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Virtual Reality (VR) applications require high data rate for a high-quality immersive experience, in addition to low latency to avoid dizziness and motion sickness. One of the key wireless VR challenges is providing seamless connectivity…

Networking and Internet Architecture · Computer Science 2021-10-07 Mostafa Abdelrahman , Mohammed Elbamby , Vilho Räisänen

Fully immersive experiences that tightly integrate 6-DoF visual and auditory interaction are essential for virtual and augmented reality. While such experiences can be achieved through computer-generated content, constructing them directly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Zhengxian Yang , Shengqi Wang , Shi Pan , Hongshuai Li , Haoxiang Wang , Lin Li , Guanjun Li , Zhengqi Wen , Borong Lin , Jianhua Tao , Tao Yu

Modern video generation frameworks based on Latent Diffusion Models suffer from inefficiencies in tokenization due to the Frame-Proportional Information Assumption. Existing tokenizers provide fixed temporal compression rates, causing the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Tianxiong Zhong , Xingye Tian , Boyuan Jiang , Xuebo Wang , Xin Tao , Pengfei Wan , Zhiwei Zhang

The acceptance of immersive telepresence systems is impeded by the latency that is present when mediating the realistic feeling of presence in a remote environment to a local human user. A disagreement between the user's ego-motion and the…

Image and Video Processing · Electrical Eng. & Systems 2020-09-10 Tamay Aykut , Basak Gülezyüz , Bernd Girod , Eckehard Steinbach

Immersive formats such as 360{\deg} and 6DoF point cloud videos require high bandwidth and low latency, posing challenges for real-time AR/VR streaming. This work focuses on reducing bandwidth consumption and encryption/decryption delay,…

Cryptography and Security · Computer Science 2026-02-13 Mohammad Waquas Usmani , Sankalpa Timilsina , Michael Zink , Susmit Shannigrahi

HTTP-based video streaming is a key application on the Internet today, comprising the majority of Internet traffic today. Yet customers remain dissatisfied with video quality, resulting in lost revenue for content providers. Recent studies…

Networking and Internet Architecture · Computer Science 2019-01-03 Matvey Arye , Siddhartha Sen , Michael J. Freedman

Rate adaptation is one of the most important issues in dynamic adaptive streaming over HTTP (DASH). Due to the frequent fluctuations of the network bandwidth and complex variations of video content, it is difficult to deal with the varying…

Computer Vision and Pattern Recognition · Computer Science 2019-12-30 Hui Yuan , Xiaoqian Hu , Junhui Hou , Xuekai Wei , Sam Kwong

HTTP-based video streaming technologies allow for flexible rate selection strategies that account for time-varying network conditions. Such rate changes may adversely affect the user's Quality of Experience; hence online prediction of the…

Multimedia · Computer Science 2017-07-11 Christos G. Bampis , Alan C. Bovik

Head-mounted 360{\deg} displays and portable 360{\deg} cameras have significantly progressed, providing viewers a realistic and immersive experience. However, many omnidirectional videos have low frame rates that can lead to visual fatigue,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Wenxuan Lu , Mengshun Hu , Yansheng Qiu , Liang Liao , Zheng Wang

High frame rate and accurate depth estimation plays an important role in several tasks crucial to robotics and automotive perception. To date, this can be achieved through ToF and LiDAR devices for indoor and outdoor applications,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Andrea Conti , Matteo Poggi , Valerio Cambareri , Stefano Mattoccia

In this paper, we investigate wireless streaming of multi-quality tiled 360 virtual reality (VR) videos from a multi-antenna server to multiple single-antenna users in a multi-carrier system. To capture the impact of field-of-view (FoV)…

Information Theory · Computer Science 2020-09-04 Lingzhi Zhao , Ying Cui , Chengjun Guo , Zhi Liu

We propose ASL360, an adaptive deep reinforcement learning-based scheduler for on-demand 360$^\circ$ video streaming to mobile VR users in next generation wireless networks. We aim to maximize the overall Quality of Experience (QoE) of the…

Networking and Internet Architecture · Computer Science 2026-02-24 Alireza Mohammadhosseini , Jacob Chakareski , Nicholas Mastronarde

The advent of 3D Gaussian splatting (3DGS) has significantly enhanced the quality of volumetric video representation. Meanwhile, in contrast to conventional volumetric video, 3DGS video poses significant challenges for streaming due to its…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Han Gong , Qiyue Li , Zhi Liu , Hao Zhou , Peng Yuan Zhou , Zhu Li , Jie Li

In contrary to traditional media streaming services where a unique media content is delivered to different users, interactive multiview navigation applications enable users to choose their own viewpoints and freely navigate in a 3-D scene.…

Multimedia · Computer Science 2017-09-22 Rui Ma , Thomas Maugey , Pascal Frossard

Caching at the wireless edge can be used to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end-user devices, requests can be served…

Information Theory · Computer Science 2019-12-03 Parisa Hassanzadeh , Antonia M. Tulino , Jaime Llorca , Elza Erkip

Internet video traffic has been been rapidly increasing and is further expected to increase with the emerging 5G applications such as higher definition videos, IoT and augmented/virtual reality applications. As end-users consume video in…

Networking and Internet Architecture · Computer Science 2019-02-13 Abubakr O. Al-Abbasi , Vaneet Aggarwal , Moo-Ryong Ra

Constructing photo-realistic Free-Viewpoint Videos (FVVs) of dynamic scenes from multi-view videos remains a challenging endeavor. Despite the remarkable advancements achieved by current neural rendering techniques, these methods generally…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Jiakai Sun , Han Jiao , Guangyuan Li , Zhanjie Zhang , Lei Zhao , Wei Xing

Streaming video is becoming the predominant type of traffic over the Internet with reports forecasting the video content to account for 80% of all traffic by 2019. With significant investment on Internet backbone, the main bottleneck…

Networking and Internet Architecture · Computer Science 2018-01-01 Emre Ozfatura , Ozgur Ercetin , Hazer Inaltekin

Mobile network operators are considering caching as one of the strategies to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end user…

Information Theory · Computer Science 2015-11-13 P. Hassanzadeh , E. Erkip , J. Llorca , A. Tulino

360$^{\circ}$ video requires human viewers to actively control "where" to look while watching the video. Although it provides a more immersive experience of the visual content, it also introduces additional burden for viewers; awkward…

Computer Vision and Pattern Recognition · Computer Science 2017-05-26 Yu-Chuan Su , Kristen Grauman