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Related papers: Zero-Shot Visual Imitation

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The ability to specify robot commands by a non-expert user is critical for building generalist agents capable of solving a large variety of tasks. One convenient way to specify the intended robot goal is by a video of a person demonstrating…

Robotics · Computer Science 2023-05-11 Elliot Chane-Sane , Cordelia Schmid , Ivan Laptev

Imitation learning (IL) is a popular paradigm for training policies in robotic systems when specifying the reward function is difficult. However, despite the success of IL algorithms, they impose the somewhat unrealistic requirement that…

Machine Learning · Computer Science 2022-02-16 Luca Viano , Yu-Ting Huang , Parameswaran Kamalaruban , Craig Innes , Subramanian Ramamoorthy , Adrian Weller

In many real-world visual Imitation Learning (IL) scenarios, there is a misalignment between the agent's and the expert's perspectives, which might lead to the failure of imitation. Previous methods have generally solved this problem by…

Robotics · Computer Science 2024-04-05 Kaichen Huang , Minghao Shao , Shenghua Wan , Hai-Hang Sun , Shuai Feng , Le Gan , De-Chuan Zhan

Classical policy search algorithms for robotics typically require performing extensive explorations, which are time-consuming and expensive to implement with real physical platforms. To facilitate the efficient learning of robot…

Robotics · Computer Science 2023-04-25 Shengzeng Huo , Anqing Duan , Lijun Han , Luyin Hu , Hesheng Wang , David Navarro-Alarcon

Humans are able to seamlessly visually imitate others, by inferring their intentions and using past experience to achieve the same end goal. In other words, we can parse complex semantic knowledge from raw video and efficiently translate…

Machine Learning · Computer Science 2020-11-12 Sudeep Dasari , Abhinav Gupta

Imitation learning and instruction-following are two common approaches to communicate a user's intent to a learning agent. However, as the complexity of tasks grows, it could be beneficial to use both demonstrations and language to…

Artificial Intelligence · Computer Science 2021-06-08 Prasoon Goyal , Raymond J. Mooney , Scott Niekum

Scaling up visual category recognition to large numbers of classes remains challenging. A promising research direction is zero-shot learning, which does not require any training data to recognize new classes, but rather relies on some form…

Computer Vision and Pattern Recognition · Computer Science 2016-04-12 Zeynep Akata , Mateusz Malinowski , Mario Fritz , Bernt Schiele

Imitation can be viewed as a means of enhancing learning in multiagent environments. It augments an agent's ability to learn useful behaviors by making intelligent use of the knowledge implicit in behaviors demonstrated by cooperative…

Machine Learning · Computer Science 2011-06-06 C. Boutilier , B. Price

Imitation learning enables agents to reuse and adapt the hard-won expertise of others, offering a solution to several key challenges in learning behavior. Although it is easy to observe behavior in the real-world, the underlying actions may…

Machine Learning · Computer Science 2021-07-09 Andrew Jaegle , Yury Sulsky , Arun Ahuja , Jake Bruce , Rob Fergus , Greg Wayne

Behavioral cloning uses a dataset of demonstrations to learn a policy. To overcome computationally expensive training procedures and address the policy adaptation problem, we propose to use latent spaces of pre-trained foundation models to…

Artificial Intelligence · Computer Science 2024-04-09 Federco Malato , Florian Leopold , Andrew Melnik , Ville Hautamaki

Imitation learning has been commonly applied to solve different tasks in isolation. This usually requires either careful feature engineering, or a significant number of samples. This is far from what we desire: ideally, robots should be…

Artificial Intelligence · Computer Science 2017-12-06 Yan Duan , Marcin Andrychowicz , Bradly C. Stadie , Jonathan Ho , Jonas Schneider , Ilya Sutskever , Pieter Abbeel , Wojciech Zaremba

This paper studies the problem of autonomous exploration under localization uncertainty for a mobile robot with 3D range sensing. We present a framework for self-learning a high-performance exploration policy in a single simulation…

Robotics · Computer Science 2021-05-12 Fanfei Chen , Paul Szenher , Yewei Huang , Jinkun Wang , Tixiao Shan , Shi Bai , Brendan Englot

Open-ended worlds are those in which there are no pre-specified goals or environmental reward signal. As a consequence, an agent must know how to perform a multitude of tasks. However, when a new task is presented to an agent, we expect it…

Computation and Language · Computer Science 2024-05-13 Christopher Z. Cui , Xiangyu Peng , Mark O. Riedl

To comply with AI and data regulations, the need to forget private or copyrighted information from trained machine learning models is increasingly important. The key challenge in unlearning is forgetting the necessary data in a timely…

Machine Learning · Computer Science 2024-12-03 Jack Foster , Kyle Fogarty , Stefan Schoepf , Zack Dugue , Cengiz Öztireli , Alexandra Brintrup

In standard passive imitation learning, the goal is to learn a target policy by passively observing full execution trajectories of it. Unfortunately, generating such trajectories can require substantial expert effort and be impractical in…

Machine Learning · Computer Science 2012-10-19 Kshitij Judah , Alan Fern , Thomas G. Dietterich

Providing expert trajectories in the context of Imitation Learning is often expensive and time-consuming. The goal must therefore be to create algorithms which require as little expert data as possible. In this paper we present an algorithm…

Machine Learning · Computer Science 2022-06-14 Jonas Nüßlein , Steffen Illium , Robert Müller , Thomas Gabor , Claudia Linnhoff-Popien

In this paper we consider a version of the zero-shot learning problem where seen class source and target domain data are provided. The goal during test-time is to accurately predict the class label of an unseen target domain instance based…

Computer Vision and Pattern Recognition · Computer Science 2015-09-29 Ziming Zhang , Venkatesh Saligrama

In reinforcement learning applications like robotics, agents usually need to deal with various input/output features when specified with different state/action spaces by their developers or physical restrictions. This indicates unnecessary…

Artificial Intelligence · Computer Science 2022-12-20 Minghuan Liu , Zhengbang Zhu , Menghui Zhu , Yuzheng Zhuang , Weinan Zhang , Jianye Hao

Zero-shot learning deals with the ability to recognize objects without any visual training sample. To counterbalance this lack of visual data, each class to recognize is associated with a semantic prototype that reflects the essential…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Yannick Le Cacheux , Hervé Le Borgne , Michel Crucianu

How can we reuse existing knowledge, in the form of available datasets, when solving a new and apparently unrelated target task from a set of unlabeled data? In this work we make a first contribution to answer this question in the context…

Computer Vision and Pattern Recognition · Computer Science 2015-10-07 Efstratios Gavves , Thomas Mensink , Tatiana Tommasi , Cees G. M. Snoek , Tinne Tuytelaars