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Existing human Motion Capture (MoCap) methods mostly focus on the visual similarity while neglecting the physical plausibility. As a result, downstream tasks such as driving virtual human in 3D scene or humanoid robots in real world suffer…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Shenghao Ren , Yi Lu , Jiayi Huang , Jiayi Zhao , He Zhang , Tao Yu , Qiu Shen , Xun Cao

Training state-of-the-art models for human body pose and shape recovery from images or videos requires datasets with corresponding annotations that are really hard and expensive to obtain. Our goal in this paper is to study whether poses…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Fabien Baradel , Thibault Groueix , Philippe Weinzaepfel , Romain Brégier , Yannis Kalantidis , Grégory Rogez

Egocentric 3D human pose estimation remains challenging due to severe perspective distortion, limited body visibility, and complex camera motion inherent in first-person viewpoints. Existing methods typically rely on single-frame analysis…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Md Mushfiqur Azam , John Quarles , Kevin Desai

We propose the use of a proportional-derivative (PD) control based policy learned via reinforcement learning (RL) to estimate and forecast 3D human pose from egocentric videos. The method learns directly from unsegmented egocentric videos…

Computer Vision and Pattern Recognition · Computer Science 2019-08-06 Ye Yuan , Kris Kitani

Multi-human 3D pose estimation plays a key role in establishing a seamless connection between the real world and the virtual world. Recent efforts adopted a two-stage framework that first builds 2D pose estimations in multiple camera views…

Computer Vision and Pattern Recognition · Computer Science 2023-01-24 Letian Zhang , Jie Xu

We present a novel method for estimation of 3D human poses from a multi-camera setup, employing distributed smart edge sensors coupled with a backend through a semantic feedback loop. 2D joint detection for each camera view is performed…

Computer Vision and Pattern Recognition · Computer Science 2021-07-06 Simon Bultmann , Sven Behnke

Localizing a person from a moving monocular camera is critical for Human-Robot Interaction (HRI). To estimate the 3D human position from a 2D image, existing methods either depend on the geometric assumption of a fixed camera or use a…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Yu Zhan , Hanjing Ye , Hong Zhang

Fisheye cameras offer robots the ability to capture human movements across a wider field of view (FOV) than standard pinhole cameras, making them particularly useful for applications in human-robot interaction and automotive contexts.…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Stephanie Käs , Sven Peter , Henrik Thillmann , Anton Burenko , David Benjamin Adrian , Dennis Mack , Timm Linder , Bastian Leibe

We present a new trainable system for physically plausible markerless 3D human motion capture, which achieves state-of-the-art results in a broad range of challenging scenarios. Unlike most neural methods for human motion capture, our…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Soshi Shimada , Vladislav Golyanik , Weipeng Xu , Patrick Pérez , Christian Theobalt

We propose a method for object-aware 3D egocentric pose estimation that tightly integrates kinematics modeling, dynamics modeling, and scene object information. Unlike prior kinematics or dynamics-based approaches where the two components…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Zhengyi Luo , Ryo Hachiuma , Ye Yuan , Kris Kitani

Automatically describing video, or video captioning, has been widely studied in the multimedia field. This paper proposes a new task of sensor-augmented egocentric-video captioning, a newly constructed dataset for it called MMAC Captions,…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Katsuyuki Nakamura , Hiroki Ohashi , Mitsuhiro Okada

We introduce a novel motion capture system that reconstructs full-body 3D motion using only sparse pairwise distance (PWD) measurements from body-mounted(UWB) sensors. Using time-of-flight ranging between wireless nodes, our method…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Ofir Abramovich , Ariel Shamir , Andreas Aristidou

While on-body device-based human motion estimation is crucial for applications such as XR interaction, existing methods often suffer from poor wearability, expensive hardware, and cumbersome calibration, which hinder their adoption in daily…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Siqi Zhu , Yixuan Li , Junfu Li , Qi Wu , Zan Wang , Haozhe Ma , Wei Liang

Marker-based motion capture (MoCap) systems have long been the gold standard for accurate 4D human modeling, yet their reliance on specialized hardware and markers limits scalability and real-world deployment. Advancing reliable markerless…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Yeeun Park , Miqdad Naduthodi , Suryansh Kumar

We tackle the problem of estimating the 3D pose of an individual's upper limbs (arms+hands) from a chest mounted depth-camera. Importantly, we consider pose estimation during everyday interactions with objects. Past work shows that strong…

Computer Vision and Pattern Recognition · Computer Science 2014-12-02 Gregory Rogez , James S. Supancic , Deva Ramanan

Human and environment sensing are two important topics in Computer Vision and Graphics. Human motion is often captured by inertial sensors, while the environment is mostly reconstructed using cameras. We integrate the two techniques…

Computer Vision and Pattern Recognition · Computer Science 2023-05-03 Xinyu Yi , Yuxiao Zhou , Marc Habermann , Vladislav Golyanik , Shaohua Pan , Christian Theobalt , Feng Xu

3D human pose estimation (HPE) is crucial in many fields, such as human behavior analysis, augmented reality/virtual reality (AR/VR) applications, and self-driving industry. Videos that contain multiple potentially occluded people captured…

Computer Vision and Pattern Recognition · Computer Science 2020-11-03 Renshu Gu , Gaoang Wang , Jenq-Neng Hwang

Recovering temporally consistent 3D human body pose, shape and motion from a monocular video is a challenging task due to (self-)occlusions, poor lighting conditions, complex articulated body poses, depth ambiguity, and limited availability…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Sushovan Chanda , Amogh Tiwari , Lokender Tiwari , Brojeshwar Bhowmick , Avinash Sharma , Hrishav Barua

Given a video captured from a first person perspective and the environment context of where the video is recorded, can we recognize what the person is doing and identify where the action occurs in the 3D space? We address this challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-08-16 Miao Liu , Lingni Ma , Kiran Somasundaram , Yin Li , Kristen Grauman , James M. Rehg , Chao Li

Estimating 3D poses of multiple humans in real-time is a classic but still challenging task in computer vision. Its major difficulty lies in the ambiguity in cross-view association of 2D poses and the huge state space when there are…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Long Chen , Haizhou Ai , Rui Chen , Zijie Zhuang , Shuang Liu
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