Related papers: Point Location in Dynamic Planar Subdivisions
We study how to dynamize the Trapezoidal Search Tree - a well known randomized point location structure for planar subdivisions of kinetic line segments. Our approach naturally extends incremental leaf-level insertions to recursive methods…
Dynamic connectivity is a well-studied problem, but so far the most compelling progress has been confined to the edge-update model: maintain an understanding of connectivity in an undirected graph, subject to edge insertions and deletions.…
We study the classic problem of correlation clustering in dynamic node streams. In this setting, nodes are either added or randomly deleted over time, and each node pair is connected by a positive or negative edge. The objective is to…
We present an efficient dynamic data structure that supports geodesic nearest neighbor queries for a set of point sites $S$ in a static simple polygon $P$. Our data structure allows us to insert a new site in $S$, delete a site from $S$,…
We present a decremental data structure for maintaining the SPQR-tree of a planar graph subject to edge contractions and deletions. The update time, amortized over $\Omega(n)$ operations, is $O(\log^2 n)$. Via SPQR-trees, we give a…
We study geometric set cover problems in dynamic settings, allowing insertions and deletions of points and objects. We present the first dynamic data structure that can maintain an $O(1)$-approximation in sublinear update time for set cover…
A data structure is presented that explicitly maintains the graph of a Voronoi diagram of $N$ point sites in the plane or the dual graph of a convex hull of points in three dimensions while allowing insertions of new sites/points. Our…
We present a major revamp of the point-location data structure for general two-dimensional subdivisions via randomized incremental construction, implemented in CGAL, the Computational Geometry Algorithms Library. We can now guarantee that…
In this paper we describe a dynamic data structure that answers one-dimensional stabbing-max queries in optimal $O(\log n/\log\log n)$ time. Our data structure uses linear space and supports insertions and deletions in $O(\log n)$ and…
A data structure is presented for point location in connected planar subdivisions when the distribution of queries is known in advance. The data structure has an expected query time that is within a constant factor of optimal. More…
Let $\mathcal{S}$ be a connected planar polygonal subdivision with $n$ edges that we want to preprocess for point-location queries, and where we are given the probability $\gamma_i$ that the query point lies in a polygon $P_i$ of…
Given a simple $n$-vertex, $m$-edge graph $G$ undergoing edge insertions and deletions, we give two new fully dynamic algorithms for exactly maintaining the edge connectivity of $G$ in $\tilde{O}(n)$ worst-case update time and…
Let $S \subseteq \mathbb{R}^2$ be a set of $n$ \emph{sites} in the plane, so that every site $s \in S$ has an \emph{associated radius} $r_s > 0$. Let $D(S)$ be the \emph{disk intersection graph} defined by $S$, i.e., the graph with vertex…
We present an algorithm for maintaining maximal matching in a graph under addition and deletion of edges. Our data structure is randomized that takes O(log n) expected amortized time for each edge update where n is the number of vertices in…
We study the amortized number of combinatorial changes (edge insertions and removals) needed to update the graph structure of the Voronoi diagram $\mathcal{V}(S)$ (and several variants thereof) of a set $S$ of $n$ sites in the plane as…
A well-known problem in data science and machine learning is {\em linear regression}, which is recently extended to dynamic graphs. Existing exact algorithms for updating the solution of dynamic graph regression require at least a linear…
In this paper we propose a dynamic data structure that supports efficient algorithms for updating and querying singly connected Bayesian networks (causal trees and polytrees). In the conventional algorithms, new evidence in absorbed in time…
We present a deterministic fully-dynamic data structure for maintaining information about the cut-vertices in a graph; i.e. the vertices whose removal would disconnect the graph. Our data structure supports insertion and deletion of edges,…
Given a planar map of $n$ segments in which we wish to efficiently locate points, we present the first randomized incremental construction of the well-known trapezoidal-map search-structure that only requires expected $O(n \log n)$…
Dynamic connectivity is one of the most fundamental problems in dynamic graph algorithms. We present a randomized Las Vegas dynamic connectivity data structure with $O(\log n(\log\log n)^2)$ amortized expected update time and $O(\log…