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Related papers: Scalable Dense Non-rigid Structure-from-Motion: A …

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Structure-from-Motion approaches could be broadly divided into two classes: incremental and global. While incremental manner is robust to outliers, it suffers from error accumulation and heavy computation load. The global manner has the…

Computer Vision and Pattern Recognition · Computer Science 2018-03-26 Hainan Cui , Shuhan Shen , Xiang Gao , Zhanyi Hu

Feature-preserving mesh denoising has received noticeable attention in visual media, with the aim of recovering high-fidelity, clean mesh shapes from the ones that are contaminated by noise. Existing denoising methods often design smaller…

Graphics · Computer Science 2023-04-04 Weijia Wang , Wei Pan , Chaofan Dai , Richard Dazeley , Lei Wei , Bernard Rolfe , Xuequan Lu

Active 3D measurement, especially structured light (SL) has been widely used in various fields for its robustness against textureless or equivalent surfaces by low light illumination. In addition, reconstruction of large scenes by moving…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Kazuto Ichimaru , Diego Thomas , Takafumi Iwaguchi , Hiroshi Kawasaki

Origami-inspired structures with rigid panels now span thick, kirigami, and multi-sheet realizations, making unified kinematic analysis essential. Yet a general method that consolidates their loop constraints has been lacking. We present an…

Robotics · Computer Science 2026-01-16 Dongwook Kwak , Geonhee Cho , Jiook Chung , Jinkyu Yang

Humans tend to build environments with structure, which consists of mainly planar surfaces. From the intersection of planar surfaces arise straight lines. Lines have more degrees-of-freedom than points. Thus, line-based…

Robotics · Computer Science 2021-06-01 André Mateus , Omar Tahri , A. Pedro Aguiar , Pedro U. Lima , Pedro Miraldo

Robotic Manipulation Surfaces (RMS) manipulate objects by deforming the surface on which they rest, offering safe, parallel handling of diverse and fragile items. However, existing designs face a fundamental tradeoff: achieving fine control…

Robotics · Computer Science 2026-03-13 Pratik Ingle , Jørn Lambertsen , Kasper Støy , Andres Faina

We propose a novel framework that enhances non-rigid 3D model deformations by bridging mesh representations with 3D Gaussian splatting. While traditional Gaussian splatting delivers fast, real-time radiance-field rendering, its post-editing…

Graphics · Computer Science 2025-07-10 Wijayathunga W. M. R. D. B

In recent years, there have been significant advancements in 3D reconstruction and dense RGB-D SLAM systems. One notable development is the application of Neural Radiance Fields (NeRF) in these systems, which utilizes implicit neural…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Tianchen Deng , Yanbo Wang , Hongle Xie , Hesheng Wang , Jingchuan Wang , Danwei Wang , Weidong Chen

Dynamic radiance field reconstruction methods aim to model the time-varying structure and appearance of a dynamic scene. Existing methods, however, assume that accurate camera poses can be reliably estimated by Structure from Motion (SfM)…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Yu-Lun Liu , Chen Gao , Andreas Meuleman , Hung-Yu Tseng , Ayush Saraf , Changil Kim , Yung-Yu Chuang , Johannes Kopf , Jia-Bin Huang

Parametric 3D models have formed a fundamental role in modeling deformable objects, such as human bodies, faces, and hands; however, the construction of such parametric models requires significant manual intervention and domain expertise.…

Computer Vision and Pattern Recognition · Computer Science 2022-01-21 Pablo Palafox , Nikolaos Sarafianos , Tony Tung , Angela Dai

Representing images and videos with Symmetric Positive Definite (SPD) matrices, and considering the Riemannian geometry of the resulting space, has been shown to yield high discriminative power in many visual recognition tasks.…

Computer Vision and Pattern Recognition · Computer Science 2016-05-23 Mehrtash Harandi , Mathieu Salzmann , Richard Hartley

Optimization over the Stiefel manifold is a fundamental computational problem in many scientific and engineering applications. Despite considerable research effort, high-dimensional optimization problems over the Stiefel manifold remain…

Optimization and Control · Mathematics 2025-05-16 Andy Yat-Ming Cheung , Jinxin Wang , Man-Chung Yue , Anthony Man-Cho So

Monocular dense 3D reconstruction of deformable objects is a hard ill-posed problem in computer vision. Current techniques either require dense correspondences and rely on motion and deformation cues, or assume a highly accurate…

Computer Vision and Pattern Recognition · Computer Science 2019-08-07 Vladislav Golyanik , Soshi Shimada , Kiran Varanasi , Didier Stricker

The aim of this paper is to establish a nonlinear variational approach to the reconstruction of moving density images from indirect dynamic measurements. Our approach is to model the dynamics as a hyperelastic deformation of an initial…

Numerical Analysis · Mathematics 2015-12-01 Martin Burger , Jan Modersitzki , Sebastian Suhr

In this paper, we focus on the challenges of modeling deformable 3D objects from casual videos. With the popularity of neural radiance fields (NeRF), many works extend it to dynamic scenes with a canonical NeRF and a deformation model that…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Chaoyue Song , Jiacheng Wei , Tianyi Chen , Yiwen Chen , Chuan Sheng Foo , Fayao Liu , Guosheng Lin

Image registration techniques usually assume that the images to be registered are of a certain type (e.g. single- vs. multi-modal, 2D vs. 3D, rigid vs. deformable) and there lacks a general method that can work for data under all…

Image and Video Processing · Electrical Eng. & Systems 2025-01-28 Quang Luong Nhat Nguyen , Ruiming Cao , Laura Waller

We extend the Locally-Subdivided Neural Intersection Function (LSNIF) to support parameterized deformable and animated geometry. Our approach introduces a rest-space and deformed-space formulation inspired by meshless rendering, allowing…

Graphics · Computer Science 2026-04-28 Chih-Chen Kao , Grzegorz Makowski , Shin Fujieda , Takahiro Harada

In this paper, we propose a new approach to deformable image registration that captures sliding motions. The large deformation diffeomorphic metric mapping (LDDMM) registration method faces challenges in representing sliding motion since it…

Optimization and Control · Mathematics 2023-03-15 Lili Bao , Jiahao Lu , Shihui Ying , Stefan Sommer

3D reconstruction of deformable (or non-rigid) scenes from a set of monocular 2D image observations is a long-standing and actively researched area of computer vision and graphics. It is an ill-posed inverse problem, since -- without…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Edith Tretschk , Navami Kairanda , Mallikarjun B R , Rishabh Dabral , Adam Kortylewski , Bernhard Egger , Marc Habermann , Pascal Fua , Christian Theobalt , Vladislav Golyanik

We introduce Neural Riemannian Motion Fields (NRMF), a novel 3D generative human motion prior that enables robust, temporally consistent, and physically plausible 3D motion recovery. Unlike existing VAE or diffusion-based methods, our…

Computer Vision and Pattern Recognition · Computer Science 2025-09-12 Zhengdi Yu , Simone Foti , Linguang Zhang , Amy Zhao , Cem Keskin , Stefanos Zafeiriou , Tolga Birdal