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Coded caching scheme provides us an effective framework to realize additional coded multicasting gain by exploiting coding into multiple transmitted signals. The goal of coded caching design is to jointly optimize the placement and delivery…
Coded caching is a recently proposed technique for dealing with large scale content distribution over the Internet. As in conventional caching, it leverages the presence of local caches at the end users. However, it considers coding in the…
The tradeoff between the user's memory size and the worst-case download time in the $(H,r,M,N)$ combination network is studied, where a central server communicates with $K$ users through $H$ immediate relays, and each user has local cache…
Caching is a promising solution to satisfy the ongoing explosive demands for multi-media traffics. Recently, Maddah-Ali and Niesen proposed both centralized and de-centralized coded caching schemes, which are able to attain significant…
Caching is an efficient way to reduce network traffic congestion during peak hours by storing some content at the users' local caches. For the shared-link network with end-user-caches, Maddah-Ali and Niesen proposed a two-phase coded…
Cache-aided content delivery is studied in a multi-server system with $P$ servers and $K$ users, each equipped with a local cache memory. In the delivery phase, each user connects randomly to any $\rho$ out of $P$ servers. Thanks to the…
Coded caching is a technique that generalizes conventional caching and promises significant reductions in traffic over caching networks. However, the basic coded caching scheme requires that each file hosted in the server be partitioned…
Coded caching is effective in leveraging the accumulated storage size in wireless networks by distributing different coded segments of each file in multiple cache nodes. This paper aims to find a wireless coded caching policy to minimize…
Network embedding represents nodes in a continuous vector space and preserves structure information from the Network. Existing methods usually adopt a "one-size-fits-all" approach when concerning multi-scale structure information, such as…
The coded caching scheme proposed by Maddah-Ali and Niesen considers the delivery of files in a given content library to users through a deterministic error-free network where a common multicast message is sent to all users at a fixed rate,…
Centralized coded caching of popular contents is studied for users with heterogeneous distortion requirements, corresponding to diverse processing and display capabilities of mobile devices. Users' distortion requirements are assumed to be…
Coded caching is a promising technique to create coded multicast opportunities for cache-aided networks. By splitting each file into $F$ equal packets (i.e., the subpacketization level $F$) and letting each user cache a set of packets, the…
We propose a new caching scheme where linear combinations of the file segments are cached at the users, for the cases where the number of files is no greater than the number of users. When a user requests a certain file in the delivery…
We study hotplug coded caching in combinatorial multi-access networks, which generalizes existing hotplug coded caching models by allowing users to access multiple caches, while only a subset of caches is online during the delivery phase.…
Caching at the wireless edge nodes is a promising way to boost the spatial and spectral efficiency, for the sake of alleviating networks from content-related traffic. Coded caching originally introduced by Maddah-Ali and Niesen…
In this paper, we explore the task of mapping spoken language utterances to one of thousands of natural language understanding domains in intelligent personal digital assistants (IPDAs). This scenario is observed for many mainstream IPDAs…
The performance of existing coded caching schemes is sensitive to the worst channel quality, a problem which is exacerbated when communicating over fading channels. In this paper, we address this limitation in the following manner: in…
We consider a cache-aided wireless device-to-device (D2D) network of the type introduced by Ji, Caire, and Molisch [1], where the placement phase is orchestrated by a central server. We assume that the devices' caches are filled with…
We consider the standard broadcast setup with a single server broadcasting information to a number of clients, each of which contains local storage (called \textit{cache}) of some size, which can store some parts of the available files at…
Next-generation mobile networks are expected to facilitate fast AI model downloading to end users. By caching models on edge servers, mobile networks can deliver models to end users with low latency, resulting in a paradigm called edge…