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Occlusions remain one of the key challenges in 3D body pose estimation from single-camera video sequences. Temporal consistency has been extensively used to mitigate their impact but the existing algorithms in the literature do not…
The ability to accurately reconstruct the 3D facets of a scene is one of the key problems in robotic vision. However, even with recent advances with machine learning, there is no high-fidelity universal 3D reconstruction method for this…
Recent studies on motion estimation have advocated an optimized motion representation that is globally consistent across the entire video, preferably for every pixel. This is challenging as a uniform representation may not account for the…
Although many advances have been made in light-field and camera-array image processing, there is still a lack of thorough analysis of the localisation accuracy of different multi-camera systems. By considering the problem from a…
This paper provides new error bounds on "consistent" reconstruction methods for signals observed from quantized random projections. Those signal estimation techniques guarantee a perfect matching between the available quantized data and a…
To image in high resolution large and occlusion-prone scenes, a camera must move above and around. Degradation of visibility due to geometric occlusions and distances is exacerbated by scattering, when the scene is in a participating…
This paper present the mathematical fundaments and experimental study of an algorithm used to find the optimal position for the camera lens to obtain a maximum of details. This information can be further applied to a appropriate system to…
The modern image search system requires semantic understanding of image, and a key yet under-addressed problem is to learn a good metric for measuring the similarity between images. While deep metric learning has yielded impressive…
The problem of overlapping occlusion in target recognition has been a difficult research problem, and the situation of mutual occlusion of ship targets in narrow waters still exists. In this paper, an improved mosaic data enhancement method…
We propose a strategy for improving camera location estimation in structure from motion. Our setting assumes highly corrupted pairwise directions (i.e., normalized relative location vectors), so there is a clear room for improving current…
Understanding algorithmic error accumulation in quantum simulation is crucial due to its fundamental significance and practical applications in simulating quantum many-body system dynamics. Conventional theories typically apply the triangle…
Autonomous vehicles and robots need to operate over a wide variety of scenarios in order to complete tasks efficiently and safely. Multi-camera self-supervised monocular depth estimation from videos is a promising way to reason about the…
Multi-view 3D reconstruction remains a core challenge in computer vision. Recent methods, such as DUST3R and its successors, directly regress pointmaps from image pairs without relying on known scene geometry or camera parameters. However,…
We present an algorithm for reconstructing dense, geometrically consistent depth for all pixels in a monocular video. We leverage a conventional structure-from-motion reconstruction to establish geometric constraints on pixels in the video.…
Aiming at the problems of color distortion, blur and excessive noise of underwater image, an underwater image enhancement algorithm based on structure-texture reconstruction is proposed. Firstly, the color equalization of the degraded image…
Bounds consistency is usually enforced on continuous constraints by first decomposing them into binary and ternary primitives. This decomposition has long been shown to drastically slow down the computation of solutions. To tackle this,…
In this work, we address the problem of refining the geometry of local image features from multiple views without known scene or camera geometry. Current approaches to local feature detection are inherently limited in their keypoint…
This article presents the formal proof of correctness for a plane Delaunay triangulation algorithm. It consists in repeating a sequence of edge flippings from an initial triangulation until the Delaunay property is achieved. To describe…
For lossy image compression systems, we develop an algorithm, iterative refinement, to improve the decoder's reconstruction compared to standard decoding techniques. Specifically, we propose a recurrent neural network approach for…
Most current single image camera calibration methods rely on specific image features or user input, and cannot be applied to natural images captured in uncontrolled settings. We propose directly inferring camera calibration parameters from…