e.g., automatically collect game statistics, or replay actions of…
This paper addresses the challenge of automated sports video analysis, which has traditionally been limited by computationally intensive models requiring server-side processing and lacking fine-grained understanding of athletic movements.…
This paper explores the use of machine learning approaches, or more specifically, four supervised learning Methods, namely Decision Tree(C 4.5), K-Nearest Neighbour (KNN), Na\"ive Bays (NB), and Support Vector Machine (SVM) for…
To date, machine learning for human action recognition in video has been widely implemented in sports activities. Although some studies have been successful in the past, precision is still the most significant concern. In this study, we…
With the rapid development of electronic science and technology, the research on wearable devices is constantly updated, but for now, it is not comprehensive for wearable devices to recognize and analyze the movement of specific sports.…
Calisthenics skill classification is the computer vision task of inferring the skill performed by an athlete from images, enabling automatic performance assessment and personalized analytics. Traditional methods for calisthenics skill…
Intent classification is a fundamental task in natural language understanding, aiming to categorize user queries or sentences into predefined classes to understand user intent. The most challenging aspect of this particular task lies in…
The goal of this work is to replace objects in an RGB-D scene with corresponding 3D models from a library. We approach this problem by first detecting and segmenting object instances in the scene using the approach from Gupta et al. [13].…
There has been a significant increase in the adoption of technology in cricket recently. This trend has created the problem of duplicate work being done in similar computer vision-based research works. Our research tries to solve one of…
Sports action classification representing complex body postures and player-object interactions is an emerging area in image-based sports analysis. Some works have contributed to automated sports action recognition using machine learning…
The recent growth of sophisticated digital gaming technologies has spawned an \$8.1B industry around using these games for pedagogical purposes. Though Digital Game-Based Learning Systems have been adopted by industries ranging from…