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Recent learning approaches that implicitly represent surface geometry using coordinate-based neural representations have shown impressive results in the problem of multi-view 3D reconstruction. The effectiveness of these techniques is,…
It has long been an ill-posed problem to predict absolute depth maps from single images in real (unseen) indoor scenes. We observe that it is essentially due to not only the scale-ambiguous problem but also the focal-ambiguous problem that…
In this paper, we present a learning-based approach for recovering the 3D geometry of human head from a single portrait image. Our method is learned in an unsupervised manner without any ground-truth 3D data. We represent the head geometry…
Single-view depth estimation refers to the ability to derive three-dimensional information per pixel from a single two-dimensional image. Single-view depth estimation is an ill-posed problem because there are multiple depth solutions that…
Monocular depth reconstruction of complex and dynamic scenes is a highly challenging problem. While for rigid scenes learning-based methods have been offering promising results even in unsupervised cases, there exists little to no…
Recently, 3D face reconstruction and face alignment tasks are gradually combined into one task: 3D dense face alignment. Its goal is to reconstruct the 3D geometric structure of face with pose information. In this paper, we propose a graph…
Traditional 3D face models learn a latent representation of faces using linear subspaces from limited scans of a single database. The main roadblock of building a large-scale face model from diverse 3D databases lies in the lack of dense…
Despite significant progress made in the past few years, challenges remain for depth estimation using a single monocular image. First, it is nontrivial to train a metric-depth prediction model that can generalize well to diverse scenes…
Recent unsupervised domain adaptation methods based on deep architectures have shown remarkable performance not only in traditional classification tasks but also in more complex problems involving structured predictions (e.g. semantic…
The performance of modern deep learning-based systems dramatically depends on the quality of input objects. For example, face recognition quality would be lower for blurry or corrupted inputs. However, it is hard to predict the influence of…
We introduce a convolutional neural network model for unsupervised learning of depth and ego-motion from cylindrical panoramic video. Panoramic depth estimation is an important technology for applications such as virtual reality, 3D…
3D reconstruction from single view images is an ill-posed problem. Inferring the hidden regions from self-occluded images is both challenging and ambiguous. We propose a two-pronged approach to address these issues. To better incorporate…
Face recognition has been of great importance in many applications as a biometric for its throughput, convenience, and non-invasiveness. Recent advancements in deep Convolutional Neural Network (CNN) architectures have boosted significantly…
Many mobile manufacturers recently have adopted Dual-Pixel (DP) sensors in their flagship models for faster auto-focus and aesthetic image captures. Despite their advantages, research on their usage for 3D facial understanding has been…
We present an unsupervised learning framework for the task of monocular depth and camera motion estimation from unstructured video sequences. We achieve this by simultaneously training depth and camera pose estimation networks using the…
In this paper, we propose a two-stage depth ranking based method (DRPose3D) to tackle the problem of 3D human pose estimation. Instead of accurate 3D positions, the depth ranking can be identified by human intuitively and learned using the…
Following the successful application of deep convolutional neural networks to 2d human pose estimation, the next logical problem to solve is 3d human pose estimation from monocular images. While previous solutions have shown some success,…
Many methods have been proposed over the years to tackle the task of facial 3D geometry and texture recovery from a single image. Such methods often fail to provide high-fidelity texture without relying on 3D facial scans during training.…
In this paper, we tackle the challenging problem of 3D keypoint estimation of general objects using a novel implicit representation. Previous works have demonstrated promising results for keypoint prediction through direct coordinate…
Despite significant progress in monocular depth estimation in the wild, recent state-of-the-art methods cannot be used to recover accurate 3D scene shape due to an unknown depth shift induced by shift-invariant reconstruction losses used in…