Related papers: Layout-induced Video Representation for Recognizin…
We propose LIRF (Local Implicit Ray Function), a generalizable neural rendering approach for novel view rendering. Current generalizable neural radiance fields (NeRF) methods sample a scene with a single ray per pixel and may therefore…
We address the challenging task of Localization via Embodied Dialog (LED). Given a dialog from two agents, an Observer navigating through an unknown environment and a Locator who is attempting to identify the Observer's location, the goal…
This paper introduces Scene-LLM, a 3D-visual-language model that enhances embodied agents' abilities in interactive 3D indoor environments by integrating the reasoning strengths of Large Language Models (LLMs). Scene-LLM adopts a hybrid 3D…
Physical motions are inherently continuous, and higher camera frame rates typically contribute to improved smoothness and temporal coherence. For the first time, we explore continuous representations of human motion sequences, featuring the…
Unstructured data are a promising new source of information that insurance companies may use to understand their risk portfolio better and improve the customer experience. However, these novel data sources are difficult to incorporate into…
We present a method that tackles the challenge of predicting color and depth behind the visible content of an image. Our approach aims at building up a Layered Depth Image (LDI) from a single RGB input, which is an efficient representation…
Autoencoders exhibit impressive abilities to embed the data manifold into a low-dimensional latent space, making them a staple of representation learning methods. However, without explicit supervision, which is often unavailable, the…
This study aimed to compare and investigate the efficacy of the real-world experiences, immersive virtual reality (IVR) experiences, and video walkthrough representations on layout-learning in a complex building. A quasi-experimental,…
Recent unsupervised pre-training methods have shown to be effective on language and vision domains by learning useful representations for multiple downstream tasks. In this paper, we investigate if such unsupervised pre-training methods can…
Videos typically record the streaming and continuous visual data as discrete consecutive frames. Since the storage cost is expensive for videos of high fidelity, most of them are stored in a relatively low resolution and frame rate. Recent…
Modeling scene geometry using implicit neural representation has revealed its advantages in accuracy, flexibility, and low memory usage. Previous approaches have demonstrated impressive results using color or depth images but still have…
We propose a novel video inpainting algorithm that simultaneously hallucinates missing appearance and motion (optical flow) information, building upon the recent 'Deep Image Prior' (DIP) that exploits convolutional network architectures to…
Decomposing a video into a layer-based representation is crucial for easy video editing for the creative industries, as it enables independent editing of specific layers. Existing video-layer decomposition models rely on implicit neural…
Large Language Models (LLMs) can perform new tasks from in-context demonstrations, a phenomenon known as in-context learning (ICL). Recent work suggests that these demonstrations are compressed into task vectors (TVs), compact task…
Implicit Human-in-the-Loop Reinforcement Learning (HITL-RL) is a methodology that integrates passive human feedback into autonomous agent training while minimizing human workload. However, existing methods often rely on active instruction,…
The study of object representations in computer vision has primarily focused on developing representations that are useful for image classification, object detection, or semantic segmentation as downstream tasks. In this work we aim to…
We consider exploration tasks in which an autonomous mobile robot incrementally builds maps of initially unknown indoor environments. In such tasks, the robot makes a sequence of decisions on where to move next that, usually, are based on…
Accurate reconstruction of both the geometric and topological details of a 3D object from a single 2D image embodies a fundamental challenge in computer vision. Existing explicit/implicit solutions to this problem struggle to recover…
Video Recognition has drawn great research interest and great progress has been made. A suitable frame sampling strategy can improve the accuracy and efficiency of recognition. However, mainstream solutions generally adopt hand-crafted…
A long-standing goal in scene understanding is to obtain interpretable and editable representations that can be directly constructed from a raw monocular RGB-D video, without requiring specialized hardware setup or priors. The problem is…