Related papers: An Efficient Human Visual System Based Quality Met…
Although several 2D quality metrics have been proposed for images and videos, in the case of 3D efforts are only at the initial stages. In this paper, we propose a new full-reference quality metric for 3D content. Our method is modeled…
In this paper, we propose a new full-reference quality metric for mobile 3D content. Our method is modeled around the Human Visual System, fusing the information of both left and right channels, considering color components, the cyclopean…
A key factor in designing 3D systems is to understand how different visual cues and distortions affect the perceptual quality of 3D video. The ultimate way to assess video quality is through subjective tests. However, subjective evaluation…
We present two major contributions in this work: 1) we create a full HD resolution stereoscopic (S3D) video dataset comprised of 12 reference and 360 distorted videos. The test stimuli are produced by simulating the five levels of fog and…
We propose a new method for the visual quality assessment of 360-degree (omnidirectional) videos. The proposed method is based on computing multiple spatio-temporal objective quality features on viewports extracted from 360-degree videos. A…
Numerous stereoscopic 3D movies are released every year to theaters and created large revenues. Despite the improvement in stereo capturing and 3D video post-production technology, stereoscopic artifacts which cause viewer discomfort…
Over the last decade, different technologies to visualize 3D scenes have been introduced and improved. These technologies include stereoscopic, multi-view, integral imaging and holographic types. Despite increasing consumer interest; poor…
As the evolution of multiview display technology is bringing glasses-free 3DTV closer to reality, MPEG and VCEG are preparing an extension to HEVC to encode multiview video content. View synthesis in the current version of the 3D video…
This contribution proposes a full-reference Human-Visual-System based 3D video quality metric. In this report, the presented metric is used to evaluate the quality of compressed stereo pair formed from a decoded view and a synthesized view.…
To study the visual attentional behavior of Human Visual System (HVS) on 3D content, eye tracking experiments are performed and Visual Attention Models (VAMs) are designed. One of the main applications of these VAMs is in quality assessment…
Perceptual video quality assessment plays a vital role in the field of video processing due to the existence of quality degradations introduced in various stages of video signal acquisition, compression, transmission and display. With the…
With the rapid advancement of 3D visualization, 3D Gaussian Splatting (3DGS) has emerged as a leading technique for real-time, high-fidelity rendering. While prior research has emphasized algorithmic performance and visual fidelity, the…
In last decade, ever growing internet technologies provided platform to share the multimedia data among different communities. As the ultimate users are human subjects who are concerned about quality of visual information, it is often…
Over the years, various algorithms were developed, attempting to imitate the Human Visual System (HVS), and evaluate the perceptual image quality. However, for certain image distortions, the functionality of the HVS continues to be an…
While there exists a wide variety of Low Dynamic Range (LDR) quality metrics, only a limited number of metrics are designed specifically for the High Dynamic Range (HDR) content. With the introduction of HDR video compression…
As the immersive multimedia techniques like Free-viewpoint TV (FTV) develop at an astonishing rate, user's demand for high-quality immersive contents increases dramatically. Unlike traditional uniform artifacts, the distortions within…
Consumer 3D scanners and depth cameras are increasingly being used to generate content and avatars for Virtual Reality (VR) environments and avoid the inconveniences of hand modeling; however, it is sometimes difficult to evaluate…
Conventional images/videos are often rendered within the central vision area of the human visual system (HVS) with uniform quality. Recent virtual reality (VR) device with head mounted display (HMD) extends the field of view (FoV)…
In most practical situations, the compression or transmission of images and videos creates distortions that will eventually be perceived by a human observer. Vice versa, image and video restoration techniques, such as inpainting or…
Laparoscopic videos can be affected by different distortions which may impact the performance of surgery and introduce surgical errors. In this work, we propose a framework for automatically detecting and identifying such distortions and…