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Continual learning of a stream of tasks is an active area in deep neural networks. The main challenge investigated has been the phenomenon of catastrophic forgetting or interference of newly acquired knowledge with knowledge from previous…

Machine Learning · Computer Science 2022-08-16 Diana Benavides-Prado , Patricia Riddle

Despite the precision and adaptiveness of generative AI (GAI)-powered feedback provided to students, existing practice and literature might ignore how usage patterns impact student learning. This study examines the heterogeneous effects of…

Computers and Society · Computer Science 2025-05-16 Xusheng Dai , Zhaochun Wen , Jianxiao Jiang , Huiqin Liu , Yu Zhang

The increasing integration of AI tools in education presents both opportunities and challenges, particularly regarding the development of the students' critical thinking skills. This position paper argues that while AI can support learning,…

Computers and Society · Computer Science 2025-07-10 Lucile Favero , Juan-Antonio Pérez-Ortiz , Tanja Käser , Nuria Oliver

This paper explores integrating microlearning strategies into university curricula, particularly in computer science education, to counteract the decline in class attendance and engagement in US universities after COVID. As students…

Cognitive transfer is the ability to apply learned skills and knowledge to new applications and contexts. This investigation evaluates cognitive transfer outcomes for a tertiary-level introductory statistics course using the CATALST…

Other Statistics · Statistics 2017-12-05 Matthew D. Beckman , Robert C. delMas , Joan Garfield

Knowledge distillation has been used to transfer knowledge learned by a sophisticated model (teacher) to a simpler model (student). This technique is widely used to compress model complexity. However, in most applications the compressed…

Machine Learning · Computer Science 2020-11-24 Hadi Pouransari , Mojan Javaheripi , Vinay Sharma , Oncel Tuzel

Measures of disengagement provide insights into unproductive use of learning opportunities. Although measures of active disengagement, such as gaming the system and mind-wandering, are well studied, loss of practice time due to outright…

Computers and Society · Computer Science 2026-04-29 Ashish Gurung , Jordan Gutterman , Danielle R. Thomas , Mingyu Feng , Vincent Aleven , Kenneth R. Koedinger

University students and working professionals are increasingly encountering generative artificial intelligence (AI) in education and practice, yet their approaches and outcomes differ markedly. This paper proposes an academic study…

Computers and Society · Computer Science 2025-07-30 Koffka Khan

Programming robots to perform complex tasks is often difficult and time consuming, requiring expert knowledge and skills in robot software and sometimes hardware. Imitation learning is a method for training robots to perform tasks by…

Robotics · Computer Science 2026-03-30 John Bateman , Andy M. Tyrrell , Jihong Zhu

Multi-agent AI systems, which simulate diverse instructional roles such as teachers and peers, offer new possibilities for personalized and interactive learning. Yet, student-AI interaction patterns and their pedagogical implications remain…

Human-Computer Interaction · Computer Science 2026-03-24 Zhanxin Hao , Jie Cao , Ruimiao Li , Jifan Yu , Zhiyuan Liu , Yu Zhang

Curriculum learning--ordering training examples in a sequence to aid machine learning--takes inspiration from human learning, but has not gained widespread acceptance. Static strategies for scoring item difficulty rely on indirect proxy…

Machine Learning · Computer Science 2026-03-17 Zhenwei Tang , Amogh Inamdar , Ashton Anderson , Richard Zemel

We analyze learning data of an e-assessment platform for an introductory mathematical statistics course, more specifically the time of the day when students learn. We propose statistical models to predict students' success and to describe…

Computers and Society · Computer Science 2021-03-26 Till Massing , Natalie Reckmann , Alexander Blasberg , Benjamin Otto , Christoph Hanck , Michael Goedicke

AI approaches are progressing besting humans at game-related tasks (e.g. chess). The next stage is expected to be Human-AI collaboration; however, the research on this subject has been mixed and is in need of additional data points. We add…

Human-Computer Interaction · Computer Science 2024-03-05 Cheng Ren , Zachary Pardos , Zhi Li

Generative AI (GenAI) tools such as ChatGPT now provide novice programmers with instant, personalized support and are reshaping computing education. While a growing body of work examines AI's immediate impacts, longitudinal evidence remains…

Human-Computer Interaction · Computer Science 2026-03-25 Boxuan Ma , Huiyong Li , Gen Li , Li Chen , Cheng Tang , Atsushi Shimada , Shin'ichi Konomi

Deductive domains are typical of many cognitive skills in that no single problem-solving strategy is always optimal for solving all problems. It was shown that students who know how and when to use each strategy (StrTime) outperformed those…

Human-Computer Interaction · Computer Science 2023-03-22 Mark Abdelshiheed , John Wesley Hostetter , Preya Shabrina , Tiffany Barnes , Min Chi

Dual-submission homework, where students submit work, receive feedback and then revise has gained attention as a way to foster reflection and discourage reliance on online answer repositories. This study analyzes 13 years of exam data from…

Computers and Society · Computer Science 2025-08-14 Madhur Dixit , Kavya Lalbahadur Joshi , Kaveri Bhalchandra Konde , Edward F. Gehringer

While research on human-AI collaboration exists, it mainly examined language learning and used traditional counting methods with little attention to evolution and dynamics of collaboration on cognitively demanding tasks. This study examines…

Human-Computer Interaction · Computer Science 2025-08-18 Mohammed Saqr , Kamila Misiejuk , Sonsoles López-Pernas

Imitation learning is a data-driven approach to acquiring skills that relies on expert demonstrations to learn a policy that maps observations to actions. When performing demonstrations, experts are not always consistent and might…

Machine Learning · Computer Science 2021-01-05 Sagar Gubbi Venkatesh , Nihesh Rathod , Shishir Kolathaya , Bharadwaj Amrutur

Meta-learning, or "learning to learn," is a subfield of machine learning where the goal is to develop models and algorithms that can learn from various tasks and improve their learning process over time. Unlike traditional machine learning…

Machine Learning · Computer Science 2024-07-23 Mouad El Bouchattaoui

Machine teaching studies the interaction between a teacher and a student/learner where the teacher selects training examples for the learner to learn a specific task. The typical assumption is that the teacher has perfect knowledge of the…

Machine Learning · Computer Science 2020-03-24 Rati Devidze , Farnam Mansouri , Luis Haug , Yuxin Chen , Adish Singla
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