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Unlike static documents, version-controlled documents are edited by one or more authors over a certain period of time. Examples include large scale computer code, papers authored by a team of scientists, and online discussion boards. Such…

Human-Computer Interaction · Computer Science 2012-05-16 Seungyeon Kim , Joshua V. Dillon , Guy Lebanon

Video super-resolution, which aims at producing a high-resolution video from its corresponding low-resolution version, has recently drawn increasing attention. In this work, we propose a novel method that can effectively incorporate…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Takashi Isobe , Songjiang Li , Xu Jia , Shanxin Yuan , Gregory Slabaugh , Chunjing Xu , Ya-Li Li , Shengjin Wang , Qi Tian

Amateurs working on mini-films and short-form videos usually spend lots of time and effort on the multi-round complicated process of setting and adjusting scenes, plots, and cameras to deliver satisfying video shots. We present Virtual…

Graphics · Computer Science 2023-07-25 Anyi Rao , Xuekun Jiang , Yuwei Guo , Linning Xu , Lei Yang , Libiao Jin , Dahua Lin , Bo Dai

This thesis explores the central question of how to leverage temporal relations among video elements to advance video understanding. Addressing the limitations of existing methods, the work presents a five-fold contribution: (1) an…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Thong Thanh Nguyen

The evolution of web applications relies on iterative code modifications, a process that is traditionally manual and time-consuming. While Large Language Models (LLMs) can generate UI code, their ability to edit existing code from new…

Software Engineering · Computer Science 2025-10-31 Truong Hai Dang , Jingyu Xiao , Yintong Huo

We address the problem of text-guided video temporal grounding, which aims to identify the time interval of a certain event based on a natural language description. Different from most existing methods that only consider RGB images as…

Computer Vision and Pattern Recognition · Computer Science 2021-11-01 Yi-Wen Chen , Yi-Hsuan Tsai , Ming-Hsuan Yang

It is often desirable to analyse trajectory data in local coordinates relative to a reference location. Similarly, temporal data also needs to be transformed to be relative to an event. Together, temporal and spatial contextualisation…

Human-Computer Interaction · Computer Science 2017-11-15 Andrew Simmons , Rajesh Vasa

We propose an automatic approach that extracts editing styles in a source video and applies the edits to matched footage for video creation. Our Computer Vision based techniques considers framing, content type, playback speed, and lighting…

Computer Vision and Pattern Recognition · Computer Science 2021-05-17 Nathan Frey , Peggy Chi , Weilong Yang , Irfan Essa

Generating academic slides from scientific papers is a challenging multimodal reasoning task that requires both long context understanding and deliberate visual planning. Existing approaches largely reduce it to text only summarization,…

Artificial Intelligence · Computer Science 2025-12-10 Xin Liang , Xiang Zhang , Yiwei Xu , Siqi Sun , Chenyu You

Video-based multimodal large language models (Video-LLMs) possess significant potential for video understanding tasks. However, most Video-LLMs treat videos as a sequential set of individual frames, which results in insufficient…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Xiaohan Lan , Yitian Yuan , Zequn Jie , Lin Ma

Empowering blind and low vision (BLV) users to explore visual media improves content comprehension, strengthens user agency, and fulfills diverse information needs. However, most existing tools separate exploration from the main narration,…

Human-Computer Interaction · Computer Science 2025-08-08 Shuchang Xu

Storyboarding is an established method for designing user experiences. Generative AI can support this process by helping designers quickly create visual narratives. However, existing tools only focus on accurate text-to-image generation.…

Human-Computer Interaction · Computer Science 2024-07-11 Zhaohui Liang , Xiaoyu Zhang , Kevin Ma , Zhao Liu , Xipei Ren , Kosa Goucher-Lambert , Can Liu

Spatially dense self-supervised learning is a rapidly growing problem domain with promising applications for unsupervised segmentation and pretraining for dense downstream tasks. Despite the abundance of temporal data in the form of videos,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-24 Mohammadreza Salehi , Efstratios Gavves , Cees G. M. Snoek , Yuki M. Asano

Online writers and journalism media are increasingly combining visualization (and other multimedia content) with narrative text to create narrative visualizations. Often, however, the two elements are presented independently of one another.…

Human-Computer Interaction · Computer Science 2018-01-09 Ronald Metoyer , Qiyu Zhi , Bart Janczuk , Walter Scheirer

This paper addresses the novel challenge of ``rewinding'' time from a single captured image to recover the fleeting moments missed just before the shutter button is pressed. This problem poses a significant challenge in computer vision and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Jingxi Chen , Brandon Y. Feng , Haoming Cai , Mingyang Xie , Christopher Metzler , Cornelia Fermuller , Yiannis Aloimonos

Video editing can be a very tedious task, so unsurprisingly Artificial Intelligence has been increasingly used to streamline the workflow or automate away tedious tasks. However, it is very difficult to get an overview of what intelligent…

Human-Computer Interaction · Computer Science 2021-09-17 Than Htut Soe

Editing presentation slides is a frequent yet tedious task, ranging from creative layout design to repetitive text maintenance. While recent GUI-based agents powered by Multimodal LLMs (MLLMs) excel at tasks requiring visual perception,…

Computation and Language · Computer Science 2026-05-12 Kyudan Jung , Hojun Cho , Jooyeol Yun , Soyoung Yang , Jaehyeok Jang , Jaegul Choo

Creating engaging narratives from visual data is crucial for automated digital media consumption, assistive technologies, and interactive entertainment. This survey covers methodologies used in the generation of these narratives, focusing…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Daniel A. P. Oliveira , Eugénio Ribeiro , David Martins de Matos

We introduce Vid-CamEdit, a novel framework for video camera trajectory editing, enabling the re-synthesis of monocular videos along user-defined camera paths. This task is challenging due to its ill-posed nature and the limited multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Junyoung Seo , Jisang Han , Jaewoo Jung , Siyoon Jin , Joungbin Lee , Takuya Narihira , Kazumi Fukuda , Takashi Shibuya , Donghoon Ahn , Shoukang Hu , Seungryong Kim , Yuki Mitsufuji

Recording fast motion in a high FPS (frame-per-second) requires expensive high-speed cameras. As an alternative, interpolating low-FPS videos from commodity cameras has attracted significant attention. If only low-FPS videos are available,…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Weihua He , Kaichao You , Zhendong Qiao , Xu Jia , Ziyang Zhang , Wenhui Wang , Huchuan Lu , Yaoyuan Wang , Jianxing Liao
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