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Dexterity is often seen as a cornerstone of complex manipulation. Humans are able to perform a host of skills with their hands, from making food to operating tools. In this paper, we investigate these challenges, especially in the case of…

Robotics · Computer Science 2023-12-13 Aditya Kannan , Kenneth Shaw , Shikhar Bahl , Pragna Mannam , Deepak Pathak

The booming haptic data significantly improves the users'immersion during multimedia interaction. As a result, the study of Haptic,Audio-Visual Environment(HAVE)has attracted attentions of multimedia community. To realize such a system, a…

Multimedia · Computer Science 2022-05-10 Yiwen Xu , Liangtao Huang , Tiesong Zhao , Liqun Lin , Ying Fang

Music is a form of expression that often requires interaction between players. If one wishes to interact in such a musical way with a computer, it is necessary for the machine to be able to interpret the input given by the human to find its…

Sound · Computer Science 2022-09-01 Filippo Carnovalini , Antonio Rodà

Phase retrieval is a problem encountered not only in speech and audio processing, but in many other fields such as optics. Iterative algorithms based on non-convex set projections are effective and frequently used for retrieving the phase…

Audio and Speech Processing · Electrical Eng. & Systems 2022-11-10 Tal Peer , Simon Welker , Timo Gerkmann

Existing approaches for generating multitrack music with transformer models have been limited in terms of the number of instruments, the length of the music segments and slow inference. This is partly due to the memory requirements of the…

Sound · Computer Science 2023-05-26 Hao-Wen Dong , Ke Chen , Shlomo Dubnov , Julian McAuley , Taylor Berg-Kirkpatrick

We present Music Tagging Transformer that is trained with a semi-supervised approach. The proposed model captures local acoustic characteristics in shallow convolutional layers, then temporally summarizes the sequence of the extracted…

Sound · Computer Science 2021-11-29 Minz Won , Keunwoo Choi , Xavier Serra

A music glove instrument equipped with force sensitive, flex and IMU sensors is trained on an electric piano to learn note sequences based on a time series of sensor inputs. Once trained, the glove is used on any surface to generate the…

Human-Computer Interaction · Computer Science 2020-01-28 Joseph Bakarji

High-quality, multi-turn instructional dialogues between novices and experts are essential for developing AI systems that support teaching, learning, and decision-making. These dialogues often involve scaffolding -- the process by which an…

Artificial Intelligence · Computer Science 2026-02-05 Si Chen , Izzy Molnar , Ting Hua , Peiyu Li , Le Huy Khiem , G. Alex Ambrose , Jim Lang , Ronald Metoyer , Nitesh V. Chawla

Learning with the \textit{instance-dependent} label noise is challenging, because it is hard to model such real-world noise. Note that there are psychological and physiological evidences showing that we humans perceive instances by…

Machine Learning · Computer Science 2020-12-04 Xiaobo Xia , Tongliang Liu , Bo Han , Nannan Wang , Mingming Gong , Haifeng Liu , Gang Niu , Dacheng Tao , Masashi Sugiyama

The Fourier Transform (FT) is a fundamental tool that permeates modern science and technology. While chemistry undergraduates encounter the FT as early as second year, their courses often only mention it in passing because computers…

The fine-tuning paradigm in addressing long-tail learning tasks has sparked significant interest since the emergence of foundation models. Nonetheless, how fine-tuning impacts performance in long-tail learning was not explicitly quantified.…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Jiang-Xin Shi , Tong Wei , Zhi Zhou , Jie-Jing Shao , Xin-Yan Han , Yu-Feng Li

The Tactile Internet requires ultra-low latency and high-fidelity haptic feedback to enable immersive teleoperation. A key challenge is to ensure ultra-reliable and low-latency transmission of haptic packets under channel variations and…

Signal Processing · Electrical Eng. & Systems 2025-11-13 Georgios Kokkinis , Alexandros Iosifidis , Qi Zhang

Device-guided music transfer adapts playback across unseen devices for users who lack them. Existing methods mainly focus on modifying the timbre, rhythm, harmony, or instrumentation to mimic genres or artists, overlooking the diverse…

Sound · Computer Science 2025-11-24 Manh Pham Hung , Changshuo Hu , Ting Dang , Dong Ma

Surface visualizations are essential in analyzing three-dimensional spatiotemporal phenomena. Given its ability to provide enhanced spatial perception and scene maneuverability, virtual reality (VR) is an essential medium for surface…

Human-Computer Interaction · Computer Science 2024-12-11 Hamza Afzaal , Usman Alim

The emotional and structural experience of music remains a significant accessibility challenge for the deaf and hard of hearing community. This paper introduces MUSTEM (Multisensorial Emotional Translation), a novel system designed to…

Signal Processing · Electrical Eng. & Systems 2025-11-18 Paloma Sette , Maria Werneck , William Barbosa , Ana Loubacker

We introduce Scaffold Prompt Tuning (ScaPT), a novel prompt-based framework for adapting large-scale functional magnetic resonance imaging (fMRI) pre-trained models to downstream tasks, with high parameter efficiency and improved…

Neurons and Cognition · Quantitative Biology 2024-08-21 Zijian Dong , Yilei Wu , Zijiao Chen , Yichi Zhang , Yueming Jin , Juan Helen Zhou

We introduce the Latent Fourier Transform (LatentFT), a framework that provides novel frequency-domain controls for generative music models. LatentFT combines a diffusion autoencoder with a latent-space Fourier transform to separate musical…

Sound · Computer Science 2026-04-21 Mason Wang , Cheng-Zhi Anna Huang

Audio classification has seen great progress with the increasing availability of large-scale datasets. These large datasets, however, are often only partially labeled as collecting full annotations is a tedious and expensive process. This…

Sound · Computer Science 2021-11-29 Siddharth Gururani , Alexander Lerch

This paper brings into discussion some of the most relevant technological challenges involving haptic systems in medical education. One of these challenges is choosing the suitable haptic hardware, API or framework for developing a…

Human-Computer Interaction · Computer Science 2018-11-20 Felix G. Hamza-Lup , Dorin M. Popovici , Crenguta M. Bogdan

Robotic minimally invasive interventions typically require using more than two instruments. We thus developed a foot pedal interface which allows the user to control a robotic arm (simultaneously to working with the hands) with four degrees…