Related papers: Learning Deep Sketch Abstraction
The recent focus on Fine-Grained Sketch-Based Image Retrieval (FG-SBIR) has shifted towards generalising a model to new categories without any training data from them. In real-world applications, however, a trained FG-SBIR model is often…
We present a probabilistic model for Sketch-Based Image Retrieval (SBIR) where, at retrieval time, we are given sketches from novel classes, that were not present at training time. Existing SBIR methods, most of which rely on learning…
The goal of Scene-level Sketch-Based Image Retrieval is to retrieve natural images matching the overall semantics and spatial layout of a free-hand sketch. Unlike prior work focused on architectural augmentations of retrieval models, we…
Abstraction is a desirable capability for deep learning models, which means to induce abstract concepts from concrete instances and flexibly apply them beyond the learning context. At the same time, there is a lack of clear understanding…
Artist-drawn sketches only loosely conform to analytical models of perspective projection; the deviation of human-drawn perspective from analytical perspective models is persistent and well documented, but has yet to be algorithmically…
We present the first one-shot personalized sketch segmentation method. We aim to segment all sketches belonging to the same category provisioned with a single sketch with a given part annotation while (i) preserving the parts semantics…
The ability to semantically interpret hand-drawn line sketches, although very challenging, can pave way for novel applications in multimedia. We propose SketchParse, the first deep-network architecture for fully automatic parsing of…
Generating images from hand-drawings is a crucial and fundamental task in content creation. The translation is difficult as there exist infinite possibilities and the different users usually expect different outcomes. Therefore, we propose…
Zero-shot sketch-based image retrieval (ZS-SBIR) is a task of cross-domain image retrieval from a natural image gallery with free-hand sketch under a zero-shot scenario. Previous works mostly focus on a generative approach that takes a…
The goal of Sketch-Based Image Retrieval (SBIR) is using free-hand sketches to retrieve images of the same category from a natural image gallery. However, SBIR requires all test categories to be seen during training, which cannot be…
To see is to sketch -- free-hand sketching naturally builds ties between human and machine vision. In this paper, we present a novel approach for translating an object photo to a sketch, mimicking the human sketching process. This is an…
As the first step of the restoration process of painted relics, sketch extraction plays an important role in cultural research. However, sketch extraction suffers from serious disease corrosion, which results in broken lines and noise. To…
We introduce SketchYourSeg, a novel framework that establishes freehand sketches as a powerful query modality for subjective image segmentation across entire galleries through a single exemplar sketch. Unlike text prompts that struggle with…
As 3D models become critical in today's manufacturing and product design, conventional 3D modeling approaches based on Computer-Aided Design (CAD) are labor-intensive, time-consuming, and have high demands on the creators. This work aims to…
Significant progress has recently been made in creative applications of large pre-trained models for downstream tasks in 3D vision, such as text-to-shape generation. This motivates our investigation of how these pre-trained models can be…
We present a novel freehand sketch beautification method, which takes as input a freely drawn sketch of a man-made object and automatically beautifies it both geometrically and structurally. Beautifying a sketch is challenging because of…
Sketches reflect the drawing style of individual artists; therefore, it is important to consider their unique styles when extracting sketches from color images for various applications. Unfortunately, most existing sketch extraction methods…
Sketches have been used to conceptualise and depict visual objects from pre-historic times. Sketch research has flourished in the past decade, particularly with the proliferation of touchscreen devices. Much of the utilisation of sketch has…
Considering the existence of very large amount of available data repositories and reach to the very advanced system of hardware, systems meant for facial identification ave evolved enormously over the past few decades. Sketch recognition is…
Researchers have explored various ways to generate realistic images from freehand sketches, e.g., for objects and human faces. However, how to generate realistic human body images from sketches is still a challenging problem. It is, first…