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Related papers: Flow From Motion: A Deep Learning Approach

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Technology can facilitate self-learning for academic and leisure activities such as music learning. In general, learning to play an unknown musical song at sight on the electric piano or any other instrument can be quite a chore. In a…

Human-Computer Interaction · Computer Science 2020-04-29 Martin Haug , Paavo Camps , Tobias Umland , Jan-Niklas Voigt-Antons

Mobile and wearable devices have enabled numerous applications, including activity tracking, wellness monitoring, and human--computer interaction, that measure and improve our daily lives. Many of these applications are made possible by…

Human-Computer Interaction · Computer Science 2022-03-04 Shibo Zhang , Yaxuan Li , Shen Zhang , Farzad Shahabi , Stephen Xia , Yu Deng , Nabil Alshurafa

Wearable devices record physiological and behavioral signals that can improve health predictions. While foundation models are increasingly used for such predictions, they have been primarily applied to low-level sensor data, despite…

Automated tennis stroke analysis has advanced significantly with the integration of biomechanical motion cues alongside deep learning techniques, enhancing stroke classification accuracy and player performance evaluation. Despite these…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Arushi Dashore , Aryan Anumala , Emily Hui , Olivia Yang

Wearable devices enable theoretically continuous, longitudinal monitoring of physiological measurements like step count, energy expenditure, and heart rate. Although the classification of abnormal cardiac rhythms such as atrial fibrillation…

Signal Processing · Electrical Eng. & Systems 2020-01-28 Jessica Torres Soto , Euan Ashley

In digital knowledge work, flow promises not just productivity; it offers a pathway to well-being. Yet despite decades of flow research in HCI, we know little about how to design digital interventions that support it. In this work, we…

Human-Computer Interaction · Computer Science 2026-02-03 Fabio Stano , Max L Wilson , Christof Weinhardt , Michael T Knierim

Recent developments in machine-learning algorithms have led to impressive performance increases in many traditional application scenarios of artificial intelligence research. In the area of deep reinforcement learning, deep learning…

Machine Learning · Computer Science 2019-08-16 Malte Schilling , Helge Ritter , Frank W. Ohl

The goal of this paper is to detect the spatio-temporal extent of an action. The two-stream detection network based on RGB and flow provides state-of-the-art accuracy at the expense of a large model-size and heavy computation. We propose to…

Computer Vision and Pattern Recognition · Computer Science 2019-06-12 Jiaojiao Zhao , Cees G. M. Snoek

Wearables activity trackers are becoming widely adopted to understand individual behavior. Understanding behavior may help in self-regulation such as self-monitoring, goal-setting, self-corrective, etc.; Nevertheless, challenges exist in…

Human-Computer Interaction · Computer Science 2022-09-02 Ruochun Wang , Amani Abusafia , Abdallah Lakhdari , Athman Bouguettaya

A new approach in team sports analysis consists in studying positioning and movements of players during the game in relation to team performance. State of the art tracking systems produce spatio-temporal traces of players that have…

Applications · Statistics 2017-07-06 Rodolfo Metulini , Marica Manisera , Paola Zuccolotto

In real-world contexts, sometimes data are available in form of Natural Data Streams, i.e. data characterized by a streaming nature, unbalanced distribution, data drift over a long time frame and strong correlation of samples in short time…

Computer Vision and Pattern Recognition · Computer Science 2023-01-10 Guido Borghi , Gabriele Graffieti , Davide Maltoni

Efficient point-to-point navigation in the presence of a background flow field is important for robotic applications such as ocean surveying. In such applications, robots may only have knowledge of their immediate surroundings or be faced…

Health and fitness wearable technology has recently advanced, making it easier for an individual to monitor their behaviours. Previously self generated data interacts with the user to motivate positive behaviour change, but issues arise…

Computers and Society · Computer Science 2016-02-01 Katrin Hänsel , Natalie Wilde , Hamed Haddadi , Akram Alomainy

Wearables are fundamental to improving our understanding of human activities, especially for an increasing number of healthcare applications from rehabilitation to fine-grained gait analysis. Although our collective know-how to solve Human…

Machine Learning · Computer Science 2020-07-15 Alireza Abedin , Mahsa Ehsanpour , Qinfeng Shi , Hamid Rezatofighi , Damith C. Ranasinghe

Health monitoring applications increasingly rely on machine learning techniques to learn end-user physiological and behavioral patterns in everyday settings. Considering the significant role of wearable devices in monitoring human body…

Machine Learning · Computer Science 2022-08-03 Sina Shahhosseini , Yang Ni , Hamidreza Alikhani , Emad Kasaeyan Naeini , Mohsen Imani , Nikil Dutt , Amir M. Rahmani

In multiphase flow systems, classifying flow patterns is crucial to optimize fluid dynamics and enhance system efficiency. Current industrial methods and scientific laboratories mainly depend on techniques such as flow visualization using…

Machine Learning · Computer Science 2025-02-27 Nian Ran , Fayez M. Al-Alweet , Richard Allmendinger , Ahmad Almakhlafi

The concept of flow is used extensively in HCI, video games, and many other fields, but its prevalent definition is conceptually vague and alternative interpretations have contributed to ambiguity in the literature. To address this, we use…

Human-Computer Interaction · Computer Science 2021-07-20 Kyros Jalife , Casper Harteveld , Christoffer Holmgard

Many high-performance human activities are executed with little or no external feedback: think of a figure skater landing a triple jump, a pitcher throwing a curveball for a strike, or a barista pouring latte art. To study the process of…

Artificial Intelligence · Computer Science 2025-12-10 Antonio Terpin , Raffaello D'Andrea

Robust and accurate six degree-of-freedom tracking on portable devices remains a challenging problem, especially on small hand-held devices such as smartphones. For improved robustness and accuracy, complementary movement information from…

Computer Vision and Pattern Recognition · Computer Science 2020-06-25 Lassi Meronen , William J. Wilkinson , Arno Solin

Monitoring fatigue is essential for improving safety, particularly for people who work long shifts or in high-demand workplaces. The development of wearable technologies, such as fitness trackers and smartwatches, has made it possible to…

Human-Computer Interaction · Computer Science 2024-12-24 Kourosh Kakhi , Senthil Kumar Jagatheesaperumal , Abbas Khosravi , Roohallah Alizadehsani , U Rajendra Acharya