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Related papers: Multimodal Emotion Recognition for One-Minute-Grad…

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This paper describes audEERING's submissions as well as additional evaluations for the One-Minute-Gradual (OMG) emotion recognition challenge. We provide the results for audio and video processing on subject (in)dependent evaluations. On…

Computer Vision and Pattern Recognition · Computer Science 2018-05-04 Andreas Triantafyllopoulos , Hesam Sagha , Florian Eyben , Björn Schuller

The integration of information across multiple modalities and across time is a promising way to enhance the emotion recognition performance of affective systems. Much previous work has focused on instantaneous emotion recognition. The 2018…

Image and Video Processing · Electrical Eng. & Systems 2018-05-07 Didan Deng , Yuqian Zhou , Jimin Pi , Bertram E. Shi

This paper addresses the problem of automatic emotion recognition in the scope of the One-Minute Gradual-Emotional Behavior challenge (OMG-Emotion challenge). The underlying objective of the challenge is the automatic estimation of emotion…

Artificial Intelligence · Computer Science 2018-05-04 Pedro M. Ferreira , Diogo Pernes , Kelwin Fernandes , Ana Rebelo , Jaime S. Cardoso

This short paper describes our solution to the 2018 IEEE World Congress on Computational Intelligence One-Minute Gradual-Emotional Behavior Challenge, whose goal was to estimate continuous arousal and valence values from short videos. We…

Computer Vision and Pattern Recognition · Computer Science 2018-05-02 Yuqi Cui , Xiao Zhang , Yang Wang , Chenfeng Guo , Dongrui Wu

In this paper, we describe our approach for the OMG- Emotion Challenge 2018. The goal is to produce utterance-level valence and arousal estimations for videos of approximately 1 minute length. We tackle this problem by first extracting…

Computer Vision and Pattern Recognition · Computer Science 2018-05-23 Tianlin Liu , Arvid Kappas

This paper describes the UMONS solution for the OMG-Emotion Challenge. We explore a context-dependent architecture where the arousal and valence of an utterance are predicted according to its surrounding context (i.e. the preceding and…

Human-Computer Interaction · Computer Science 2018-05-31 Jean-Benoit Delbrouck

Dynamic emotion recognition in the wild remains challenging due to the transient nature of emotional expressions and temporal misalignment of multi-modal cues. Traditional approaches predict valence and arousal and often overlook the…

Machine Learning · Computer Science 2025-05-05 Vrushank Ahire , Kunal Shah , Mudasir Nazir Khan , Nikhil Pakhale , Lownish Rai Sookha , M. A. Ganaie , Abhinav Dhall

In this paper, we briefly introduce our submission to the Valence-Arousal Estimation Challenge of the 3rd Affective Behavior Analysis in-the-wild (ABAW) competition. Our method utilizes the multi-modal information, i.e., the visual and…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Liyu Meng , Yuchen Liu , Xiaolong Liu , Zhaopei Huang , Yuan Cheng , Meng Wang , Chuanhe Liu , Qin Jin

Human emotions recognization contributes to the development of human-computer interaction. The machines understanding human emotions in the real world will significantly contribute to life in the future. This paper will introduce the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Hong-Hai Nguyen , Van-Thong Huynh , Soo-Hyung Kim

This paper reports the analysis of audio and visual features in predicting the continuous emotion dimensions under the seventh Audio/Visual Emotion Challenge (AVEC 2017), which was done as part of a B.Tech. 2nd year internship project. For…

Computer Vision and Pattern Recognition · Computer Science 2017-10-25 Narotam Singh , Nittin Singh , Abhinav Dhall

We introduce Multimodal Matching based on Valence and Arousal (MMVA), a tri-modal encoder framework designed to capture emotional content across images, music, and musical captions. To support this framework, we expand the…

Sound · Computer Science 2025-11-21 Suhwan Choi , Kyu Won Kim , Myungjoo Kang

Decades of research indicate that emotion recognition is more effective when drawing information from multiple modalities. But what if some modalities are sometimes missing? To address this problem, we propose a novel Transformer-based…

Machine Learning · Computer Science 2023-11-20 Juan Vazquez-Rodriguez , Grégoire Lefebvre , Julien Cumin , James L. Crowley

This paper presents our approach to the One-Minute Gradual-Emotion Recognition (OMG-Emotion) Challenge, focusing on dimensional emotion recognition through visual analysis of the provided emotion videos. The approach is based on a…

Computer Vision and Pattern Recognition · Computer Science 2019-12-17 Dimitrios Kollias , Stefanos Zafeiriou

In this paper we propose a fusion approach to continuous emotion recognition that combines visual and auditory modalities in their representation spaces to predict the arousal and valence levels. The proposed approach employs a pre-trained…

Machine Learning · Computer Science 2019-06-26 Juan D. S. Ortega , Patrick Cardinal , Alessandro L. Koerich

This paper is the basis paper for the accepted IJCNN challenge One-Minute Gradual-Emotion Recognition (OMG-Emotion) by which we hope to foster long-emotion classification using neural models for the benefit of the IJCNN community. The…

Human-Computer Interaction · Computer Science 2018-05-23 Pablo Barros , Nikhil Churamani , Egor Lakomkin , Henrique Siqueira , Alexander Sutherland , Stefan Wermter

Recognizing faces and their underlying emotions is an important aspect of biometrics. In fact, estimating emotional states from faces has been tackled from several angles in the literature. In this paper, we follow the novel route of using…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Lorenzo Berlincioni , Luca Cultrera , Federico Becattini , Alberto Del Bimbo

Continuous affect prediction in the wild is a very interesting problem and is challenging as continuous prediction involves heavy computation. This paper presents the methodologies and techniques used in our contribution to predict…

Audio and Speech Processing · Electrical Eng. & Systems 2020-03-02 Sowmya Rasipuram , Junaid Hamid Bhat , Anutosh Maitra

We used two multimodal models for continuous valence-arousal recognition using visual, audio, and linguistic information. The first model is the same as we used in ABAW2 and ABAW3, which employs the leader-follower attention. The second…

Multimedia · Computer Science 2023-04-18 Su Zhang , Ziyuan Zhao , Cuntai Guan

In this paper, we comprehensively describe the methodology of our submissions to the One-Minute Gradual-Emotion Behavior Challenge 2018.

Computer Vision and Pattern Recognition · Computer Science 2019-06-26 Songyou Peng , Le Zhang , Yutong Ban , Meng Fang , Stefan Winkler

In this work, we describe our method for tackling the valence-arousal estimation challenge from ABAW FG-2020 Competition. The competition organizers provide an in-the-wild Aff-Wild2 dataset for participants to analyze affective behavior in…

Computer Vision and Pattern Recognition · Computer Science 2021-05-14 I-Hsuan Li
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