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Related papers: Dynamic Adaptive Point Cloud Streaming

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The recent surge in 3D data acquisition has spurred the development of geometric deep learning models for point cloud processing, boosted by the remarkable success of transformers in natural language processing. While point cloud…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Alessandro Baiocchi , Indro Spinelli , Alessandro Nicolosi , Simone Scardapane

Immersive 3D media is an emerging type of media that captures, encodes and reconstructs the 3D appearance of people and objects, with applications in tele-presence, teleconference, entertainment, gaming and other fields. In this paper, we…

Cloud rendering is widely used in gaming and XR to overcome limited client-side GPU resources and to support heterogeneous devices. Existing systems typically deliver the rendered scene as a 2D video stream, which tightly couples the…

Image and Video Processing · Electrical Eng. & Systems 2026-04-06 Matti Siekkinen , Teemu Kämäräinen

Real-time reconstruction of dynamic 3D scenes from uncalibrated video streams demands robust online methods that recover scene dynamics from sparse observations under strict latency and memory constraints. Yet most dynamic reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Zike Wu , Qi Yan , Xuanyu Yi , Lele Wang , Renjie Liao

3D Gaussian Splatting (3DGS) has demonstrated its advantages in achieving fast and high-quality rendering. As point clouds serve as a widely-used and easily accessible form of 3D representation, bridging the gap between point clouds and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Weiqi Zhang , Junsheng Zhou , Haotian Geng , Wenyuan Zhang , Yu-Shen Liu

Recent advancements in 3D Gaussian Splatting (3DGS) have enabled photorealistic rendering of complex scenes, yet widespread adoption on mobile and Extended Reality (XR) devices is hindered by substantial computational and bandwidth…

Image and Video Processing · Electrical Eng. & Systems 2026-05-12 Emanuele Artioli , Philipp Fößl , Daniele Lorenzi , Farzad Tashtarian , Mahdi Dolati , Cheng-Hsin Hsu , Christian Timmerer

Stable diffusion networks have emerged as a groundbreaking development for their ability to produce realistic and detailed visual content. This characteristic renders them ideal decoders, capable of producing high-quality and aesthetically…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Kai Liu , Kang You , Pan Gao

Efficient dissemination of videos is an important problem for mobile telecom carriers. In this paper, to facilitate massive video dissemination, we study joint caching and multicasting for multi-quality videos encoded using two video…

Information Theory · Computer Science 2019-02-05 Dongdong Jiang , Ying Cui

Immersive formats such as 360{\deg} and 6DoF point cloud videos require high bandwidth and low latency, posing challenges for real-time AR/VR streaming. This work focuses on reducing bandwidth consumption and encryption/decryption delay,…

Cryptography and Security · Computer Science 2026-02-13 Mohammad Waquas Usmani , Sankalpa Timilsina , Michael Zink , Susmit Shannigrahi

Automatic synthesis of high quality 3D shapes is an ongoing and challenging area of research. While several data-driven methods have been proposed that make use of neural networks to generate 3D shapes, none of them reach the level of…

Computer Vision and Pattern Recognition · Computer Science 2019-06-28 Isaak Lim , Moritz Ibing , Leif Kobbelt

With the development of 3D sensing technologies, point clouds have attracted increasing attention in a variety of applications for 3D object representation, such as autonomous driving, 3D immersive tele-presence and heritage reconstruction.…

Computer Vision and Pattern Recognition · Computer Science 2019-01-01 Junkun Qi , Wei Hu , Zongming Guo

The provisioning of immersive point cloud video (PCV) streaming on pervasive mobile devices is a cornerstone for enabling immersive communication and interactions in the future 6G metaverse era. However, most streaming techniques are…

Multimedia · Computer Science 2022-10-14 Yakun Huang , Boyuan Bai , Yuanwei Zhu , Xiuquan Qiao , Xiang Su , Ping Zhang

Immersive video offers the freedom to navigate inside virtualized environment. Instead of streaming the bulky immersive videos entirely, a viewport (also referred to as field of view, FoV) adaptive streaming is preferred. We often stream…

Multimedia · Computer Science 2018-02-19 Shaowei Xie , Qiu Shen , Yiling Xu , Qiaojian Qian , Shaowei Wang , Zhan Ma , Wenjun Zhang

Convolution on 3D point clouds that generalized from 2D grid-like domains is widely researched yet far from perfect. The standard convolution characterises feature correspondences indistinguishably among 3D points, presenting an intrinsic…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Haoran Zhou , Yidan Feng , Mingsheng Fang , Mingqiang Wei , Jing Qin , Tong Lu

Real-time multi-view point cloud reconstruction is a core problem in 3D vision and immersive perception, with wide applications in VR, AR, robotic navigation, digital twins, and computer interaction. Despite advances in multi-camera systems…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Chentian Sun

We aim to make learned point cloud compression deployable for low-latency streaming on mobile systems. While learned point cloud compression has shown strong coding efficiency, practical deployment on mobile platforms remains challenging…

Signal Processing · Electrical Eng. & Systems 2026-04-08 Yuchen Gao , Qi Zhang

As 3D scanning devices and depth sensors advance, dynamic point clouds have attracted increasing attention as a format for 3D objects in motion, with applications in various fields such as immersive telepresence, navigation for autonomous…

Multimedia · Computer Science 2020-08-11 Yiqun Xu , Wei Hu , Shanshe Wang , Xinfeng Zhang , Shiqi Wang , Siwei Ma , Zongming Guo , Wen Gao

With the development of the 3D data acquisition facilities, the increasing scale of acquired 3D point clouds poses a challenge to the existing data compression techniques. Although promising performance has been achieved in static point…

Computer Vision and Pattern Recognition · Computer Science 2022-04-26 Guangchi Fang , Qingyong Hu , Yiling Xu , Yulan Guo

Point clouds have become increasingly prevalent in representing 3D scenes within virtual environments, alongside 3D meshes. Their ease of capture has facilitated a wide array of applications on mobile devices, from smartphones to autonomous…

We present a novel no-reference quality assessment metric, the image transferred point cloud quality assessment (IT-PCQA), for 3D point clouds. For quality assessment, deep neural network (DNN) has shown compelling performance on…

Computer Vision and Pattern Recognition · Computer Science 2022-03-14 Qi Yang , Yipeng Liu , Siheng Chen , Yiling Xu , Jun Sun
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