Related papers: On the streaming complexity of fundamental geometr…
LP-type problems such as the Minimum Enclosing Ball (MEB), Linear Support Vector Machine (SVM), Linear Programming (LP), and Semidefinite Programming (SDP) are fundamental combinatorial optimization problems, with many important…
This work presents a model reduction approach to the inverse problem in the application of subsurface flows. For the Bayesian inverse problem, the forward model needs to be repeatedly computed for a large number of samples to get a…
We study streaming algorithms for two fundamental geometric problems: computing the cost of a Minimum Spanning Tree (MST) of an $n$-point set $X \subset \{1,2,\dots,\Delta\}^d$, and computing the Earth Mover Distance (EMD) between two…
Convex hulls are fundamental objects in computational geometry. In moderate dimensions or for large numbers of vertices, computing the convex hull can be impractical due to the computational complexity of convex hull algorithms. In this…
Piecewise Linear Approximation (PLA) is a well-established tool to reduce the size of the representation of time series by approximating the series by a sequence of line segments while keeping the error introduced by the approximation…
We present an algorithm for the maximum matching problem in dynamic (insertion-deletions) streams with *asymptotically optimal* space complexity: for any $n$-vertex graph, our algorithm with high probability outputs an $\alpha$-approximate…
Clustering is a fundamental tool for analyzing large data sets. A rich body of work has been devoted to designing data-stream algorithms for the relevant optimization problems such as $k$-center, $k$-median, and $k$-means. Such algorithms…
We improve the space bound for streaming approximation of Diameter but also of Farthest Neighbor queries, Minimum Enclosing Ball and its Coreset, in high-dimensional Euclidean spaces. In particular, our deterministic streaming algorithms…
We study the $k$-median clustering problem for high-dimensional polygonal curves with finite but unbounded number of vertices. We tackle the computational issue that arises from the high number of dimensions by defining a…
An $\varepsilon$-approximate quantile sketch over a stream of $n$ inputs approximates the rank of any query point $q$ - that is, the number of input points less than $q$ - up to an additive error of $\varepsilon n$, generally with some…
Streaming algorithms are generally judged by the quality of their solution, memory footprint, and computational complexity. In this paper, we study the problem of maximizing a monotone submodular function in the streaming setting with a…
This paper studies iterative schemes for measure transfer and approximation problems, which are defined through a slicing-and-matching procedure. Similar to the sliced Wasserstein distance, these schemes benefit from the availability of…
Modern large-scale statistical models require to estimate thousands to millions of parameters. This is often accomplished by iterative algorithms such as gradient descent, projected gradient descent or their accelerated versions. What are…
This survey highlights the recent advances in algorithms for numerical linear algebra that have come from the technique of linear sketching, whereby given a matrix, one first compresses it to a much smaller matrix by multiplying it by a…
We consider the problem of projecting a convex set onto a subspace, or equivalently formulated, the problem of computing a set obtained by applying a linear mapping to a convex feasible set. This includes the problem of approximating convex…
This paper proves strong lower bounds for distributed computing in the CONGEST model, by presenting the bit-gadget: a new technique for constructing graphs with small cuts. The contribution of bit-gadgets is twofold. First, developing…
We consider an important generalization of the Steiner tree problem, the \emph{Steiner forest problem}, in the Euclidean plane: the input is a multiset $X \subseteq \mathbb{R}^2$, partitioned into $k$ color classes $C_1, C_2, \ldots, C_k…
Most known algorithms in the streaming model of computation aim to approximate a single function such as an $\ell_p$-norm. In 2009, Nelson [\url{https://sublinear.info}, Open Problem 30] asked if it possible to design \emph{universal…
We consider simultaneously identifying the membership and locations of point sources that are convolved with different low-pass point spread functions, from the observation of their superpositions. This problem arises in three-dimensional…
Projection methods are popular algorithms for iteratively solving feasibility problems in Euclidean or even Hilbert spaces. They employ (selections of) nearest point mappings to generate sequences that are designed to approximate a point in…