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Human decisional processes result from the employment of selected quantities of relevant information, generally synthesized from environmental incoming data and stored memories. Their main goal is the production of an appropriate and…

Artificial Intelligence · Computer Science 2016-09-08 Graziano Barnabei , Franco Bagnoli , Ciro Conversano , Elena Lensi

A fundamental problem in neuroscience is understanding how working memory -- the ability to store information at intermediate timescales, like 10s of seconds -- is implemented in realistic neuronal networks. The most likely candidate…

Neurons and Cognition · Quantitative Biology 2015-05-13 Yasser Roudi , Peter E. Latham

Recent work has considered theoretical models for the behavior of agents with specific behavioral biases: rather than making decisions that optimize a given payoff function, the agent behaves inefficiently because its decisions suffer from…

Computer Science and Game Theory · Computer Science 2017-06-06 Jon Kleinberg , Sigal Oren , Manish Raghavan

We studied autoassociative networks in which synapses are noisy on a time scale much shorter that the one for the neuron dynamics. In our model a presynaptic noise causes postsynaptic depression as recently observed in neurobiological…

Neurons and Cognition · Quantitative Biology 2007-05-23 J. J. Torres , J. M. Cortes , J. Marro

Although neural networks (especially deep neural networks) have achieved \textit{better-than-human} performance in many fields, their real-world deployment is still questionable due to the lack of awareness about the limitation in their…

Machine Learning · Computer Science 2023-04-12 Mehedi Hasan , Moloud Abdar , Abbas Khosravi , Uwe Aickelin , Pietro Lio' , Ibrahim Hossain , Ashikur Rahman , Saeid Nahavandi

We investigate opinion dynamics in multi-agent networks when a bias toward one of two possible opinions exists; for example, reflecting a status quo vs a superior alternative. Starting with all agents sharing an initial opinion representing…

Multiagent Systems · Computer Science 2021-03-09 Aris Anagnostopoulos , Luca Becchetti , Emilio Cruciani , Francesco Pasquale , Sara Rizzo

Pairwise Choice Markov Chains (PCMC) have been recently introduced to overcome limitations of choice models based on traditional axioms unable to express empirical observations from modern behavior economics like context effects occurring…

Machine Learning · Computer Science 2020-02-03 Alix Lhéritier

Users often struggle to locate an item within an information architecture, particularly when links are ambiguous or deeply nested in hierarchies. Information scent has been used to explain why users select incorrect links, but this concept…

Human-Computer Interaction · Computer Science 2026-03-13 Xiaofu Jin , Yunpeng Bai , Antti Oulasvirta

Attractor networks are an influential theory for memory storage in brain systems. This theory has recently been challenged by the observation of strong temporal variability in neuronal recordings during memory tasks. In this work, we study…

Neurons and Cognition · Quantitative Biology 2021-12-02 Ulises Pereira-Obilinovic , Johnatan Aljadeff , Nicolas Brunel

We explore the effects of architecture and training objective choice on amortized posterior predictive inference in probabilistic conditional generative models. We aim this work to be a counterpoint to a recent trend in the literature that…

Machine Learning · Computer Science 2020-10-09 Saeid Naderiparizi , Kenny Chiu , Benjamin Bloem-Reddy , Frank Wood

The efficient exchange of information is an essential aspect of intelligent collective behavior. Event-triggered control and estimation achieve some efficiency by replacing continuous data exchange between agents with intermittent, or…

Systems and Control · Computer Science 2020-04-30 Friedrich Solowjow , Sebastian Trimpe

Designing recommendation systems that serve content aligned with time varying preferences requires proper accounting of the feedback effects of recommendations on human behavior and psychological condition. We argue that modeling the…

Information Retrieval · Computer Science 2022-08-09 Mihaela Curmei , Andreas Haupt , Dylan Hadfield-Menell , Benjamin Recht

A popular theory of perceptual processing holds that the brain learns both a generative model of the world and a paired recognition model using variational Bayesian inference. Most hypotheses of how the brain might learn these models assume…

Neurons and Cognition · Quantitative Biology 2021-06-01 Ari S. Benjamin , Konrad P. Kording

Currently, the most successful learning models in computer vision are based on learning successive representations followed by a decision layer. This is usually actualized through feedforward multilayer neural networks, e.g. ConvNets, where…

Computer Vision and Pattern Recognition · Computer Science 2017-08-22 Amir R. Zamir , Te-Lin Wu , Lin Sun , William Shen , Jitendra Malik , Silvio Savarese

Interest in biologically inspired alternatives to backpropagation is driven by the desire to both advance connections between deep learning and neuroscience and address backpropagation's shortcomings on tasks such as online, continual…

Neural and Evolutionary Computing · Computer Science 2020-06-18 Jack Lindsey , Ashok Litwin-Kumar

From scientific experiments to online A/B testing, the previously observed data often affects how future experiments are performed, which in turn affects which data will be collected. Such adaptivity introduces complex correlations between…

Machine Learning · Statistics 2018-01-03 Xinkun Nie , Xiaoying Tian , Jonathan Taylor , James Zou

The closed feedback loop in recommender systems is a common setting that can lead to different types of biases. Several studies have dealt with these biases by designing methods to mitigate their effect on the recommendations. However, most…

Information Retrieval · Computer Science 2020-09-01 Sami Khenissi , Mariem Boujelbene , Olfa Nasraoui

Exposure bias is a well-known issue in recommender systems where items and suppliers are not equally represented in the recommendation results. This bias becomes particularly problematic over time as a few items are repeatedly…

Information Retrieval · Computer Science 2024-08-09 Masoud Mansoury , Bamshad Mobasher , Herke van Hoof

We consider a model of learning and evolution in games whose action sets are endowed with a partition-based similarity structure intended to capture exogenous similarities between strategies. In this model, revising agents have a higher…

Computer Science and Game Theory · Computer Science 2024-07-26 Panayotis Mertikopoulos , William H. Sandholm

We introduce a multiple criteria Bayesian preference learning framework incorporating behavioral cues for decision aiding. The framework integrates pairwise comparisons, response time, and attention duration to deepen insights into…

Applications · Statistics 2025-04-22 Jiaxuan Jiang , Jiapeng Liu , Miłosz Kadziński , Xiuwu Liao , Jingyu Dong