Related papers: Learning to Localize Sound Source in Visual Scenes
Object swapping aims to replace a source object in a scene with a reference object while preserving object fidelity, scene fidelity, and object-scene harmony. Existing methods either require per-object finetuning and slow inference or rely…
We propose a novel self-supervised approach for learning audio and visual representations from unlabeled videos, based on their correspondence. The approach uses an attention mechanism to learn the relative importance of convolutional…
Recent advances in self-supervised visual representation learning have paved the way for unsupervised methods tackling tasks such as object discovery and instance segmentation. However, discovering objects in an image with no supervision is…
In recent years, Event Sound Source Localization has been widely applied in various fields. Recent works typically relying on the contrastive learning framework show impressive performance. However, all work is based on large relatively…
A visual system has to learn both which features to extract from images and how to group locations into (proto-)objects. Those two aspects are usually dealt with separately, although predictability is discussed as a cue for both. To…
Deep learning approaches in image processing predominantly resort to supervised learning. A majority of methods for image denoising are no exception to this rule and hence demand pairs of noisy and corresponding clean images. Only recently…
Acoustic Scene Classification (ASC) and Sound Event Detection (SED) are two separate tasks in the field of computational sound scene analysis. In this work, we present a new dataset with both sound scene and sound event labels and use this…
The conventional MUltiple SIgnal Classification (MUSIC) algorithm is effective for angle-of-arrival estimation in the far-field and can be extended for full source localization in the near-field. However, it suffers from high computational…
In the last couple of years, weakly labeled learning has turned out to be an exciting approach for audio event detection. In this work, we introduce webly labeled learning for sound events which aims to remove human supervision altogether…
In the analysis of acoustic scenes, often the occurring sounds have to be detected in time, recognized, and localized in space. Usually, each of these tasks is done separately. In this paper, a model-based approach to jointly carry them out…
This paper introduces a novel method for self-supervised video representation learning via feature prediction. In contrast to the previous methods that focus on future feature prediction, we argue that a supervisory signal arising from…
Recent advancements in scene text spotting have focused on end-to-end methodologies that heavily rely on precise location annotations, which are often costly and labor-intensive to procure. In this study, we introduce an innovative approach…
We introduce the task of local relighting, which changes a photograph of a scene by switching on and off the light sources that are visible within the image. This new task differs from the traditional image relighting problem, as it…
Learning automatically the structure of object categories remains an important open problem in computer vision. In this paper, we propose a novel unsupervised approach that can discover and learn landmarks in object categories, thus…
With the exponential growth of video content, the need for automated video highlight detection to extract key moments or highlights from lengthy videos has become increasingly pressing. This technology has the potential to enhance user…
Mobile robots in real-life settings would benefit from being able to localize and track sound sources. Such a capability can help localizing a person or an interesting event in the environment, and also provides enhanced processing for…
Visual sound source localization poses a significant challenge in identifying the semantic region of each sounding source within a video. Existing self-supervised and weakly supervised source localization methods struggle to accurately…
Training deep neural networks to estimate the viewpoint of objects requires large labeled training datasets. However, manually labeling viewpoints is notoriously hard, error-prone, and time-consuming. On the other hand, it is relatively…
We present a novel approach to the 3D sound source localization task for distributed ad-hoc microphone arrays by formulating it as a set-to-set regression problem. By training a multi-modal masked autoencoder model that operates on audio…
Deep neural networks have recently led to promising results for the task of multiple sound source localization. Yet, they require a lot of training data to cover a variety of acoustic conditions and microphone array layouts. One can…