Related papers: Affective Recommendation System for Tourists by Us…
Player experience (PX) evaluation has become a field of interest in the game industry. Several manual PX techniques have been introduced to assist developers to understand and evaluate the experience of players in computer games. However,…
Designing and displaying haptic signals with sensory and emotional attributes can improve the user experience in various applications. Free-form user language provides rich sensory and emotional information for haptic design (e.g., ``This…
Human-Computer Interaction (HCI) has evolved significantly to incorporate emotion recognition capabilities, creating unprecedented opportunities for adaptive and personalized user experiences. This paper explores the integration of emotion…
Next-generation touristic services will rely on the advanced mobile networks' high bandwidth and low latency and the Multi-access Edge Computing (MEC) paradigm to provide fully immersive mobile experiences. As an integral part of travel…
An important aspect of human conversation difficult for machines is conversing with empathy, which is to understand the user's emotion and respond appropriately. Recent neural conversation models that attempted to generate empathetic…
We have already developed the recommendation system of sightseeing information on SNS by using smartphone based user participatory sensing system. The system can post the attractive information for tourists to the specified Facebook page by…
Growing attention has been paid in Conversational Recommendation System (CRS), which works as a conversation-based and recommendation task-oriented tool to provide items of interest and explore user preference. However, existing work in CRS…
Affective Recommender Systems are an emerging class of intelligent systems that aim to enhance personalization by aligning recommendations with users' affective states. Reflecting a growing interest, a number of surveys have been published…
Conversational recommendation systems (CRSs) use multi-turn interaction to capture user preferences and provide personalized recommendations. A fundamental challenge in CRSs lies in effectively understanding user preferences from…
Electromyography is an unexplored field of study when it comes to alternate input modality while interacting with a computer. However, to make computers understand human emotions is pivotal in the area of human-computer interaction and in…
Recently, some E-commerce sites launch a new interaction box called Tips on their mobile apps. Users can express their experience and feelings or provide suggestions using short texts typically several words or one sentence. In essence,…
Perception and expression of emotion are key factors to the success of dialogue systems or conversational agents. However, this problem has not been studied in large-scale conversation generation so far. In this paper, we propose Emotional…
Software developers are increasingly using machine learning APIs to implement 'intelligent' features. Studies show that incorporating machine learning into an application increases technical debt, creates data dependencies, and introduces…
Emotions play a critical role in our everyday lives by altering how we perceive, process and respond to our environment. Affective computing aims to instill in computers the ability to detect and act on the emotions of human actors. A core…
We have developed a conversational recommendation system designed to help users navigate through a set of limited options to find the best choice. Unlike many internet scale systems that use a singular set of search terms and return a…
In the context of education technology, empathic interaction with the user and feedback by the learning system using multiple inputs such as video, voice and text inputs is an important area of research. In this paper, a nonintrusive,…
Recommender Systems are a subclass of information retrieval systems, or more succinctly, a class of information filtering systems that seeks to predict how close is the match of the user's preference to a recommended item. A common approach…
Experiments in affective computing are based on stimulus datasets that, in the process of standardization, receive metadata describing which emotions each stimulus evokes. In this paper, we explore an approach to creating stimulus datasets…
An image conveys meaning through both its visual content and emotional tone, jointly shaping human perception. We introduce Controllable Emotional Image Content Generation (C-EICG), which aims to generate images that remain faithful to a…
One of the most important study areas in affective computing is emotion identification using EEG data. In this study, the Gated Recurrent Unit (GRU) algorithm, which is a type of Recurrent Neural Networks (RNNs), is tested to see if it can…