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Related papers: Learning to Reconstruct Texture-less Deformable Su…

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This paper addresses the limitations of neural rendering-based multi-view surface reconstruction methods, which require an additional mesh extraction step that is inconvenient and would produce poor-quality surfaces with mesh aliasing,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Qitong Zhang , Jieqing Feng

Reconstructing texture-less surfaces poses unique challenges in computer vision, primarily due to the lack of specialized datasets that cater to the nuanced needs of depth and normals estimation in the absence of textural information. We…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Muhammad Saif Ullah Khan , Sankalp Sinha , Didier Stricker , Marcus Liwicki , Muhammad Zeshan Afzal

3D Morphable Model (3DMM) based methods have achieved great success in recovering 3D face shapes from single-view images. However, the facial textures recovered by such methods lack the fidelity as exhibited in the input images. Recent work…

Computer Vision and Pattern Recognition · Computer Science 2020-07-14 Jiangke Lin , Yi Yuan , Tianjia Shao , Kun Zhou

Estimating the pose of an object from a monocular image is an inverse problem fundamental in computer vision. The ill-posed nature of this problem requires incorporating deformation priors to solve it. In practice, many materials do not…

Computer Vision and Pattern Recognition · Computer Science 2023-03-20 Oriol Barbany , Adrià Colomé , Carme Torras

Single image 3D reconstruction is an important but challenging task that requires extensive knowledge of our natural world. Many existing methods solve this problem by optimizing a neural radiance field under the guidance of 2D diffusion…

Computer Vision and Pattern Recognition · Computer Science 2023-06-30 Minghua Liu , Chao Xu , Haian Jin , Linghao Chen , Mukund Varma T , Zexiang Xu , Hao Su

We study end-to-end learning strategies for 3D shape inference from images, in particular from a single image. Several approaches in this direction have been investigated that explore different shape representations and suitable learning…

Computer Vision and Pattern Recognition · Computer Science 2019-08-21 Roman Klokov , Jakob Verbeek , Edmond Boyer

Existing 3D surface representation approaches are unable to accurately classify pixels and their orientation lying on the boundary of an object. Thus resulting in coarse representations which usually require post-processing steps to extract…

Computer Vision and Pattern Recognition · Computer Science 2019-01-23 Mateusz Michalkiewicz , Jhony K. Pontes , Dominic Jack , Mahsa Baktashmotlagh , Anders Eriksson

Recently, the emergence of diffusion models has opened up new opportunities for single-view reconstruction. However, all the existing methods represent the target object as a closed mesh devoid of any structural information, thus neglecting…

Graphics · Computer Science 2024-05-28 Anran Liu , Cheng Lin , Yuan Liu , Xiaoxiao Long , Zhiyang Dou , Hao-Xiang Guo , Ping Luo , Wenping Wang

Unregistered surface meshes, especially raw 3D scans, present significant challenges for automatic computation of plausible deformations due to the lack of established point-wise correspondences and the presence of noise in the data. In…

Graphics · Computer Science 2025-09-01 Thomas Besnier , Sylvain Arguillère , Mohamed Daoudi

We present an approach to infer the 3D shape, texture, and camera pose for an object from a single RGB image, using only category-level image collections with foreground masks as supervision. We represent the shape as an image-conditioned…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Shubham Tulsiani , Nilesh Kulkarni , Abhinav Gupta

We demonstrate the use of shape-from-shading (SfS) to improve both the quality and the robustness of 3D reconstruction of dynamic objects captured by a single camera. Unlike previous approaches that made use of SfS as a post-processing…

Computer Vision and Pattern Recognition · Computer Science 2017-08-08 Qi Liu-Yin , Rui Yu , Lourdes Agapito , Andrew Fitzgibbon , Chris Russell

3D reconstruction is a fundamental problem in computer vision, and the task is especially challenging when the object to reconstruct is partially or fully occluded. We introduce a method that uses the shadows cast by an unobserved object in…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Ruoshi Liu , Sachit Menon , Chengzhi Mao , Dennis Park , Simon Stent , Carl Vondrick

In this paper, we address the problem of 3D object mesh reconstruction from RGB videos. Our approach combines the best of multi-view geometric and data-driven methods for 3D reconstruction by optimizing object meshes for multi-view…

Computer Vision and Pattern Recognition · Computer Science 2019-03-21 Chen-Hsuan Lin , Oliver Wang , Bryan C. Russell , Eli Shechtman , Vladimir G. Kim , Matthew Fisher , Simon Lucey

Textured high-fidelity 3D models are crucial for games, AR/VR, and film, but human-aligned evaluation methods still fall behind despite recent advances in 3D reconstruction and generation. Existing metrics, such as Chamfer Distance, often…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Tianyu Luan , Xuelu Feng , Zixin Zhu , Phani Nuney , Sheng Liu , Xuan Gong , David Doermann , Chunming Qiao , Junsong Yuan

In this study, we address the challenge of 3D scene structure recovery from monocular depth estimation. While traditional depth estimation methods leverage labeled datasets to directly predict absolute depth, recent advancements advocate…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Chi Zhang , Wei Yin , Gang Yu , Zhibin Wang , Tao Chen , Bin Fu , Joey Tianyi Zhou , Chunhua Shen

Texture cues on 3D objects are key to compelling visual representations, with the possibility to create high visual fidelity with inherent spatial consistency across different views. Since the availability of textured 3D shapes remains very…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Yawar Siddiqui , Justus Thies , Fangchang Ma , Qi Shan , Matthias Nießner , Angela Dai

The 3D Morphable Model (3DMM), which is a Principal Component Analysis (PCA) based statistical model that represents a 3D face using linear basis functions, has shown promising results for reconstructing 3D faces from single-view…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Harim Jung , Myeong-Seok Oh , Seong-Whan Lee

Single-view 3D shape retrieval is a challenging task that is increasingly important with the growth of available 3D data. Prior work that has studied this task has not focused on evaluating how realistic occlusions impact performance, and…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Qirui Wu , Daniel Ritchie , Manolis Savva , Angel X. Chang

3D face reconstruction from a single image is a challenging problem, especially under partial occlusions and extreme poses. This is because the uncertainty of the estimated 2D landmarks will affect the quality of face reconstruction. In…

Computer Vision and Pattern Recognition · Computer Science 2020-09-15 Kun Li , Jing Yang , Nianhong Jiao , Jinsong Zhang , Yu-Kun Lai

Nonparametric approaches have shown promising results on reconstructing 3D human mesh from a single monocular image. Unlike previous approaches that use a parametric human model like skinned multi-person linear model (SMPL), and attempt to…

Computer Vision and Pattern Recognition · Computer Science 2020-03-03 Kevin Lin , Lijuan Wang , Ying Jin , Zicheng Liu , Ming-Ting Sun
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