Related papers: Max-Min Greedy Matching
We study the oblivious matching problem, which aims at finding a maximum matching on a graph with unknown edge set. Any algorithm for the problem specifies an ordering of the vertex pairs. The matching is then produced by probing the pairs…
Motivated by real-world applications, we study the fair allocation of graphical resources, where the resources are the vertices in a graph. Upon receiving a set of resources, an agent's utility equals the weight of a maximum matching in the…
We study the $b$-matching problem in bipartite graphs $G=(S,R,E)$. Each vertex $s\in S$ is a server with individual capacity $b_s$. The vertices $r\in R$ are requests that arrive online and must be assigned instantly to an eligible server.…
An online truthful budgeted matching problem is considered for a bipartite graph, where the right vertices are available ahead of time, and individual left vertices arrive sequentially. On arrival of a left vertex, its edge utilities (or…
We propose a model for online graph problems where algorithms are given access to an oracle that predicts (e.g., based on modeling assumptions or on past data) the degrees of nodes in the graph. Within this model, we study the classic…
For many popular graph metric sparsifiers, such as spanners, emulators, and preservers, simple and elegant greedy algorithms are known that achieve state-of-the-art or existentially optimal tradeoffs between size and quality. The goal of…
In 1982 Papadimitriou and Yannakakis introduced the Exact Matching problem, in which given a red and blue edge-colored graph $G$ and an integer $k$ one has to decide whether there exists a perfect matching in $G$ with exactly $k$ red edges.…
We consider the optimal transport problem between a set of $n$ red points and a set of $n$ blue points subject to a concave cost function such as $c(x,y) = \|x-y\|^{p}$ for $0< p < 1$. Our focus is on a particularly simple matching…
Many problems in signal processing and machine learning can be formalized as weak submodular optimization tasks. For such problems, a simple greedy algorithm (\textsc{Greedy}) is guaranteed to find a solution achieving the objective with a…
The greedy algorithm for approximating dominating sets is a simple method that is known to compute an $(\ln n+1)$-approximation of a minimum dominating set on any graph with $n$ vertices. We show that a small modification of the greedy…
We consider an extension of the {\em popular matching} problem in this paper. The input to the popular matching problem is a bipartite graph G = (A U B,E), where A is a set of people, B is a set of items, and each person a belonging to A…
In an undirected graph $G=(V,E)$, we say $(A,B)$ is a pair of perfectly matched sets if $A$ and $B$ are disjoint subsets of $V$ and every vertex in $A$ (resp. $B$) has exactly one neighbor in $B$ (resp. $A$). The size of a pair of perfectly…
Graph games provide the foundation for modeling and synthesis of reactive processes. Such games are played over graphs where the vertices are controlled by two adversarial players. We consider graph games where the objective of the first…
We consider the *adaptive influence maximization problem*: given a network and a budget $k$, iteratively select $k$ seeds in the network to maximize the expected number of adopters. In the *full-adoption feedback model*, after selecting…
We study the online maximum matching problem in a model in which the edges are associated with a known recourse parameter $k$. An online algorithm for this problem has to maintain a valid matching while edges of the underlying graph are…
Visibility problems have been investigated for a long time under different assumptions as they pose challenging combinatorial problems and are connected to robot navigation problems. The mutual-visibility problem in a graph $G$ of $n$…
In this paper, a new information theoretic framework for graph matching is introduced. Using this framework, the graph isomorphism and seeded graph matching problems are studied. The maximum degree algorithm for graph isomorphism is…
The greedy sequential algorithm for maximal independent set (MIS) loops over the vertices in arbitrary order adding a vertex to the resulting set if and only if no previous neighboring vertex has been added. In this loop, as in many…
Let $G=(V, E)$ be a graph where $V$ and $E$ are the vertex and edge sets, respectively. For two disjoint subsets $A$ and $B$ of $V$, we say $A$ \emph{dominates} $B$ if every vertex of $B$ is adjacent to at least one vertex of $A$. A vertex…
Graph matching, also known as network alignment, refers to finding a bijection between the vertex sets of two given graphs so as to maximally align their edges. This fundamental computational problem arises frequently in multiple fields…