English
Related papers

Related papers: Water from Two Rocks: Maximizing the Mutual Inform…

200 papers

The problem of peer prediction is to elicit information from agents in settings without any objective ground truth against which to score reports. Peer prediction mechanisms seek to exploit correlations between signals to align incentives…

Computer Science and Game Theory · Computer Science 2016-06-20 Victor Shnayder , Arpit Agarwal , Rafael Frongillo , David C. Parkes

Peer-prediction is a mechanism which elicits privately-held, non-variable information from self-interested agents---formally, truth-telling is a strict Bayes Nash equilibrium of the mechanism. The original Peer-prediction mechanism suffers…

Computer Science and Game Theory · Computer Science 2016-03-28 Yuqing Kong , Grant Schoenebeck

In the setting where information cannot be verified, we propose a simple yet powerful information theoretical framework---the Mutual Information Paradigm---for information elicitation mechanisms. Our framework pays every agent a measure of…

Computer Science and Game Theory · Computer Science 2018-01-19 Yuqing Kong , Grant Schoenebeck

This paper introduces an information theoretic co-training objective for unsupervised learning. We consider the problem of predicting the future. Rather than predict future sensations (image pixels or sound waves) we predict "hypotheses" to…

Machine Learning · Computer Science 2018-08-15 David McAllester

In many critical computer vision scenarios unlabeled data is plentiful, but labels are scarce and difficult to obtain. As a result, semi-supervised learning which leverages unlabeled data to boost the performance of supervised classifiers…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Jay C. Rothenberger , Dimitrios I. Diochnos

Peer prediction mechanisms incentivize agents to truthfully report their signals even in the absence of verification by comparing agents' reports with those of their peers. In the detail-free multi-task setting, agents respond to multiple…

Computer Science and Game Theory · Computer Science 2021-08-27 Grant Schoenebeck , Fang-Yi Yu

In many prediction problems, we have extra information during training (for example, measurements that are expensive or slow to collect) that will not be available when the model is deployed. A common strategy is to first train a model that…

Machine Learning · Statistics 2026-05-25 Jiahao Shi , Omar Hagrass , Jason M. Klusowski

Peer prediction is a method to promote contributions of information by users in settings in which there is no way to verify the quality of responses. In multi-task peer prediction, the reports from users across multiple tasks are used to…

Computer Science and Game Theory · Computer Science 2017-10-09 Debmalya Mandal , Matthew Leifer , David C. Parkes , Galen Pickard , Victor Shnayder

Disagreement-based approaches generate multiple classifiers and exploit the disagreement among them with unlabeled data to improve learning performance. Co-training is a representative paradigm of them, which trains two classifiers…

Machine Learning · Computer Science 2017-08-16 Wei Wang , Zhi-Hua Zhou

This paper presents expression of mutual information that defines the information gain in planning of sensing resources, when the goal is to reduce the forecast uncertainty of some quantities of interest and the system dynamics is described…

Systems and Control · Computer Science 2013-08-02 Han-Lim Choi

Crowdsourcing is now widely used to replace judgement by an expert authority with an aggregate evaluation from a number of non-experts, in applications ranging from rating and categorizing online content to evaluation of student assignments…

Computer Science and Game Theory · Computer Science 2013-03-05 Anirban Dasgupta , Arpita Ghosh

Suppose a decision maker wants to predict weather tomorrow by eliciting and aggregating information from crowd. How can the decision maker incentivize the crowds to report their information truthfully? Many truthful peer prediction…

Computer Science and Game Theory · Computer Science 2021-07-22 Qishen Han , Sikai Ruan , Yuqing Kong , Ao Liu , Farhad Mohsin , Lirong Xia

This review article examines the challenge of eliciting truthful information from multiple individuals when such information cannot be verified, a problem known as information elicitation without verification (IEWV). This article reviews…

General Economics · Economics 2025-12-09 Niklas Valentin Lehmann

Peer prediction refers to a collection of mechanisms for eliciting information from human agents when direct verification of the obtained information is unavailable. They are designed to have a game-theoretic equilibrium where everyone…

Computer Science and Game Theory · Computer Science 2022-10-28 Shi Feng , Fang-Yi Yu , Yiling Chen

We consider a multitask learning problem, in which several predictors are learned jointly. Prior research has shown that learning the relations between tasks, and between the input features, together with the predictor, can lead to better…

Machine Learning · Computer Science 2019-07-11 Han Zhao , Otilia Stretcu , Alex Smola , Geoff Gordon

In many settings, an effective way of evaluating objects of interest is to collect evaluations from dispersed individuals and to aggregate these evaluations together. Some examples are categorizing online content and evaluating student…

Computer Science and Game Theory · Computer Science 2016-06-23 Alice Gao , James R. Wright , Kevin Leyton-Brown

In many machine learning problems, labeled training data is limited but unlabeled data is ample. Some of these problems have instances that can be factored into multiple views, each of which is nearly sufficent in determining the correct…

Machine Learning · Computer Science 2012-06-18 Kuzman Ganchev , Joao Graca , John Blitzer , Ben Taskar

The information bottleneck principle provides an information-theoretic method for representation learning, by training an encoder to retain all information which is relevant for predicting the label while minimizing the amount of other,…

Machine Learning · Computer Science 2020-02-19 Marco Federici , Anjan Dutta , Patrick Forré , Nate Kushman , Zeynep Akata

We study the problem of learning sequential decision-making policies in settings with multiple state-action representations. Such settings naturally arise in many domains, such as planning (e.g., multiple integer programming formulations)…

Machine Learning · Computer Science 2019-07-11 Jialin Song , Ravi Lanka , Yisong Yue , Masahiro Ono

We study a crowdsourcing problem where the platform aims to incentivize distributed workers to provide high quality and truthful solutions without the ability to verify the solutions. While most prior work assumes that the platform and…

Computer Science and Game Theory · Computer Science 2021-04-12 Chao Huang , Haoran Yu , Jianwei Huang , Randall A. Berry
‹ Prev 1 2 3 10 Next ›