Related papers: Generating Talking Face Landmarks from Speech
In this paper, we propose a talking face generation method that takes an audio signal as input and a short target video clip as reference, and synthesizes a photo-realistic video of the target face with natural lip motions, head poses, and…
This article presents a whisper speech detector in the far-field domain. The proposed system consists of a long-short term memory (LSTM) neural network trained on log-filterbank energy (LFBE) acoustic features. This model is trained and…
Visual Speech Recognition (VSR) is a task to predict a sentence or word from lip movements. Some works have been recently presented which use audio signals to supplement visual information. However, existing methods utilize only limited…
While current talking head models are capable of generating photorealistic talking head videos, they provide limited pose controllability. Most methods require specific video sequences that should exactly contain the head pose desired,…
Furui first demonstrated that the identity of both consonant and vowel can be perceived from the C-V transition; later, Stevens proposed that acoustic landmarks are the primary cues for speech perception, and that steady-state regions are…
We present a novel approach to generating photo-realistic images of a face with accurate lip sync, given an audio input. By using a recurrent neural network, we achieved mouth landmarks based on audio features. We exploited the power of…
Large Language Models (LLMs) have recently garnered significant attention, primarily for their capabilities in text-based interactions. However, natural human interaction often relies on speech, necessitating a shift towards voice-based…
Audio-visual automatic speech recognition is a promising approach to robust ASR under noisy conditions. However, up until recently it had been traditionally studied in isolation assuming the video of a single speaking face matches the…
The goal of this work is to recognise phrases and sentences being spoken by a talking face, with or without the audio. Unlike previous works that have focussed on recognising a limited number of words or phrases, we tackle lip reading as an…
In this paper, we present a video-based learning framework for animating personalized 3D talking faces from audio. We introduce two training-time data normalizations that significantly improve data sample efficiency. First, we isolate and…
Talking face generation aims at generating photo-realistic video portraits of a target person driven by input audio. Due to its nature of one-to-many mapping from the input audio to the output video (e.g., one speech content may have…
Lip-to-speech (L2S) synthesis, which reconstructs speech from visual cues, faces challenges in accuracy and naturalness due to limited supervision in capturing linguistic content, accents, and prosody. In this paper, we propose RESOUND, a…
Novel text-to-speech systems can generate entirely new voices that were not seen during training. However, it remains a difficult task to efficiently create personalized voices from a high-dimensional speaker space. In this work, we use…
Lip-to-speech involves generating a natural-sounding speech synchronized with a soundless video of a person talking. Despite recent advances, current methods still cannot produce high-quality speech with high levels of intelligibility for…
Long short-term memory (LSTM) based acoustic modeling methods have recently been shown to give state-of-the-art performance on some speech recognition tasks. To achieve a further performance improvement, in this research, deep extensions on…
Given a speaker's speech, it is interesting to see if it is possible to generate this speaker's face. One main challenge in this task is to alleviate the natural mismatch between face and speech. To this end, in this paper, we propose a…
The latency bottleneck of traditional text-to-speech (TTS) systems fundamentally hinders the potential of streaming large language models (LLMs) in conversational AI. These TTS systems, typically trained and inferenced on complete…
Talking face generation aims to synthesize a face video with precise lip synchronization as well as a smooth transition of facial motion over the entire video via the given speech clip and facial image. Most existing methods mainly focus on…
Speech-driven facial animation methods usually contain two main classes, 3D and 2D talking face, both of which attract considerable research attention in recent years. However, to the best of our knowledge, the research on 3D talking face…
Talking face generation aims to create realistic videos with accurate lip synchronization and high visual quality, using given audio and reference video while preserving identity and visual characteristics. In this paper, we start by…