Related papers: Photometric Stereo in Participating Media Consider…
Patch-based stereo is nowadays a commonly used image-based technique for dense 3D reconstruction in large scale multi-view applications. The typical steps of such a pipeline can be summarized in stereo pair selection, depth map computation,…
When light travels through scattering media, speckles (spatially random distribution of fluctuated intensities) are formed due to the interference of light travelling along different optical paths, preventing the perception of structure,…
Stereo images are fundamental to numerous applications, including extended reality (XR) devices, autonomous driving, and robotics. Unfortunately, acquiring high-quality stereo images remains challenging due to the precise calibration…
Stereo matching is crucial for binocular stereo vision. Existing methods mainly focus on simple disparity map fusion to improve stereo matching, which require multiple dense or sparse disparity maps. In this paper, we propose a simple yet…
Photometric stereo is a technique aimed at determining surface normals through the utilization of shading cues derived from images taken under different lighting conditions. However, existing learning-based approaches often fail to…
Stereo is a prominent technique to infer dense depth maps from images, and deep learning further pushed forward the state-of-the-art, making end-to-end architectures unrivaled when enough data is available for training. However, deep…
In the reconstruction process of unknown multiple scattering objects in inverse medium scattering problems, the first important step is to effectively locate some approximate domains that contain all inhomogeneous media. Without such an…
Learned progressive image compression is gaining momentum as it allows improved image reconstruction as more bits are decoded at the receiver. We propose a progressive image compression method in which an image is first represented as a…
We analyze multi-bounce propagation of light in an unknown hidden volume and demonstrate that the reflected light contains sufficient information to recover the 3D structure of the hidden scene. We formulate the forward and inverse theory…
This work presents dense stereo reconstruction using high-resolution images for infrastructure inspections. The state-of-the-art stereo reconstruction methods, both learning and non-learning ones, consume too much computational resource on…
We present a method for single-shot three-dimensional imaging through scattering media with a three-dimensional memory effect. In the proposed computational process, a captured speckle image is two-dimensionally correlated with different…
This paper presents a novel general-purpose guided stereo paradigm that mimics the active stereo principle by replacing the unreliable physical pattern projector with a depth sensor. It works by projecting virtual patterns consistent with…
The area of computer vision is one of the most discussed topics amongst many scholars, and stereo matching is its most important sub fields. After the parallax map is transformed into a depth map, it can be applied to many intelligent…
In this paper, we propose a novel technique to reconstruct 3D surface of an underwater object using stereo images. Reconstructing the 3D surface of an underwater object is really a challenging task due to degraded quality of underwater…
Mutual calibration between color and depth cameras is a challenging topic in multi-modal data registration. In this paper, we are confronted with a "Bimodal Stereo" problem, which aims to solve camera pose from a pair of an uncalibrated…
We have previously introduced Spectral Diffusion Posterior Sampling (Spectral DPS) as a framework for accurate one-step material decomposition by integrating analytic spectral system models with priors learned from large datasets. This work…
In this paper, we present a groundbreaking spectrally multiplexed photometric stereo approach for recovering surface normals of dynamic surfaces without the need for calibrated lighting or sensors, a notable advancement in the field…
This paper presents DENSER, an efficient and effective approach leveraging 3D Gaussian splatting (3DGS) for the reconstruction of dynamic urban environments. While several methods for photorealistic scene representations, both implicitly…
Stereo video generation has been gaining increasing attention with recent advancements in video diffusion models. However, most existing methods focus on generating 3D stereoscopic videos from monocular 2D videos. These approaches typically…
A significant number of oil paintings produced by Georgia O'Keeffe (1887-1986) show surface protrusions of varying width, up to several hundreds of microns. These protrusions are similar to those described in the art conservation literature…