Related papers: Learning to Separate Object Sounds by Watching Unl…
Learning how objects sound from video is challenging, since they often heavily overlap in a single audio channel. Current methods for visually-guided audio source separation sidestep the issue by training with artificially mixed video…
Segmenting objects in images and separating sound sources in audio are challenging tasks, in part because traditional approaches require large amounts of labeled data. In this paper we develop a neural network model for visual object…
Learning how to localize and separate individual object sounds in the audio channel of the video is a difficult task. Current state-of-the-art methods predict audio masks from artificially mixed spectrograms, known as Mix-and-Separate…
Recent progress in deep learning has enabled many advances in sound separation and visual scene understanding. However, extracting sound sources which are apparent in natural videos remains an open problem. In this work, we present…
We learn rich natural sound representations by capitalizing on large amounts of unlabeled sound data collected in the wild. We leverage the natural synchronization between vision and sound to learn an acoustic representation using…
Our objective is to transform a video into a set of discrete audio-visual objects using self-supervised learning. To this end, we introduce a model that uses attention to localize and group sound sources, and optical flow to aggregate…
We consider the question: what can be learnt by looking at and listening to a large number of unlabelled videos? There is a valuable, but so far untapped, source of information contained in the video itself -- the correspondence between the…
We present a unified model capable of simultaneously grounding both spoken language and non-speech sounds within a visual scene, addressing key limitations in current audio-visual grounding models. Existing approaches are typically limited…
From the patter of rain to the crunch of snow, the sounds we hear often convey the visual textures that appear within a scene. In this paper, we present a method for learning visual styles from unlabeled audio-visual data. Our model learns…
We propose a self-supervised approach for learning to perform audio source separation in videos based on natural language queries, using only unlabeled video and audio pairs as training data. A key challenge in this task is learning to…
Humans are able to localize objects in the environment using both visual and auditory cues, integrating information from multiple modalities into a common reference frame. We introduce a system that can leverage unlabeled audio-visual data…
In the task of audio-visual sound source separation, which leverages visual information for sound source separation, identifying objects in an image is a crucial step prior to separating the sound source. However, existing methods that…
We tackle the problem of learning object detectors without supervision. Differently from weakly-supervised object detection, we do not assume image-level class labels. Instead, we extract a supervisory signal from audio-visual data, using…
Learning an object detector or retrieval requires a large data set with manual annotations. Such data sets are expensive and time consuming to create and therefore difficult to obtain on a large scale. In this work, we propose to exploit…
The current paradigm for creating and deploying immersive audio content is based on audio objects, which are composed of an audio track and position metadata. While rendering an object-based production into a multichannel mix is…
Real-world sound scenes consist of time-varying collections of sound sources, each generating characteristic sound events that are mixed together in audio recordings. The association of these constituent sound events with their mixture and…
We introduce a state-of-the-art audio-visual on-screen sound separation system which is capable of learning to separate sounds and associate them with on-screen objects by looking at in-the-wild videos. We identify limitations of previous…
We introduce PixelPlayer, a system that, by leveraging large amounts of unlabeled videos, learns to locate image regions which produce sounds and separate the input sounds into a set of components that represents the sound from each pixel.…
We present a joint audio-visual model for isolating a single speech signal from a mixture of sounds such as other speakers and background noise. Solving this task using only audio as input is extremely challenging and does not provide an…
Visual events are usually accompanied by sounds in our daily lives. We pose the question: Can the machine learn the correspondence between visual scene and the sound, and localize the sound source only by observing sound and visual scene…