Related papers: Large-Scale Study of Perceptual Video Quality
In recent years, digital humans have been widely applied in augmented/virtual reality (A/VR), where viewers are allowed to freely observe and interact with the volumetric content. However, the digital humans may be degraded with various…
Data used to train supervised machine learning models are commonly split into independent training, validation, and test sets. This paper illustrates that complex data leakage cases have occurred in the no-reference image and video quality…
In practical media distribution systems, visual content usually undergoes multiple stages of quality degradation along the delivery chain, but the pristine source content is rarely available at most quality monitoring points along the chain…
While there exists a wide variety of Low Dynamic Range (LDR) quality metrics, only a limited number of metrics are designed specifically for the High Dynamic Range (HDR) content. With the introduction of HDR video compression…
Research into multi-modal perception, human cognition, behavior, and attention can benefit from high-fidelity content that may recreate real-life-like scenes when rendered on head-mounted displays. Moreover, aspects of audiovisual…
Blind or no-reference image quality assessment (NR-IQA) is a fundamental, unsolved, and yet challenging problem due to the unavailability of a reference image. It is vital to the streaming and social media industries that impact billions of…
Image Super-Resolution (SR) techniques improve visual quality by enhancing the spatial resolution of images. Quality evaluation metrics play a critical role in comparing and optimizing SR algorithms, but current metrics achieve only limited…
Video quality assessment (VQA) is a crucial task in the development of video compression standards, as it directly impacts the viewer experience. This paper presents the results of the Compressed Video Quality Assessment challenge, held in…
Recent works in video quality assessment (VQA) typically employ monolithic models that typically predict a single quality score for each test video. These approaches cannot provide diagnostic, interpretable feedback, offering little insight…
In the mobile communication field, some of the video applications boosted the interest of robust methods for video quality assessment. Out of all existing methods, We Preferred, No Reference Video Quality Assessment is the one which is most…
This paper studies the quality of multimedia content focusing on 360 video and ambisonic spatial audio reproduced using a head-mounted display and a multichannel loudspeaker setup. Encoding parameters following basic video quality test…
Automatic video summarization is still an unsolved problem due to several challenges. The currently available datasets either have very short videos or have few long videos of only a particular type. We introduce a new benchmarking video…
We introduce a new large-scale dataset that links the assessment of image quality issues to two practical vision tasks: image captioning and visual question answering. First, we identify for 39,181 images taken by people who are blind…
While current video generation focuses on text or image conditions, practical applications like video editing and vlogging often need to seamlessly connect separate clips. In our work, we introduce Video Connecting, an innovative task that…
Video Quality Assessment (VQA) aims to evaluate video quality based on perceptual distortions and human preferences. Despite the promising performance of existing methods using Convolutional Neural Networks (CNNs) and Vision Transformers…
Computer graphics images (CGIs) are artificially generated by means of computer programs and are widely perceived under various scenarios, such as games, streaming media, etc. In practice, the quality of CGIs consistently suffers from poor…
Neural view synthesis (NVS) is one of the most successful techniques for synthesizing free viewpoint videos, capable of achieving high fidelity from only a sparse set of captured images. This success has led to many variants of the…
The development of video game streaming has grown rapidly, with major platforms such as YouTube and Twitch using different codecs. To support quality assessment models that work consistently across any codec, it is necessary to have access…
To study the visual attentional behavior of Human Visual System (HVS) on 3D content, eye tracking experiments are performed and Visual Attention Models (VAMs) are designed. One of the main applications of these VAMs is in quality assessment…
The visual world around us constantly evolves, from real-time news and social media trends to global infrastructure changes visible through satellite imagery and augmented reality enhancements. However, Multimodal Large Language Models…