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This paper is about reducing the cost of building good large-scale 3D reconstructions post-hoc. We render 2D views of an existing reconstruction and train a convolutional neural network (CNN) that refines inverse-depth to match a…
Efficient and accurate object detection in video and image analysis is one of the major beneficiaries of the advancement in computer vision systems with the help of deep learning. With the aid of deep learning, more powerful tools evolved,…
Capturing visual image with a hyperspectral camera has been successfully applied to many areas due to its narrow-band imaging technology. Hyperspectral reconstruction from RGB images denotes a reverse process of hyperspectral imaging by…
Throughout the evolution of the neural networks more specialized cells were added to the set of basic building blocks. These cells aim to improve training convergence, increase the overall performance, and reduce the number of required…
Exploiting fine-grained semantic features on point cloud is still challenging due to its irregular and sparse structure in a non-Euclidean space. Among existing studies, PointNet provides an efficient and promising approach to learn shape…
We present ScanNet++, a large-scale dataset that couples together capture of high-quality and commodity-level geometry and color of indoor scenes. Each scene is captured with a high-end laser scanner at sub-millimeter resolution, along with…
The development of powerful 3D scanning hardware and reconstruction algorithms has strongly promoted the generation of 3D surface reconstructions in different domains. An area of special interest for such 3D reconstructions is the cultural…
We propose Scan2Part, a method to segment individual parts of objects in real-world, noisy indoor RGB-D scans. To this end, we vary the part hierarchies of objects in indoor scenes and explore their effect on scene understanding models.…
We propose Ray-ONet to reconstruct detailed 3D models from monocular images efficiently. By predicting a series of occupancy probabilities along a ray that is back-projected from a pixel in the camera coordinate, our method Ray-ONet…
Inspired by the recent success of methods that employ shape priors to achieve robust 3D reconstructions, we propose a novel recurrent neural network architecture that we call the 3D Recurrent Reconstruction Neural Network (3D-R2N2). The…
This paper addresses the challenge of reconstructing 3D indoor scenes from multi-view images. Many previous works have shown impressive reconstruction results on textured objects, but they still have difficulty in handling low-textured…
In this paper, we propose a deep end-to-end neu- ral network to simultaneously learn high-level features and a corresponding similarity metric for person re-identification. The network takes a pair of raw RGB images as input, and outputs a…
This paper proposes an end-to-end learning framework for multiview stereopsis. We term the network SurfaceNet. It takes a set of images and their corresponding camera parameters as input and directly infers the 3D model. The key advantage…
RGB-D scanning of indoor environments is important for many applications, including real estate, interior design, and virtual reality. However, it is still challenging to register RGB-D images from a hand-held camera over a long video…
Detection of buildings and other objects from aerial images has various applications in urban planning and map making. Automated building detection from aerial imagery is a challenging task, as it is prone to varying lighting conditions,…
The goal of this paper is to present a non-iterative and more importantly an extremely fast algorithm to reconstruct images from compressively sensed (CS) random measurements. To this end, we propose a novel convolutional neural network…
The segmentation of ultra-high resolution images poses challenges such as loss of spatial information or computational inefficiency. In this work, a novel approach that combines encoder-decoder architectures with domain decomposition…
We propose a mechanism to reconstruct part annotated 3D point clouds of objects given just a single input image. We demonstrate that jointly training for both reconstruction and segmentation leads to improved performance in both the tasks,…
Recovering textured 3D models of non-rigid human body shapes is challenging due to self-occlusions caused by complex body poses and shapes, clothing obstructions, lack of surface texture, background clutter, sparse set of cameras with…
The capability to perform facial analysis from video sequences has significant potential to positively impact in many areas of life. One such area relates to the medical domain to specifically aid in the diagnosis and rehabilitation of…