Related papers: A Comparative Study on Exact Triangle Counting Alg…
The Nvidia GPU architecture has introduced new computing elements such as the \textit{tensor cores}, which are special processing units dedicated to perform fast matrix-multiply-accumulate (MMA) operations and accelerate \textit{Deep…
String matching is an important part in today's computer applications and Aho-Corasick algorithm is one of the main string matching algorithms used to accomplish this. This paper discusses that when can the GPUs be used for string matching…
The graph is one of the most widely used mathematical structures in engineering and science because of its representational power and inherent ability to demonstrate the relationship between objects. The objective of this work is to…
We describe a pure divide-and-conquer parallel algorithm for computing 3D convex hulls. We implement that algorithm on GPU hardware, and find a significant speedup over comparable CPU implementations.
Counting the frequency of small subgraphs is a fundamental technique in network analysis across various domains, most notably in bioinformatics and social networks. The special case of triangle counting has received much attention. Getting…
Graphlets are defined as k-node connected induced subgraph patterns. For an undirected graph, 3-node graphlets include close triangle and open triangle. When k = 4, there are six types of graphlets, e.g., tailed-triangle and clique are two…
One area of Computing applications which poses significant challenge of performance scalability on Chip Multiprocessors(CMP's) are Irregular applications. Such applications have very little computation and unpredictable memory access…
The self-join finds all objects in a dataset that are within a search distance, epsilon, of each other; therefore, the self-join is a building block of many algorithms. We advance a GPU-accelerated self-join algorithm targeted towards high…
Nowadays, GPU accelerators are commonly used to speed up general-purpose computing tasks on a variety of hardware. However, due to the diversity of GPU architectures and processed data, optimization of codes for a particular type of…
We tackle the problem of counting the number of $k$-cliques in large-scale graphs, for any constant $k \ge 3$. Clique counting is essential in a variety of applications, among which social network analysis. Due to its computationally…
Subgraph counting aims to count occurrences of a template T in a given network G(V, E). It is a powerful graph analysis tool and has found real-world applications in diverse domains. Scaling subgraph counting problems is known to be memory…
In this paper, we develop a new parallel auxiliary grid algebraic multigrid (AMG) method to leverage the power of graphic processing units (GPUs). In the construction of the hierarchical coarse grid, we use a simple and fixed coarsening…
The Euler tour technique is a classical tool for designing parallel graph algorithms, originally proposed for the PRAM model. We ask whether it can be adapted to run efficiently on GPU. We focus on two established applications of the…
Algorithms for finding minimum or bounded vertex covers in graphs use a branch-and-reduce strategy, which involves exploring a highly imbalanced search tree. Prior GPU solutions assign different thread blocks to different sub-trees, while…
We consider the fundamental problem of detecting/counting copies of a fixed pattern graph in a host graph. The recent progress on this problem has not included complete pattern graphs, i.e., cliques (and their complements, i.e., edge-free…
We propose a parallel graph-based data clustering algorithm using CUDA GPU, based on exact clustering of the minimum spanning tree in terms of a minimum isoperimetric criteria. We also provide a comparative performance analysis of our…
Given a graph $\mathcal{G}$, the spanning centrality (SC) of an edge $e$ measures the importance of $e$ for $\mathcal{G}$ to be connected. In practice, SC has seen extensive applications in computational biology, electrical networks, and…
The benefits of a recently proposed method to approximate hard optimization problems are demonstrated on the graph partitioning problem. The performance of this new method, called Extremal Optimization, is compared to Simulated Annealing in…
The multicut problem is an NP-hard combinatorial optimization problem with diverse applications in fields such as bioinformatics, data mining and computer vision. Graph neural networks have been defined for the multicut problem but can be…
In this paper, we investigate GPU based parallel triangular solvers systematically. The parallel triangular solvers are fundamental to incomplete LU factorization family preconditioners and algebraic multigrid solvers. We develop a new…