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This paper introduces a reinforcement learning framework that enables controllable and diverse player behaviors without relying on human gameplay data. Existing approaches often require large-scale player trajectories, train separate models…

Machine Learning · Computer Science 2025-12-12 Atahan Cilan , Atay Özgövde

Evolutionary $2 \times 2$ games are studied with players located on a square lattice. During the evolution the randomly chosen neighboring players try to maximize their collective income by adopting a random strategy pair with a probability…

Populations and Evolution · Quantitative Biology 2010-08-23 Gyorgy Szabo , Attila Szolnoki , Melinda Varga , Livia Hanusovszky

In scenarios where multiple decision-makers operate within a common decision space, each focusing on their own multi-objective optimization problem (e.g., bargaining games), the problem can be modeled as a multi-party multi-objective…

Neural and Evolutionary Computing · Computer Science 2025-11-04 Yuetong Sun , Peilan Xu , Wenjian Luo

Understanding the evolution of human social systems requires flexible formalisms for the emergence of institutions. Although game theory is normally used to model interactions individually, larger spaces of games can be helpful for modeling…

Physics and Society · Physics 2021-08-12 Seth Frey , Curtis Atkisson

Sustainable resource use in large societies requires social institutions that specify acceptable behavior and punish violators. Because mutual monitoring becomes prohibitively costly as populations grow, we examine whether sustainability…

Physics and Society · Physics 2025-07-31 Kenji Itao , Kunihiko Kaneko

Human social life is shaped by repeated interactions, where past experiences guide future behavior. In evolutionary game theory, a key challenge is to identify strategies that harness such memory to succeed in repeated encounters. Decades…

Populations and Evolution · Quantitative Biology 2025-09-16 Ketian Sun , Qi Su , Long Wang

In this article we provide a comprehensive review of the different evolutionary algorithm techniques used to address multimodal optimization problems, classifying them according to the nature of their approach. On the one hand there are…

Neural and Evolutionary Computing · Computer Science 2015-08-24 Noe Casas

We investigate two representation alternatives for the controllers of teams of cyber agents. We combine these controller representations with different evolutionary algorithms, one of which introduces a novel LLM-supported mutation…

Neural and Evolutionary Computing · Computer Science 2025-07-09 Erik Hemberg , Eric Liu , Lucille Fuller , Stephen Moskal , Una-May O'Reilly

Evolutionary algorithms have been widely applied for solving dynamic constrained optimization problems (DCOPs) as a common area of research in evolutionary optimization. Current benchmarks proposed for testing these problems in the…

Neural and Evolutionary Computing · Computer Science 2019-07-10 Maryam Hasani-Shoreh , María-Yaneli Ameca-Alducin , Wilson Blaikie , Frank Neumann , Marc Schoenauer

This paper presents an approach to externally influencing a team of robots by means of time-varying density functions. These density functions represent rough references for where the robots should be located. To this end, a continuous-time…

Optimization and Control · Mathematics 2014-04-02 Sung G. Lee , Magnus Egerstedt

Swarming of animal groups enthralls scientists in fields ranging from biology to physics to engineering. Complex swarming patterns often arise from simple interactions between individuals to the benefit of the collective whole. The…

Biological Physics · Physics 2017-09-08 Glenn Palmer , Sho Yaida

While it is relatively easy to imitate and evolve natural swarm behavior in simulations, less is known about the social characteristics of simulated, evolved swarms, such as the optimal (evolutionary) group size, why individuals in a swarm…

Neural and Evolutionary Computing · Computer Science 2018-04-25 Dominik Fischer , Sanaz Mostaghim , Larissa Albantakis

Games have always been a popular test bed for artificial intelligence techniques. Game developers are always in constant search for techniques that can automatically create computer games minimizing the developer's task. In this work we…

Neural and Evolutionary Computing · Computer Science 2014-06-03 Zahid Halim

Competitive board games have provided a rich and diverse testbed for artificial intelligence. This paper contends that collaborative board games pose a different challenge to artificial intelligence as it must balance short-term risk…

Artificial Intelligence · Computer Science 2021-03-30 Konstantinos Sfikas , Antonios Liapis

In games with a large number of players where players may have overlapping objectives, the analysis of stable outcomes typically depends on player types. A special case is when a large part of the player population consists of imitation…

Computer Science and Game Theory · Computer Science 2010-06-18 Soumya Paul , R. Ramanujam

We investigate the optimal control of large-scale autonomous systems under explicitly adversarial conditions, incorporating the probabilistic destruction of agents over time. In many such systems, adversarial interactions arise as different…

Optimization and Control · Mathematics 2026-02-27 Claire Walton , Isaac Kaminer , Qi Gong , Abram H. Clark , Theodoros Tsatsanifos

Global cooperation often falters despite shared objectives, as misaligned interests and unequal incentives undermine collective efforts, such as those in international climate change collaborations. To tackle this issue, this paper…

Computer Science and Game Theory · Computer Science 2025-09-17 Jinhua Zhao , Xinguo Yu , Rui Ding , Cuiling Gu , Xianjia Wang

Parameter control aims at realizing performance gains through a dynamic choice of the parameters which determine the behavior of the underlying optimization algorithm. In the context of evolutionary algorithms this research line has for a…

Neural and Evolutionary Computing · Computer Science 2020-11-10 Benjamin Doerr , Carola Doerr

Evolutionary games are a developing sub-field of game theory. This branch of game theory is used in the study of the adaptation of large, but finite, populations of agents to changes in the environment. It assumes that each agent has no…

Computer Science and Game Theory · Computer Science 2023-07-12 E. M. Lorits , E. A. Gubar

The recently developed mean-field game models of corruption and bot-net defence in cyber-security, the evolutionary game approach to inspection and corruption, and the pressure-resistance game element, can be combined under an extended…

Optimization and Control · Mathematics 2022-05-03 Stamatios Katsikas , Vassili Kolokoltsov
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