Related papers: Depth Pooling Based Large-scale 3D Action Recognit…
In this paper, we propose multi-stage and deformable deep convolutional neural networks for object detection. This new deep learning object detection diagram has innovations in multiple aspects. In the proposed new deep architecture, a new…
Current deep neural network approaches for camera pose estimation rely on scene structure for 3D motion estimation, but this decreases the robustness and thereby makes cross-dataset generalization difficult. In contrast, classical…
A multi-view image sequence provides a much richer capacity for object recognition than from a single image. However, most existing solutions to multi-view recognition typically adopt hand-crafted, model-based geometric methods, which do…
The Deep Convolutional Neural Networks (CNNs) have obtained a great success for pattern recognition, such as recognizing the texts in images. But existing CNNs based frameworks still have several drawbacks: 1) the traditaional pooling…
In this paper we propose a method based on deep learning that detects multiple people from a single overhead depth image with high reliability. Our neural network, called DPDnet, is based on two fully-convolutional encoder-decoder neural…
This paper simultaneously addresses three limitations associated with conventional skeleton-based action recognition; skeleton detection and tracking errors, poor variety of the targeted actions, as well as person-wise and frame-wise action…
There are a variety of approaches to obtain a vast receptive field with convolutional neural networks (CNNs), such as pooling or striding convolutions. Most of these approaches were initially designed for image classification and later…
Most deep pose estimation methods need to be trained for specific object instances or categories. In this work we propose a completely generic deep pose estimation approach, which does not require the network to have been trained on…
From the frame/clip-level feature learning to the video-level representation building, deep learning methods in action recognition have developed rapidly in recent years. However, current methods suffer from the confusion caused by partial…
We investigate architectures of discriminatively trained deep Convolutional Networks (ConvNets) for action recognition in video. The challenge is to capture the complementary information on appearance from still frames and motion between…
In this paper, we tackle the problem of depth completion from RGBD data. Towards this goal, we design a simple yet effective neural network block that learns to extract joint 2D and 3D features. Specifically, the block consists of two…
Action recognition is a key technology in building interactive metaverses. With the rapid development of deep learning, methods in action recognition have also achieved great advancement. Researchers design and implement the backbones…
While learning based depth estimation from images/videos has achieved substantial progress, there still exist intrinsic limitations. Supervised methods are limited by a small amount of ground truth or labeled data and unsupervised methods…
In unmanned aerial systems, especially in complex environments, accurately detecting tiny objects is crucial. Resizing images is a common strategy to improve detection accuracy, particularly for small objects. However, simply enlarging…
Several recent works have shown that image descriptors produced by deep convolutional neural networks provide state-of-the-art performance for image classification and retrieval problems. It has also been shown that the activations from the…
Action detection aims to localize the starting and ending points of action instances in untrimmed videos, and predict the classes of those instances. In this paper, we make the observation that the outputs of the action detection task can…
Compressive imaging aims to recover a latent image from under-sampled measurements, suffering from a serious ill-posed inverse problem. Recently, deep neural networks have been applied to this problem with superior results, owing to the…
This paper presents a new method for 3D action recognition with skeleton sequences (i.e., 3D trajectories of human skeleton joints). The proposed method first transforms each skeleton sequence into three clips each consisting of several…
In this paper, we propose a two-stage depth ranking based method (DRPose3D) to tackle the problem of 3D human pose estimation. Instead of accurate 3D positions, the depth ranking can be identified by human intuitively and learned using the…
Learning the spatial-temporal representation of motion information is crucial to human action recognition. Nevertheless, most of the existing features or descriptors cannot capture motion information effectively, especially for long-term…