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We show how the notion of intercategory encompasses a wide variety of three-dimensional structures from the literature, notably duoidal categories, monoidal double categories, cubical bicategories, double bicategories and Gray categories.…

Category Theory · Mathematics 2016-07-12 Robert Paré , Marco Grandis

A PROP is a symmetric monoidal category, whose set of objects is the set of natural numbers and on objects the monoidal structure is given by the addition. An algebra over a PROP is a symmetric strict monoidal functor to the tensor category…

Category Theory · Mathematics 2007-05-23 Teimuraz Pirashvili

A new simple model of financial market is proposed, based on the sequential and inter-temporal nature of trader-trader interaction, and on a new simple trading strategy space. In this pattern-based speculation model, the traders open and…

Physics and Society · Physics 2007-05-23 Damien Challet

Algorithmic game theory (AGT) focuses on the design and analysis of algorithms for interacting agents, with interactions rigorously formalized within the framework of games. Results from AGT find applications in domains such as online…

Computer Science and Game Theory · Computer Science 2017-10-23 Ian Gemp , Sridhar Mahadevan

We give an alternate conception of string diagrams as labeled 1-dimensional oriented cobordisms, the operad of which we denote by Cob/O, where O is the set of string labels. The axioms of traced (symmetric monoidal) categories are fully…

Category Theory · Mathematics 2018-06-06 David I. Spivak , Patrick Schultz , Dylan Rupel

Binary multirelations can model alternating nondeterminism, for instance, in games or nondeterministically evolving systems interacting with an environment. Such systems can show partial or total functional behaviour at both levels of…

Logic in Computer Science · Computer Science 2023-06-16 Hitoshi Furusawa , Walter Guttmann , Georg Struth

In 1901, Bouton proved that a winning strategy of the game of Nim is given by the bitwise XOR, called the nim-sum. But, why does such a weird binary operation work? Led by this question, this paper introduces a categorical reinterpretation…

Combinatorics · Mathematics 2025-11-17 Ryuya Hora

This paper is a rather informal guide to some of the basic theory of 2-categories and bicategories, including notions of limit and colimit, 2-dimensional universal algebra, formal category theory, and nerves of bicategories. As is the way…

Category Theory · Mathematics 2010-09-10 Stephen Lack

This paper gives a critical account of the minority game literature. The minority game is a simple congestion game: players need to choose between two options, and those who have selected the option chosen by the minority win. The learning…

General Finance · Quantitative Finance 2008-12-02 Willemien Kets

Humans possess innate collaborative capacities. However, effective teamwork often remains challenging. This study delves into the feasibility of collaboration within teams of rational, self-interested agents who engage in teamwork without…

Multiagent Systems · Computer Science 2024-09-27 Alejandra López de Aberasturi Gómez , Carles Sierra , Jordi Sabater-Mir

In this note we provide a characterization, in terms of additional algebraic structure, of those intervals (certain cocategory objects) in a symmetric monoidal closed category E that are representable in the sense of inducing on E the…

Category Theory · Mathematics 2012-05-25 Michael A. Warren

We discuss what it means for a symmetric monoidal category to be a module over a commutative semiring category. Each of the categories of (1) cartesian monoidal categories, (2) semiadditive categories, and (3) connective spectra can be…

Category Theory · Mathematics 2018-08-29 John D. Berman

Milner's bigraphs are a general framework for reasoning about distributed and concurrent programming languages. Notably, it has been designed to encompass both the pi-calculus and the Ambient calculus. This paper is only concerned with…

Logic in Computer Science · Computer Science 2009-06-08 Tom Hirschowitz , Aurélien Pardon

In this paper, we study multi-agent network games subject to affine time-varying coupling constraints and a time-varying communication network. We focus on the class of games adopting proximal dynamics and study their convergence to a…

Computer Science and Game Theory · Computer Science 2019-11-20 Carlo Cenedese , Giuseppe Belgioioso , Sergio Grammatico , Ming Cao

The idea of this paper is an advanced game concept. This concept is expected to model non-monetary bilateral cooperations between self-interested agents. Such non-monetary cases are social cooperations like allocation of high level jobs or…

Computer Science and Game Theory · Computer Science 2009-05-25 Rustam Tagiew

This paper has a twofold scope. The first one is to clarify and put in evidence the isomorphic character of two theories developed in quite different fields: on one side, threshold logic, on the other side, simple games. One of the main…

Computer Science and Game Theory · Computer Science 2017-07-10 Josep Freixas , Marc Freixas , Sascha Kurz

We introduce operational semantics into games. And based on the operational semantics, we establish a full algebra of games, including basic algebra of games, algebra of concurrent games, recursion and abstraction. The algebra can be used…

Logic in Computer Science · Computer Science 2019-09-04 Yong Wang

Extensive games are tools largely used in economics to describe decision processes ofa community of agents. In this paper we propose a formal presentation based on theproof assistant COQ which focuses mostly on infinite extensive games and…

Computer Science and Game Theory · Computer Science 2017-12-07 Pierre Lescanne

The difference set of an outcome in an auction is the set of types that the auction mechanism maps to the outcome. We give a complete characterization of the geometry of the difference sets that can appear for a dominant strategy incentive…

Computer Science and Game Theory · Computer Science 2022-11-04 Michael Joswig , Max Klimm , Sylvain Spitz

In his recent and exploratory work on template games and linear logic, Melli\`es defines sequential and concurrent games as categories with positions as objects and trajectories as morphisms, labelled by a specific synchronization template.…

Logic in Computer Science · Computer Science 2021-05-12 Melliès Paul-André