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Related papers: OMG - Emotion Challenge Solution

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In this paper, we describe our approach for the OMG- Emotion Challenge 2018. The goal is to produce utterance-level valence and arousal estimations for videos of approximately 1 minute length. We tackle this problem by first extracting…

Computer Vision and Pattern Recognition · Computer Science 2018-05-23 Tianlin Liu , Arvid Kappas

The continuous dimensional emotion modelled by arousal and valence can depict complex changes of emotions. In this paper, we present our works on arousal and valence predictions for One-Minute-Gradual (OMG) Emotion Challenge. Multimodal…

Artificial Intelligence · Computer Science 2018-05-04 Ziqi Zheng , Chenjie Cao , Xingwei Chen , Guoqiang Xu

This paper describes audEERING's submissions as well as additional evaluations for the One-Minute-Gradual (OMG) emotion recognition challenge. We provide the results for audio and video processing on subject (in)dependent evaluations. On…

Computer Vision and Pattern Recognition · Computer Science 2018-05-04 Andreas Triantafyllopoulos , Hesam Sagha , Florian Eyben , Björn Schuller

The integration of information across multiple modalities and across time is a promising way to enhance the emotion recognition performance of affective systems. Much previous work has focused on instantaneous emotion recognition. The 2018…

Image and Video Processing · Electrical Eng. & Systems 2018-05-07 Didan Deng , Yuqian Zhou , Jimin Pi , Bertram E. Shi

This paper is the basis paper for the accepted IJCNN challenge One-Minute Gradual-Emotion Recognition (OMG-Emotion) by which we hope to foster long-emotion classification using neural models for the benefit of the IJCNN community. The…

Human-Computer Interaction · Computer Science 2018-05-23 Pablo Barros , Nikhil Churamani , Egor Lakomkin , Henrique Siqueira , Alexander Sutherland , Stefan Wermter

This paper addresses the problem of automatic emotion recognition in the scope of the One-Minute Gradual-Emotional Behavior challenge (OMG-Emotion challenge). The underlying objective of the challenge is the automatic estimation of emotion…

Artificial Intelligence · Computer Science 2018-05-04 Pedro M. Ferreira , Diogo Pernes , Kelwin Fernandes , Ana Rebelo , Jaime S. Cardoso

The proposed model is only for the audio module. All videos in the OMG Emotion Dataset are converted to WAV files. The proposed model makes use of semi-supervised learning for the emotion recognition. A GAN is trained with unsupervised…

Sound · Computer Science 2018-05-07 Ingryd Pereira , Diego Santos

In this report we described our approach achieves $53\%$ of unweighted accuracy over $7$ emotions and $0.05$ and $0.09$ mean squared errors for arousal and valence in OMG emotion recognition challenge. Our results were obtained with…

Artificial Intelligence · Computer Science 2018-05-04 Grigoriy Sterling , Andrey Belyaev , Maxim Ryabov

This paper describes the UMONS solution for the OMG-Emotion Challenge. We explore a context-dependent architecture where the arousal and valence of an utterance are predicted according to its surrounding context (i.e. the preceding and…

Human-Computer Interaction · Computer Science 2018-05-31 Jean-Benoit Delbrouck

This paper presents our approach to the One-Minute Gradual-Emotion Recognition (OMG-Emotion) Challenge, focusing on dimensional emotion recognition through visual analysis of the provided emotion videos. The approach is based on a…

Computer Vision and Pattern Recognition · Computer Science 2019-12-17 Dimitrios Kollias , Stefanos Zafeiriou

Human emotions recognization contributes to the development of human-computer interaction. The machines understanding human emotions in the real world will significantly contribute to life in the future. This paper will introduce the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Hong-Hai Nguyen , Van-Thong Huynh , Soo-Hyung Kim

In this paper, we comprehensively describe the methodology of our submissions to the One-Minute Gradual-Emotion Behavior Challenge 2018.

Computer Vision and Pattern Recognition · Computer Science 2019-06-26 Songyou Peng , Le Zhang , Yutong Ban , Meng Fang , Stefan Winkler

Obtaining viewer responses from videos can be useful for creators and streaming platforms to analyze the video performance and improve the future user experience. In this report, we present our method for 2021 Evoked Expression from Videos…

Computer Vision and Pattern Recognition · Computer Science 2021-06-04 Kezhou Lin , Xiaohan Wang , Zhedong Zheng , Linchao Zhu , Yi Yang

This paper reports the analysis of audio and visual features in predicting the continuous emotion dimensions under the seventh Audio/Visual Emotion Challenge (AVEC 2017), which was done as part of a B.Tech. 2nd year internship project. For…

Computer Vision and Pattern Recognition · Computer Science 2017-10-25 Narotam Singh , Nittin Singh , Abhinav Dhall

We present our submission to the Hume-ABAW10 Emotional Mimicry Intensity (EMI) Challenge, which aims to predict six continuous emotion intensity dimensions: Admiration, Amusement, Determination, Empathic Pain, Excitement, and Joy, from…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Dinithi Dissanayake , Shaveen Silva , Ovindu Atukorala , Prasanth Sasikumar , Suranga Nanayakkara

This paper presents an overview of the VQualA 2025 Challenge on Engagement Prediction for Short Videos, held in conjunction with ICCV 2025. The challenge focuses on understanding and modeling the popularity of user-generated content (UGC)…

People naturally understand the emotions of-and often also empathize with-those around them. In this paper, we predict the emotional valence of an empathic listener over time as they listen to a speaker narrating a life story. We use the…

Computation and Language · Computer Science 2019-01-30 Zhi-Xuan Tan , Arushi Goel , Thanh-Son Nguyen , Desmond C. Ong

In this paper we propose a fusion approach to continuous emotion recognition that combines visual and auditory modalities in their representation spaces to predict the arousal and valence levels. The proposed approach employs a pre-trained…

Machine Learning · Computer Science 2019-06-26 Juan D. S. Ortega , Patrick Cardinal , Alessandro L. Koerich

For several decades, electroencephalography (EEG) has featured as one of the most commonly used tools in emotional state recognition via monitoring of distinctive brain activities. An array of datasets have been generated with the use of…

Automatic emotion recognition is a challenging task. In this paper, we present our effort for the audio-video based sub-challenge of the Emotion Recognition in the Wild (EmotiW) 2018 challenge, which requires participants to assign a single…

Computer Vision and Pattern Recognition · Computer Science 2018-09-18 Zheng Lian , Ya Li , Jianhua Tao , Jian Huang
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