Related papers: Boundary Labeling for Rectangular Diagrams
A 1-bend boundary labelling problem consists of an axis-aligned rectangle $B$, $n$ points (called sites) in the interior, and $n$ points (called ports) on the labels along the boundary of $B$. The goal is to find a set of $n$ axis-aligned…
In the Boundary Labeling problem, we are given a set of $n$ points, referred to as sites, inside an axis-parallel rectangle $R$, and a set of $n$ pairwise disjoint rectangular labels that are attached to $R$ from the outside. The task is to…
Boundary labeling is a well-known method for displaying short textual labels for a set of point features in a figure alongside the boundary of that figure. Labels and their corresponding points are connected via crossing-free leaders. We…
Boundary labeling is a technique in computational geometry used to label sets of features in an illustration. It involves placing labels along an axis-parallel bounding box and connecting each label with its corresponding feature using…
Circular interfaces such as those found on smartwatches, automotive dashboards, cockpit instruments, or in radial visualizations pose unique challenges for placing readable labels. Traditional rectangular labeling methods waste screen space…
Point feature map labeling is a geometric problem, in which a set of input points must be labeled with a set of disjoint rectangles (the bounding boxes of the label texts). Typically, labeling models either use internal labels, which must…
A routing labeling scheme assigns a binary string, called a label, to each node in a network, and chooses a distinct port number from $\{1,\ldots,d\}$ for every edge outgoing from a node of degree $d$. Then, given the labels of $u$ and $w$…
Boundary labeling deals with annotating features in images such that labels are placed outside of the image and are connected by curves (so-called leaders) to the corresponding features. While boundary labeling has been extensively…
In this paper we study \emph{many-to-one boundary labeling with backbone leaders}. In this new many-to-one model, a horizontal backbone reaches out of each label into the feature-enclosing rectangle. Feature points that need to be connected…
We consider a variant of two-point Euclidean shortest path query problem: given a polygonal domain, build a data structure for two-point shortest path query, provided that query points always lie on the boundary of the domain. As a main…
We consider how to assign labels to any undirected graph with n nodes such that, given the labels of two nodes and no other information regarding the graph, it is possible to determine the distance between the two nodes. The challenge in…
We provide linear-time algorithms for geometric graphs with sublinearly many crossings. That is, we provide algorithms running in O(n) time on connected geometric graphs having n vertices and k crossings, where k is smaller than n by an…
In this paper, we show that given a weighted, directed planar graph $G$, and any $\epsilon >0$, there exists a polynomial time and $O(n^{\frac{1}{2}+\epsilon})$ space algorithm that computes the shortest path between two fixed vertices in…
In a temporal graph the edge set dynamically changes over time according to a set of time-labels associated with each edge that indicates at which time-steps the edge is available. Two vertices are connected if there is a path connecting…
We investigate the problem of partitioning a rectilinear polygon $P$ with $n$ vertices and no holes % with no holes into rectangles using disjoint line segments drawn inside $P$ under two optimality criteria. In the minimum ink partition,…
A fault-tolerant distance labeling scheme assigns a label to each vertex and edge of an undirected weighted graph $G$ with $n$ vertices so that, for any edge set $F$ of size $|F| \leq f$, one can approximate the distance between $p$ and $q$…
In three-dimensional geographical scenes, adding labels with leader lines to point features can significantly improve their visibility. Leadered labels have a large degree of freedom in position con-figuration, but existing methods are…
This paper concerns {\em randomized} leader election in synchronous distributed networks. A distributed leader election algorithm is presented for complete $n$-node networks that runs in O(1) rounds and (with high probability) uses only…
The fastest deterministic algorithms for connected components take logarithmic time and perform superlinear work on a Parallel Random Access Machine (PRAM). These algorithms maintain a spanning forest by merging and compressing trees, which…
There is a huge difference in techniques and runtimes of distributed algorithms for problems that can be solved by a sequential greedy algorithm and those that cannot. A prime example of this contrast appears in the edge coloring problem:…