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Real-time large-scale crowd simulations with realistic behavior, are important for many application areas. On CPUs, the ORCA pedestrian steering model is often used for agent-based pedestrian simulations. This paper introduces a technique…

Robotics · Computer Science 2019-08-28 John Charlton , Luis Rene Montana Gonzalez , Steve Maddock , Paul Richmond

Pedestrian movement, although ubiquitous and well-studied, is still not that well understood due to the complicating nature of the embedded social dynamics. Interest among researchers in simulating pedestrian movement and interactions has…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-12-17 Sankha Baran Dutta , Robert McLeod , Marcia Friesen

Based on suitable video recordings of interactive pedestrian motion and improved tracking software, we apply an evolutionary optimization algorithm to determine optimal parameter specifications for the social force model. The calibrated…

Physics and Society · Physics 2008-10-28 Anders Johansson , Dirk Helbing , Pradyumn Shukla

When considering different hardware platforms, not just the time-to-solution can be of importance but also the energy necessary to reach it. This is not only the case with battery powered and mobile devices but also with high-performance…

Performance · Computer Science 2020-06-30 Philip Heinisch , Katharina Ostaszewski , Hendrik Ranocha

Training transformer models requires substantial GPU compute and memory resources. In homogeneous clusters, distributed strategies allocate resources evenly, but this approach is inefficient for heterogeneous clusters, where GPUs differ in…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-11-15 Runsheng Benson Guo , Utkarsh Anand , Arthur Chen , Khuzaima Daudjee

Recent advances in modeling and control of crowds of pedestrians are briefly surveyed in this paper. Possibilities of applying fractional calculus in the modeling of crowd of pedestrians have been shortly reviewed and discussed from…

Physics and Society · Physics 2015-06-18 Ke-cai Cao , YangQuan Chen , Dan Stuart , Dong Yue

Modeling data sharing in GPU programs is a challenging task because of the massive parallelism and complex data sharing patterns provided by GPU architectures. Better GPU caching efficiency can be achieved through careful task scheduling…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-10-04 Lingda Li , Ari B. Hayes , Stephen A. Hackler , Eddy Z. Zhang , Mario Szegedy , Shuaiwen Leon Song

Deploying deep neural networks on mobile devices is increasingly important but remains challenging due to limited computing resources. On the other hand, their unified memory architecture and narrower gap between CPU and GPU performance…

Machine Learning · Computer Science 2026-02-20 Zhuojin Li , Marco Paolieri , Leana Golubchik

Current computational systems are heterogeneous by nature, featuring a combination of CPUs and GPUs. As the latter are becoming an established platform for high-performance computing, the focus is shifting towards the seamless programming…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-10-23 Fábio Soldado , Fernando Alexandre , Hervé Paulino

In recent years modelling crowd and evacuation dynamics has become very important, with increasing huge numbers of people gathering around the world for many reasons and events. The fact that our global population grows dramatically every…

Physics and Society · Physics 2015-01-28 Mohamed H. Dridi

Crowd movement simulation is crucial for pedestrian safety management and facility design. Data-driven models offer the potential to improve realism and predictive accuracy, but most are developed for a single scenario, limiting their…

Computers and Society · Computer Science 2026-05-20 Xuanwen Liang , Jiayu Chen , Eric Wai Ming Lee , Wei Xie

Discrete pedestrian simulation models are viable alternatives to particle based approaches based on a continuous spatial representation. The effects of discretisation, however, also imply some difficulties in modelling certain phenomena…

Multiagent Systems · Computer Science 2014-02-03 Stefania Bandini , Luca Crociani , Giuseppe Vizzari

Many popular machine learning models scale poorly when deployed on CPUs. In this paper we explore the reasons why and propose a simple, yet effective approach based on the well-known Divide-and-Conquer Principle to tackle this problem of…

Machine Learning · Computer Science 2023-03-03 Alex Kogan

High performance computing for low power devices can be useful to speed up calculations on processors that use a lower clock rate than computers for which energy efficiency is not an issue. In this trial, different high performance…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-12-10 Robert Fritze , Claudia Plant

This work presents a microscopic model to describe pedestrian flows based on the social force theory. The aim of this study is twofold: (1) developing a realistic model that can be used as a tool for designing pedestrian-friendly…

Multiagent Systems · Computer Science 2026-01-07 Péter Molnár

Choosing an appropriate programming paradigm for high-performance computing on low-power devices can be useful to speed up calculations. Many Android devices have an integrated GPU and - although not officially supported - the OpenCL…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-12-10 Robert Fritze , Claudia Plant

Programming modern high-performance computing systems is challenging due to the need to efficiently program GPUs and accelerators and to handle data movement between nodes. The C++ language has been continuously enhanced in recent years…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-05-12 Biagio Cosenza , Lorenzo Carpentieri , Kaijie Fan , Marco D'Antonio , Peter Thoman , Philip Salzmann

There are different physics-based approaches for analysing pedestrian movement. Physics-based methods like statistical mechanics-based models apply the laws of physics to drive equations for analysing crowd behaviour. This paper will…

Physics and Society · Physics 2022-11-15 Amir Ghorbani

Collective communication is becoming increasingly important in data center and supercomputer workloads with an increase in distributed AI related jobs. However, existing libraries that provide collective support such as NCCL, RCCL, and…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-03-17 Siddharth Singh , Keshav Pradeep , Mahua Singh , Cunyang Wei , Abhinav Bhatele

Modern distributed ML suffers from a fundamental gap between the theoretical and realized performance of collective communication algorithms due to congestion and hop-count induced dilation in practical GPU clusters. We present PCCL, a…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-09-22 Abhishek Vijaya Kumar , Arjun Devraj , Rachee Singh
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