English
Related papers

Related papers: Intelligent Physiotherapy Through Procedural Conte…

200 papers

The rapid development of technology has introduced new formats of human-computer interaction, which have in turn produced many new forms of media and a whole new field of interactive multimedia. One of the major mediums that has grown in…

Human-Computer Interaction · Computer Science 2021-10-29 Sara Knežević , Mlađan Jovanović

Procedural content generation (PCG) has made substantial progress in shaping static 2D/3D geometry, while most methods treat gameplay mechanics as auxiliary and optimize only over space. We argue that this limits controllability and…

Artificial Intelligence · Computer Science 2026-02-24 Kaijie Xu , Clark Verbrugge

Minimally invasive image guided treatment procedures often employ advanced image processing algorithms. The recent developments of artificial intelligence algorithms harbor potential to further enhance this domain. In this article we…

Computer Vision and Pattern Recognition · Computer Science 2021-06-30 Daniel Ruijters

Rehabilitation is a painful and tiring process involving series of exercises that patients must repeat over a long period. Unfortunately, patients often grow bored, frustrated, and lose motivation making rehabilitation less effective. In…

Human-Computer Interaction · Computer Science 2018-05-03 Fabrizia Corona , Rocco M. Chiuri , Giovanni Filocamo , Michaela Foa' , Pier Luca Lanzi , Amalia Lopopolo , Antonella Petaccia

Accidents are a leading cause of deaths in armed forces. The Aim of this paper is to minimize the accidents caused using weapons in the armed forces. Developing artificial intelligence technologies aim to increase efficiency more and more…

Systems and Control · Electrical Eng. & Systems 2021-03-09 Ufuk Asil , Efendi Nasibov

Prior research has explored potential applications of video games in programming education to elicit computational thinking skills. However, existing approaches are often either too general, not taking into account the diversity of genres…

Multimedia · Computer Science 2024-07-08 Giulio Barbero , Marcello A. Gómez-Maureira , Felienne F. J. Hermans

Neurorehabilitation conventionally relies on the interaction between a patient and a physical therapist. Robotic systems can improve and enrich the physical feedback provided to patients after neurological injury, but they under-utilize the…

As the population continues to age, and gaming continues to grow as a hobby for older people, heterogeneity among older adult gamers is increasing. We argue that traditional game-based accessibility features, such as simplified input…

Human-Computer Interaction · Computer Science 2025-06-10 Brandon Lyman , Yichi Zhang , Celia Pearce , Miso Kim , Casper Harteveld , Leanne Chukoskie , Bob De Schutter

We present a web application for the procedural generation of transformations of 3D models. We generate the transformations by algorithmically generating the vertex shaders of the 3D models. The vertex shaders are created with an…

Graphics · Computer Science 2016-08-30 Juan C. Quiroz , Sergiu M. Dascalu

In this study into the player's emotional theory of mind of gameplaying agents, we investigate how an agent's behaviour and the player's own performance and emotions shape the recognition of a frustrated behaviour. We focus on the…

Artificial Intelligence · Computer Science 2020-01-24 David Melhart , Georgios N. Yannakakis , Antonios Liapis

Efficient and effective assessment of acute and chronic wounds can help wound care teams in clinical practice to greatly improve wound diagnosis, optimize treatment plans, ease the workload and achieve health related quality of life to the…

Computers and Society · Computer Science 2021-10-13 D. M. Anisuzzaman , Chuanbo Wang , Behrouz Rostami , Sandeep Gopalakrishnan , Jeffrey Niezgoda , Zeyun Yu

Optimal control of complex environments with robotic systems faces two complementary and intertwined challenges: efficient organization of sensory state information and far-sighted action planning. Because the reinforcement learning…

Machine Learning · Computer Science 2026-01-30 Abdullah Akgül , Gulcin Baykal , Manuel Haußmann , Mustafa Mert Çelikok , Melih Kandemir

With recent and rapid advancements in artificial intelligence (AI), understanding the foundation of purposeful behaviour in autonomous agents is crucial for developing safe and efficient systems. While artificial neural networks have…

Artificial Intelligence · Computer Science 2025-08-12 Aswin Paul , Moein Khajehnejad , Forough Habibollahi , Brett J. Kagan , Adeel Razi

Serious Games (SGs) are nowadays shifting focus to include procedural content generation (PCG) in the development process as a means of offering personalized and enhanced player experience. However, the development of a framework to assess…

Virtual Reality (VR) games that feature physical activities have been shown to increase players' motivation to do physical exercise. However, for such exercises to have a positive healthcare effect, they have to be repeated several times a…

Human-Computer Interaction · Computer Science 2022-02-03 Tobias Huber , Silvan Mertes , Stanislava Rangelova , Simon Flutura , Elisabeth André

Procedurally generated video game content has the potential to drastically reduce the content creation budget of game developers and large studios. However, adoption is hindered by limitations such as slow generation, as well as low quality…

Neural and Evolutionary Computing · Computer Science 2022-04-15 Michael Beukman , Christopher W Cleghorn , Steven James

Procedural Content Generation (PCG) enables game content to be created algorithmically without direct manual level-design effort, but it introduces a serious evaluation problem: generated content may become unbalanced, blocked, repetitive,…

Artificial Intelligence · Computer Science 2026-05-05 Rishabh Kar

We present and discuss a runtime architecture that integrates sensorial data and classifiers with a logic-based decision-making system in the context of an e-Health system for the rehabilitation of children with neuromotor disorders. In…

Artificial Intelligence · Computer Science 2022-09-28 Fabio Aurelio D'Asaro , Luca Raggioli , Salim Malek , Marco Grazioso , Silvia Rossi

Artificial Intelligence is present in the generation and distribution of culture. How do artists exploit neural networks? What impact do these algorithms have on artistic practice? Through a practice-based research methodology, this paper…

Human-Computer Interaction · Computer Science 2023-07-18 Varvara Guljajeva , Mar Canet Sola , Isaac Joseph Clarke

The capabilities of the most recent language models have increased the interest in integrating them into real-world applications. However, the fact that these models generate plausible, yet incorrect text poses a constraint when considering…

Computation and Language · Computer Science 2024-05-02 Rúben Almeida , Hugo Sousa , Luís F. Cunha , Nuno Guimarães , Ricardo Campos , Alípio Jorge
‹ Prev 1 3 4 5 6 7 10 Next ›