Related papers: Schmidt games and Cantor winning sets
Combinatorial Game Theory is a branch of mathematics and theoretical computer science that studies sequential 2-player games with perfect information. Normal play is the convention where a player who cannot move loses. Here, we generalize…
In this paper we first define a new kind of potential games, called coset weighted potential game, which is a generalized form of weighted potential game. Using semi-tensor product of matrices, an algebraic method is provided to verify…
We study a game first introduced by Martin (actually we use a slight variation of this game) which plays a role for measure analogous to the Banach-Mazur game for category. We first present proofs for the basic connections between this game…
In Problem #1542 of Mathematics Magazine, Grossman and Turett define the Cantor game. In his 2007 Mathematics Magazine article about the Cantor game, Matt Baker proves several results and poses three challenging questions about it: Do there…
Combinatorial Game Theory has also been called `additive game theory', whenever the analysis involves sums of independent game components. Such {\em disjunctive sums} invoke comparison between games, which allows abstract values to be…
We show that the set of numbers with bounded L\"uroth expansions (or bounded L\"uroth series) is winning and strong winning. From either winning property, it immediately follows that the set is dense, has full Hausdorff dimension, and…
Let $f: M \to M$ be a $C^{1+\theta}$-partially hyperbolic diffeomorphism. We introduce a type of modified Schmidt games which is induced by $f$ and played on any unstable manifold. Utilizing it we generalize some results of \cite{Wu} as…
In this article, we introduce a notion of size for sets called thickness that can be used to guarantee that two Cantor sets intersect (the Gap Lemma), and show a connection among Thickness, Schmidt Games and Patterns. We work mostly in the…
We prove that for any pair $(s,t)$ of nonnegative numbers with $s+t=1$, the set of two-dimensional $(s,t)$-badly approximable vectors is winning for Schmidt's game. As a consequence, we give a direct proof of Schmidt's conjecture using his…
In relation to the Erd\H os similarity problem (show that for any infinite set $A$ of real numbers there exists a set of positive Lebesgue measure which contains no affine copy of $A$) we give some new examples of infinite sets which are…
In this paper, we introduce a framework of new mathematical representation of Game Theory, including static classical game and static quantum game. The idea is to find a set of base vectors in every single-player strategy space and to…
By introducing new deformations on symbolic Cantor sets and ultrametric spaces, we prove that doubling ultrametric spaces admit bilipschitz embedding into Cantor sets. If in addition the spaces are uniformly perfect, we show that they are…
In 1901, Bouton proved that a winning strategy of the game of Nim is given by the bitwise XOR, called the nim-sum. But, why does such a weird binary operation work? Led by this question, this paper introduces a categorical reinterpretation…
In this paper, we defined two new games - the mildly Menger game and the compact-clopen game. In a zero-dimensional space, the Menger game is equivalent to the mildly Menger game and the compact-open game is equivalent to the compact-clopen…
Absolute combinatorial game theory was recently developed as a unifying tool for constructive/local game comparison (Larsson et al. 2018). The theory concerns {\em parental universes} of combinatorial games; standard closure properties are…
This work contains the mathematical exploration of a few prototypical games in which central concepts from statistics and probability theory naturally emerge. The first two kinds of games are termed Fisher and Bayesian games, which are…
We construct (\alpha ,\beta) and \alpha -winning sets in the sense of Schmidt's game, played on the support of certain measures (very friendly and awfully friendly measures) and show how to derive the Hausdorff dimension for some. In…
We generalize Banica's construction of the quantum isometry group of a metric space to the class of quantum metric spaces in the sense of Kuperberg and Weaver. We also introduce quantum isometries between two quantum metric spaces, and we…
An asymmetric generalization of classical Cournot's duopoly game was introduced and the simulation scheme of its quantized version was analyzed. In this scheme, the player assigned by a 'classical' measurement scheme always wins the player…
We study a generalization of the Mermin-Peres magic square game to arbitrary rectangular dimensions. After exhibiting some general properties, these rectangular games are fully characterized in terms of their optimal win probabilities for…