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The motion measurement of point targets constitutes a fundamental problem in photogrammetry, with extensive applications across various engineering domains. Reconstructing a point's 3D motion just from the images captured by only a…
Monotonicity is a simple yet significant qualitative characteristic. We consider the problem of segmenting an array in up to K segments. We want segments to be as monotonic as possible and to alternate signs. We propose a quality metric for…
We prove general theorems for isoperimetric problems on lattices of the form ${\mathbb{Z}}^{k} \times {\mathbb{N}}^{d}$ which state that the perimeter of the optimal set is a monotonically increasing function of the volume under certain…
As a continuation to our previous work [9, 10], we consider the domino tiling problem with impurities. (1) if we have more than two impurities on the boundary, we can compute the number of corresponding perfect matchings by using the…
An upward drawing of a tree is a drawing such that no parents are below their children. It is order-preserving if the edges to children appear in prescribed order around each node. Chan showed that any tree has an upward order-preserving…
We study the construction of the minimum cost spanning geometric graph of a given rooted point set $P$ where each point of $P$ is connected to the root by a path that satisfies a given property. We focus on two properties, namely the…
Detecting 3D lanes from the camera is a rising problem for autonomous vehicles. In this task, the correct camera pose is the key to generating accurate lanes, which can transform an image from perspective-view to the top-view. With this…
Given a polygon $H$ in the plane, the art gallery problem calls for fining the smallest set of points in $H$ from which every other point in $H$ is seen. We give a deterministic algorithm that, given any polygon $H$ with $h$ holes, $n$…
We consider methods for finding a simple polygon of minimum (Min-Area) or maximum (Max-Area) possible area for a given set of points in the plane. Both problems are known to be NP-hard; at the center of the recent CG Challenge, practical…
In optimal transport, quadratic regularization is a sparse alternative to entropic regularization: the solution measure tends to have small support. Computational experience suggests that the support decreases monotonically to the…
In this paper, we introduce two parabolic target-space interior-point algorithms for solving monotone linear complementarity problems. The first algorithm is based on a universal tangent direction, which has been recently proposed for…
We study the problem of placing a set $T$ of broadcast towers in a simple polygon $P$ in order for any point to locate itself in the interior of $P$. Let $V(p)$ denote the visibility polygon of a point $p$, as the set of all points $q \in…
A matching $M$ in a graph $G$ is said to be uniquely restricted if there is no other matching in $G$ that matches the same set of vertices as $M$. We describe a polynomial-time algorithm to compute a maximum cardinality uniquely restricted…
The Searchlight Scheduling Problem was first studied in 2D polygons, where the goal is for point guards in fixed positions to rotate searchlights to catch an evasive intruder. Here the problem is extended to 3D polyhedra, with the guards…
We give polynomial-time approximation schemes for monotone maximization problems expressible in terms of distances (up to a fixed upper bound) and efficiently solvable in graphs of bounded treewidth. These schemes apply in all fractionally…
Visual Grounding (VG) aims to locate the most relevant region in an image, based on a flexible natural language query but not a pre-defined label, thus it can be a more useful technique than object detection in practice. Most…
In this paper, we study grid-obstacle representations of graphs where we assign grid-points to vertices and define obstacles such that an edge exists if and only if an $xy$-monotone grid path connects the two endpoints without hitting an…
We study a natural generalization of the maximum weight many-to-one matching problem. We are given an undirected bipartite graph $G= (A \cup P, E)$ with weights on the edges in $E$, and with lower and upper quotas on the vertices in $P$. We…
We present linear-time algorithms for both maximum hidden set and minimum convex cover in funnel polygons. These algorithms show that funnel polygons are "homestead" polygons, i.e. polygons for which the hidden set number and the convex…
The eternal vertex cover problem is a variant of the classical vertex cover problem where a set of guards on the vertices have to be dynamically reconfigured from one vertex cover to another in every round of an attacker-defender game. The…