Related papers: A Note on Bootstrap Percolation Thresholds in Plan…
Consider a $p$-random subset $A$ of initially infected vertices in the discrete cube $[L]^d$, and assume that the neighbourhood of each vertex consists of the $a_i$ nearest neighbours in the $\pm e_i$-directions for each $i \in \{1,2,\dots,…
Motivated by the bootstrap percolation process for graphs, we define a new, high-order generalisation to $k$-uniform hypergraphs, in which we infect $j$-sets of vertices for some integer $1\le j \le k-1$. We investigate the smallest…
We consider regular tessellations of the plane as infinite graphs in which $q$ edges and $q$ faces meet at each vertex, and in which $p$ edges and $p$ vertices surround each face. For $1/p + 1/q = 1/2$, these are tilings of the Euclidean…
In the bootstrap percolation model, sites in an L by L square are initially infected independently with probability p. At subsequent steps, a healthy site becomes infected if it has at least 2 infected neighbours. As (L,p)->(infinity,0),…
In this work we investigate a bootstrap percolation process on random graphs generated by a random graph model which combines preferential attachment and edge insertion between previously existing vertices. The probabilities of adding…
Geometric inhomogeneous random graphs (GIRGs) are a model for scale-free networks with underlying geometry. We study bootstrap percolation on these graphs, which is a process modelling the spread of an infection of vertices starting within…
We consider a classic model known as bootstrap percolation on the $n \times n$ square grid. To each vertex of the grid we assign an initial state, infected or healthy, and then in consecutive rounds we infect every healthy vertex that has…
We consider the $d$-neighbor bootstrap percolation process on the $d$-dimensional torus, with vertex set $V=\{1,\cdots,n\}^d$ and edge set $\{xy:\sum_{i=1}^d|x_i-y_i (\text{mod} \; n)|=1\}$. We determine the percolation time up to a…
In this paper we investigate the critical probability $p_c(Q_n,r)$ for bootstrap percolation with the infection threshold $r$ on the $n$-dimensional hypercube $Q_n$ with vertex set $V(Q_n)=\{0,1\}^n$ and edges connecting the pairs at…
The $r$-neighbor bootstrap percolation is a graph infection process based on the update rule by which a vertex with $r$ infected neighbors becomes infected. We say that an initial set of infected vertices propagates if all vertices of a…
A tessellation of the plane is face-homogeneous if for some integer $k\geq3$ there exists a cyclic sequence $\sigma=[p_0,p_1,\ldots,p_{k-1}]$ of integers $\geq3$ such that, for every face $f$ of the tessellation, the valences of the…
We consider a stationary face-to-face tessellation $X$ of $\mathbb{R}^d$ and introduce several percolation models by colouring some of the faces black in a consistent way. Our main model is cell percolation, where cells are declared black…
We use isoperimetric inequalities combined with a new technique to prove upper bounds for the site percolation threshold of plane graphs with given minimum degree conditions. In the process we prove tight new isoperimetric bounds for…
We consider the $r$-neighbor bootstrap percolation process on the graph with vertex set $V=\{0,1\}^n$ and edges connecting the pairs at Hamming distance $1,2,\dots,k$, where $k\ge 2$. We find asymptotics of the critical probability of…
Two-dimensional bootstrap percolation is a cellular automaton in which sites become 'infected' by contact with two or more already infected nearest neighbors. We consider these dynamics, which can be interpreted as a monotone version of the…
Let $Z$ be the typical cell of a stationary Poisson hyperplane tessellation in $\mathbb{R}^d$. The distribution of the number of facets $f(Z)$ of the typical cell is investigated. It is shown, that under a well-spread condition on the…
Consider a $p$-random subset $A$ of initially infected vertices in the discrete cube $[L]^3$, and assume that the neighbourhood of each vertex consists of the $a_i$ nearest neighbours in the $\pm e_i$-directions for each $i \in \{1,2,3\}$,…
We study atypical behavior in bootstrap percolation on the Erd\H{o}s-R\'enyi random graph. Initially a set $S$ is infected. Other vertices are infected once at least $r$ of their neighbors become infected. Janson et al. (2012) locates the…
A tiling (edge-to-edge) of the plane is a family of tiles that cover the plane without gaps or overlaps. Vertex figure of a vertex in a tiling to be the union of all edges incident to that vertex. A tiling is $k$-vertex-homogeneous if any…
We show that convex pentagons that can generate edge-to-edge monohedral tilings of the plane can be classified into exactly eight types. Using these results, it is also proved that no single convex polygon can be an aperiodic prototile…