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Autonomous systems are often required to operate in partially observable environments. They must reliably execute a specified objective even with incomplete information about the state of the environment. We propose a methodology to…

Artificial Intelligence · Computer Science 2020-01-14 Maxime Bouton , Jana Tumova , Mykel J. Kochenderfer

We consider an online strategic classification problem where each arriving agent can manipulate their true feature vector to obtain a positive predicted label, while incurring a cost that depends on the amount of manipulation. The learner…

Machine Learning · Computer Science 2024-03-28 Lingqing Shen , Nam Ho-Nguyen , Khanh-Hung Giang-Tran , Fatma Kılınç-Karzan

We introduce the probabilistic two-agent justification logic IPJ, a logic in which we can reason about agents that perform interactive proofs. In order to study the growth rate of the probabilities in IPJ, we present a new method of…

Logic in Computer Science · Computer Science 2023-09-27 David Lehnherr , Zoran Ognjanovic , Thomas Studer

Off-policy evaluation (OPE) is the problem of estimating the value of a target policy using historical data collected under a different logging policy. OPE methods typically assume overlap between the target and logging policy, enabling…

Methodology · Statistics 2024-03-12 Samir Khan , Martin Saveski , Johan Ugander

The probabilistic serial (PS) rule is one of the most prominent randomized rules for the assignment problem. It is well-known for its superior fairness and welfare properties. However, PS is not immune to manipulative behaviour by the…

Computer Science and Game Theory · Computer Science 2014-01-28 Haris Aziz , Serge Gaspers , Nick Mattei , Nina Narodytska , Toby Walsh

Answer Set Programming (ASP) is a logic-based knowledge representation framework, supporting---among other reasoning modes---the central task of query answering. In the propositional case, query answering amounts to computing cautious…

Logic in Computer Science · Computer Science 2018-04-24 Mario Alviano , Carmine Dodaro , Matti Järvisalo , Marco Maratea , Alessandro Previti

We study how to allocate resources to participants who can strategically misrepresent their deservingness at a cost. A principal assigns item(s) (or money) among multiple agents on the basis of their costly signals. Each agent's signal…

Theoretical Economics · Economics 2026-03-05 Yingkai Li , Xiaoyun Qiu

The ideal Bayesian agent reasons from a global probability model, but real agents are restricted to simplified models which they know to be adequate only in restricted circumstances. Very little formal theory has been developed to help…

Artificial Intelligence · Computer Science 2013-03-25 Kathryn Blackmond Laskey

We study online temporal voting, where a group of voters submit 0/1 approvals on sets of alternatives that arrive online over multiple rounds and a single alternative is chosen in each round. We introduce online variants of two well-known…

Computer Science and Game Theory · Computer Science 2026-03-30 Allan Borodin , Tristan Lueger

As data-driven predictive models are increasingly used to inform decisions, it has been argued that decision makers should provide explanations that help individuals understand what would have to change for these decisions to be beneficial…

Machine Learning · Computer Science 2020-10-15 Stratis Tsirtsis , Manuel Gomez-Rodriguez

Motivated by the phenomenon of strategic agents gaming a recommender system to maximize the number of times they are recommended to users, we study a strategic variant of the linear contextual bandit problem, where the arms can…

Machine Learning · Computer Science 2024-09-27 Thomas Kleine Buening , Aadirupa Saha , Christos Dimitrakakis , Haifeng Xu

We study variants of the stable marriage and college admissions models in which the agents are allowed to express weak preferences over the set of agents on the other side of the market and the option of remaining unmatched. For the…

Computer Science and Game Theory · Computer Science 2017-03-31 Nevzat Onur Domaniç , Chi-Kit Lam , C. Gregory Plaxton

In this work, we consider classification of agents who can both game and improve. For example, people wishing to get a loan may be able to take some actions that increase their perceived credit-worthiness and others that also increase their…

Computer Science and Game Theory · Computer Science 2022-03-02 Saba Ahmadi , Hedyeh Beyhaghi , Avrim Blum , Keziah Naggita

Formal verification of strategic abilities is a hard problem. We propose to use the methodology of assume-guarantee reasoning in order to facilitate model checking of alternating-time temporal logic with imperfect information and imperfect…

Logic in Computer Science · Computer Science 2023-10-25 Łukasz Mikulski , Wojciech Jamroga , Damian Kurpiewski

Large scale reinforcement learning has become a central tool for improving reasoning in large language models. At this scale, generation is often lagged or asynchronous, so updates are performed on data collected by older policies. This…

Machine Learning · Computer Science 2026-05-28 Otmane Sakhi , Aleksei Arzhantsev , Imad Aouali , Flavian Vasile

The principle that rational agents should maximize expected utility or choiceworthiness is intuitively plausible in many ordinary cases of decision-making under uncertainty. But it is less plausible in cases of extreme, low-probability risk…

Theoretical Economics · Economics 2020-08-11 Christian Tarsney

Motivated by growing evidence of agents' mistakes in strategically simple environments, we propose a solution concept -- robust equilibrium -- that requires only an asymptotically optimal behavior. We use it to study large random matching…

Theoretical Economics · Economics 2023-09-26 Georgy Artemov , Yeon-Koo Che , YingHua He

We investigate the mechanism design problem faced by a principal who hires \emph{multiple} agents to gather and report costly information. Then, the principal exploits the information to make an informed decision. We model this problem as a…

Computer Science and Game Theory · Computer Science 2023-07-13 Federico Cacciamani , Matteo Castiglioni , Nicola Gatti

We study mechanism design problems in the {\em ordinal setting} wherein the preferences of agents are described by orderings over outcomes, as opposed to specific numerical values associated with them. This setting is relevant when agents…

Computer Science and Game Theory · Computer Science 2014-03-11 Deeparnab Chakrabarty , Chaitanya Swamy

In open systems verification, to formally check for reliability, one needs an appropriate formalism to model the interaction between agents and express the correctness of the system no matter how the environment behaves. An important…

Logic in Computer Science · Computer Science 2014-02-13 Fabio Mogavero , Aniello Murano , Giuseppe Perelli , Moshe Y. Vardi