Related papers: Evaluating the Performance of Existing Full-Refere…
Modern displays can render video content with high dynamic range (HDR) and wide color gamut (WCG). However, most resources are still in standard dynamic range (SDR). Therefore, transforming existing SDR content into the HDRTV standard holds…
High Dynamic Range (HDR) imaging aims to reproduce the wide range of brightness levels present in natural scenes, which the human visual system can perceive but conventional digital cameras often fail to capture due to their limited dynamic…
The Digital Video Broadcasting (DVB) has proposed to introduce the Ultra-High Definition services in three phases: UHD-1 phase 1, UHD-1 phase 2 and UHD-2. The UHD-1 phase 2 specification includes several new features such as High Dynamic…
The popularity of streaming videos with live, high-action content has led to an increased interest in High Frame Rate (HFR) videos. In this work we address the problem of frame rate dependent Video Quality Assessment (VQA) when the videos…
The great variations of videographic skills, camera designs, compression and processing protocols, and displays lead to an enormous variety of video impairments. Current no-reference (NR) video quality models are unable to handle this…
Single-image high dynamic range (SI-HDR) reconstruction has recently emerged as a problem well-suited for deep learning methods. Each successive technique demonstrates an improvement over existing methods by reporting higher image quality…
Video quality assessment (VQA) remains an important and challenging problem that affects many applications at the widest scales. Recent advances in mobile devices and cloud computing techniques have made it possible to capture, process, and…
With the growing data consumption of emerging video applications and users requirement for higher resolutions, up to 8K, a huge effort has been made in video compression technologies. Recently, versatile video coding (VVC) has been…
High dynamic range imaging (HDRI) for real-world dynamic scenes is challenging because moving objects may lead to hybrid degradation of low dynamic range and motion blur. Existing event-based approaches only focus on a separate task, while…
Full-reference image quality metrics (FR-IQMs) aim to measure the visual differences between a pair of reference and distorted images, with the goal of accurately predicting human judgments. However, existing FR-IQMs, including traditional…
As demands for high-quality videos continue to rise, high-resolution and high-dynamic range (HDR) imaging techniques are drawing attention. To generate an HDR video from low dynamic range (LDR) images, one of the critical steps is the…
Video Super-Resolution (VSR) aims to restore high-resolution (HR) videos from low-resolution (LR) videos. Existing VSR techniques usually recover HR frames by extracting pertinent textures from nearby frames with known degradation…
This contribution proposes a full-reference Human-Visual-System based 3D video quality metric. In this report, the presented metric is used to evaluate the quality of compressed stereo pair formed from a decoded view and a synthesized view.…
Machine learning-based video codecs have made significant progress in the past few years. A critical area in the development of ML-based video codecs is an accurate evaluation metric that does not require an expensive and slow subjective…
Omnidirectional images (also referred to as static 360{\deg} panoramas) impose viewing conditions much different from those of regular 2D images. How do humans perceive image distortions in immersive virtual reality (VR) environments is an…
Feature point (FP) detection is a fundamental step of many computer vision tasks. However, FP detectors are usually designed for low dynamic range (LDR) images. In scenes with extreme light conditions, LDR images present saturated pixels,…
Virtual viewpoints synthesis is an essential process for many immersive applications including Free-viewpoint TV (FTV). A widely used technique for viewpoints synthesis is Depth-Image-Based-Rendering (DIBR) technique. However, such…
Video gaming streaming services are growing rapidly due to new services such as passive video streaming, e.g. Twitch.tv, and cloud gaming, e.g. Nvidia Geforce Now. In contrast to traditional video content, gaming content has special…
In media industry, the demand of SDR-to-HDRTV up-conversion arises when users possess HDR-WCG (high dynamic range-wide color gamut) TVs while most off-the-shelf footage is still in SDR (standard dynamic range). The research community has…
Quality assessment plays a key role in creating and comparing video compression algorithms. Despite the development of a large number of new methods for assessing quality, generally accepted and well-known codecs comparisons mainly use the…