Related papers: Linear-time geometric algorithm for evaluating B\'…
We study a popular algorithm for fitting polynomial curves to scattered data based on the least squares with gradient weights. We show that sometimes this algorithm admits a substantial reduction of complexity, and, furthermore, find…
We exhibit an algorithm to compute equations of an algebraic curve over a computable characteristic 0 field from the power series expansions of its regular 1-forms at a nonrational point of the curve, extending a 2005 algorithm of Baker,…
We present some algorithms that provide useful topological information about curves in surfaces. One of the main algorithms computes the geometric intersection number of two properly embedded 1-manifolds $C_1$ and $C_2$ in a compact…
For applications in computing, Bezier curves are pervasive and are defined by a piecewise linear curve L which is embedded in R^3 and yields a smooth polynomial curve C embedded in R^3. It is of interest to understand when L and C have the…
A new quantum algorithm for a search problem and its computational complexity are discussed. It is shown in the search problem containing 2^n objects that our algorithm runs in polynomial time.
We consider the problem of minimizing a sum of several convex non-smooth functions. We introduce a new algorithm called the selective linearization method, which iteratively linearizes all but one of the functions and employs simple…
Given a set of $n$ points $P$ in the plane, the first layer $L_1$ of $P$ is formed by the points that appear on $P$'s convex hull. In general, a point belongs to layer $L_i$, if it lies on the convex hull of the set $P \setminus…
Techniques for the evaluation of complex polynomials with one and two variables are introduced. Polynomials arise in may areas such as control systems, image and signal processing, coding theory, electrical networks, etc., and their…
We show that the problem to decide whether two (convex) polytopes, given by their vertex-facet incidences, are combinatorially isomorphic is graph isomorphism complete, even for simple or simplicial polytopes. On the other hand, we give a…
We present efficient algorithms for detecting central and mirror symmetry for the case of algebraic curves defined by means of polynomial parametrizations. The algorithms are based on the existence of a linear relationship between two…
A fast algorithm for B-splines in mixed models is presented. B-splines have local support and are computational attractive, because the corresponding matrices are sparse. A key element of the new algorithm is that the local character of…
Polyhedral projection is a main operation of the polyhedron abstract domain.It can be computed via parametric linear programming (PLP), which is more efficient than the classic Fourier-Motzkin elimination method.In prior work, PLP was done…
New algorithms are devised for finding the maxima of multidimensional point samples, one of the very first problems studied in computational geometry. The algorithms are very simple and easily coded and modified for practical needs. The…
A programming tactic involving polyhedra is reported that has been widely applied in the polyhedral analysis of (constraint) logic programs. The method enables the computations of convex hulls that are required for polyhedral analysis to be…
We refine the bit complexity analysis of an algorithm for the computation of at least one point per connected component of a smooth real algebraic set, yielding exponential speedup (with respect to the number of variables) compared to prior…
Linear optimization is many times algorithmically simpler than non-linear convex optimization. Linear optimization over matroid polytopes, matching polytopes and path polytopes are example of problems for which we have simple and efficient…
We provide two algorithms for computing the volume of a convex polytope with half-space representation {x>=0; Ax <=b} for some (m,n) matrix A and some m-vector b. Both algorithms have a O(n^m) computational complexity which makes them…
Prune-and-search is an important paradigm for solving many important geometric problems. We show that the general prune-and-search technique can be implemented where the objects are given in read-only memory. As examples we consider…
We study algorithms for solving quadratic systems of equations based on optimization methods over polytopes. Our work is inspired by a recently proposed convex formulation of the phase retrieval problem, which estimates the unknown signal…
This paper deals with a kind of design of a ruled surface. It combines concepts from the fields of computer aided geometric design and kinematics. A dual unit spherical B\'ezier-like curve on the dual unit sphere (DUS) is obtained with…