Related papers: How Bad is the Freedom to Flood-It?
Combinatorial optimization is a fundamental problem found in many fields. In many real life situations, the constraints and the objective function forming the optimization problem are naturally distributed amongst different sites in some…
We study the complexity of graph modification problems with respect to homomorphism-based colouring properties of edge-coloured graphs. A homomorphism from edge-coloured graph $G$ to edge-coloured graph $H$ is a vertex-mapping from $G$ to…
An equitable coloring of a graph $G=(V,E)$ is a (proper) vertex-coloring of $G$, such that the sizes of any two color classes differ by at most one. In this paper, we consider the equitable coloring problem in block graphs. Recall that the…
One of the questions in Rigidity Theory is whether a realization of the vertices of a graph in the plane is flexible, namely, if it allows a continuous deformation preserving the edge lengths. A flexible realization of a connected graph in…
Flooding is among the simplest and most fundamental of all distributed network algorithms. A node begins the process by sending a message to all its neighbours and the neighbours, in the next round forward the message to all the neighbours…
In the graph avoidance game two players alternatingly color edges of a graph G in red and in blue respectively. The player who first creates a monochromatic subgraph isomorphic to a forbidden graph F loses. A symmetric strategy of the…
The $3$-colorability problem is a well-known NP-complete problem and it remains NP-complete for $(claw, diamond, K_4)$-free graphs. Recently, $3$-colorability has been also considered for $(claw, N_{1,1,1})$-free graphs. Here, a generalised…
Several problems in planning and reactive synthesis can be reduced to the analysis of two-player quantitative graph games. {\em Optimization} is one form of analysis. We argue that in many cases it may be better to replace the optimization…
Modeling flow in geosystems with natural fault is a challenging problem due to low permeability of fault compared to its surrounding porous media. One way to predict the behavior of the flow while taking the effects of fault into account is…
Conflict-free coloring is a kind of vertex coloring of hypergraphs requiring each hyperedge to have a color which appears only on one vertex. More generally, for a positive integer $k$ there are $k$-conflict-free colorings ($k$-CF-colorings…
The 3-coloring of hereditary graph classes has been a deeply-researched problem in the last decade. A hereditary graph class is characterized by a (possibly infinite) list of minimal forbidden induced subgraphs $H_1,H_2,\ldots$; the graphs…
For a positive integer $k$, a $k$-colouring of a graph $G=(V,E)$ is a mapping $c: V\rightarrow\{1,2,...,k\}$ such that $c(u)\neq c(v)$ whenever $uv\in E$. The Colouring problem is to decide, for a given $G$ and $k$, whether a $k$-colouring…
Given a vertex-coloured graph, a dominating set is said to be tropical if every colour of the graph appears at least once in the set. Here, we study minimum tropical dominating sets from structural and algorithmic points of view. First, we…
The recently introduced graph parameter tree-cut width plays a similar role with respect to immersions as the graph parameter treewidth plays with respect to minors. In this paper, we provide the first algorithmic applications of tree-cut…
One of the most important questions in game theory concerns how mutual cooperation can be achieved and maintained in a social dilemma. In Axelrod's tournaments of the iterated prisoner's dilemma, Tit-for-Tat (TFT) demonstrated the role of…
We introduce a dynamic version of the graph coloring problem and prove its fixed-parameter tractability with respect to the edit-parameter. This is used to present a {\em turbo-charged} heuristic for the problem that works by combining the…
A graph drawn in a surface is a near-quadrangulation if the sum of the lengths of the faces different from 4-faces is bounded by a fixed constant. We leverage duality between colorings and flows to design an efficient algorithm for…
This paper addresses the problem of scheduling jobs on identical machines with conflict constraints, where certain jobs cannot be scheduled simultaneously on different machines. We focus on the case where conflicts can be represented by a…
We consider the problem of learning in single-player and multiplayer multiarmed bandit models. Bandit problems are classes of online learning problems that capture exploration versus exploitation tradeoffs. In a multiarmed bandit model,…
Consider a graph $G = (V,E)$ and a coloring $c$ of vertices with colors from $[\ell]$. A vertex $v$ is said to be happy with respect to $c$ if $c(v) = c(u)$ for all neighbors $u$ of $v$. Further, an edge $(u,v)$ is happy if $c(u) = c(v)$.…