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This research study proposes using Generative Adversarial Networks (GAN) that incorporate a two-dimensional measure of human memorability to generate memorable or non-memorable images of scenes. The memorability of the generated images is…
In existing image classification systems that use deep neural networks, the knowledge needed for image classification is implicitly stored in model parameters. If users want to update this knowledge, then they need to fine-tune the model…
This paper proposes a CS scheme that exploits the representational power of restricted Boltzmann machines and deep learning architectures to model the prior distribution of the sparsity pattern of signals belonging to the same class. The…
Restricted Boltzmann Machine (RBM) is a generative stochastic energy-based model of artificial neural network for unsupervised learning. Recently, RBM is well known to be a pre-training method of Deep Learning. In addition to visible and…
Deep learning has shown its human-level performance in various applications. However, current deep learning models are characterised by catastrophic forgetting of old knowledge when learning new classes. This poses a challenge particularly…
In this paper, we address the task of detecting semantic parts on partially occluded objects. We consider a scenario where the model is trained using non-occluded images but tested on occluded images. The motivation is that there are…
Boltzmann sampling is commonly used to uniformly sample objects of a particular size from large combinatorial sets. For this technique to be effective, one needs to prove that (1) the sampling procedure is efficient and (2) objects of the…
For many data-intensive tasks, feature selection is an important preprocessing step. However, most existing methods do not directly and intuitively explore the intrinsic discriminative information of features. We propose a novel feature…
Recently, the field of few-shot detection within remote sensing imagery has witnessed significant advancements. Despite these progresses, the capacity for continuous conceptual learning still poses a significant challenge to existing…
Optical motion capture systems have become a widely used technology in various fields, such as augmented reality, robotics, movie production, etc. Such systems use a large number of cameras to triangulate the position of optical markers.The…
Personalized image generation, where reference images of one or more subjects are used to generate their image according to a scene description, has gathered significant interest in the community. However, such generated images suffer from…
Large-scale electrophysiological recordings now allow simultaneous monitoring of thousands of neurons across multiple brain regions, revealing structured variability in neural population activity. Understanding how these collective patterns…
Continuously estimating an agent's state space and a representation of its surroundings has proven vital towards full autonomy. A shared common ground among systems which successfully achieve this feat is the integration of previously…
Semantic inpainting is the task of inferring missing pixels in an image given surrounding pixels and high level image semantics. Most semantic inpainting algorithms are deterministic: given an image with missing regions, a single inpainted…
Restricted Boltzmann machines are used for probabilistic learning and are capable of capturing complex dependencies in data. They are employed for diverse purposes such as dimensionality reduction, feature learning and can be used for…
Ordinal data is omnipresent in almost all multiuser-generated feedback - questionnaires, preferences etc. This paper investigates modelling of ordinal data with Gaussian restricted Boltzmann machines (RBMs). In particular, we present the…
Given a query photo issued by a user (q-user), the landmark retrieval is to return a set of photos with their landmarks similar to those of the query, while the existing studies on the landmark retrieval focus on exploiting geometries of…
Leveraging Large Language Models (LLMs) to harness user-item interaction histories for item generation has emerged as a promising paradigm in generative recommendation. However, the limited context window of LLMs often restricts them to…
A model of bit-strings, that uses the technique of multi-spin coding, was previously used to study the time evolution of B-cell clone repertoire, in a paper by Lagreca, Almeida and Santos. In this work we extend that simplified model to…
We developed an adaptive structure learning method of Restricted Boltzmann Machine (RBM) which can generate/annihilate neurons by self-organizing learning method according to input patterns. Moreover, the adaptive Deep Belief Network (DBN)…